Player Matchup

Skadi
Skadi
Gold I
Crusher2581
Skadi
Gold I
Level 149
God Stats
18W - 11L
1,629 SR
Queue Stats
361W - 368L
1,535 MMR
Party 1
Cerberus
Cerberus
Silver III
DarkRebelion689
Cerberus
Silver III
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,484 MMR
Solo
Arachne
Arachne
Gold V
Eberhardt1985
Arachne
Gold V
Level 135
God Stats
3W - 4L
1,544 SR
Queue Stats
58W - 62L
1,356 MMR
Party 1
Scylla
Scylla
Silver I
jordy_deboo
Scylla
Silver I
Level 102
God Stats
4W - 7L
1,346 SR
Queue Stats
82W - 78L
1,486 MMR
Solo
Ravana
Ravana
Gold III
psys_x
Ravana
Gold III
Level 126
God Stats
0W - 1L
1,129 SR
Queue Stats
186W - 191L
1,475 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,430 SR
1,467 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,586 SR
1,469 MMR
Sol
Sol
Gold I
 
Sol
Gold I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold III
FRY-38
Bakasura
Gold III
Level 148
God Stats
3W - 1L
1,635 SR
Queue Stats
275W - 265L
1,441 MMR
Solo
Bellona
Bellona
Gold III
knifed2_hell
Bellona
Gold III
Level 103
God Stats
45W - 53L
1,596 SR
Queue Stats
692W - 694L
1,456 MMR
Solo
Cabrakan
Cabrakan
Gold III
lord_of_dudes
Cabrakan
Gold III
Level 46
God Stats
7W - 3L
1,629 SR
Queue Stats
71W - 69L
1,437 MMR
Solo
Danzaburou
Danzaburou
Gold IV
qlp Hobo qlp
Danzaburou
Gold IV
Level 139
God Stats
24W - 13L
1,571 SR
Queue Stats
135W - 139L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 8 / 2
12,379
563
8,708
17,186
5,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
13
1 / 9 / 3
9,289
422
5,586
27,966
11,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
15
0 / 6 / 2
9,305
423
6,931
21,150
8,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
17
0 / 4 / 3
10,197
464
11,127
13,556
4,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
psys_x
Ravana
16
2 / 7 / 2
10,933
497
3,803
15,924
8,177
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
Morgan Le FayAthenaTiamatTsukuyomiGilgamesh

VS

Bans
Cu ChulainnArtemisCthulhuKing ArthurLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
3 / 1 / 5
14,873
676
13,697
12,178
4,308
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
FRY-38
Bakasura
19
10 / 3 / 9
14,326
651
11,174
20,620
11,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
knifed2_hell
Bellona
18
9 / 2 / 9
13,340
606
15,586
17,347
13,856
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
lord_of_dudes
Cabrakan
20
4 / 2 / 8
14,430
656
16,148
17,556
19,486
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
qlp Hobo qlp
Danzaburou
20
8 / 1 / 7
15,746
716
17,108
19,077
8,323
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
72
8
Kills
34
34
Deaths
9
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
5
5.5
L
5
8
2
0.75
L
Cerberus
1
9
3
0.28
L
Arachne
0
6
2
0.17
W
Bakasura
FRY-38
Bakasura
10
3
9
4.83
L
Scylla
0
4
3
0.38
W
Bellona
knifed2_hell
Bellona
9
2
9
6.75
W
Cabrakan
lord_of_dudes
Cabrakan
4
2
8
4
L
Ravana
psys_x
Ravana
2
7
2
0.43
W
Danzaburou
qlp Hobo qlp
Danzaburou
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,155
Damage
73,713
95,782
Taken
86,778
38,805
Mitigated
57,133
20,215
Healing
40,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,697
4,209
0
5,662
12,178
4,308
5,304
4,732
7,234
125,366
0
L
8,708
2,788
0
3,024
17,186
5,573
0
5,628
11,408
0
76,785
L
Cerberus
5,586
488
0
6,881
27,966
11,573
0
10,947
16,295
29,511
0
L
Arachne
6,931
3,463
0
4,688
21,150
8,951
0
7,342
13,528
0
67,082
W
Bakasura
FRY-38
Bakasura
11,174
7,705
0
7,869
20,620
11,160
4,805
1,728
18,884
0
73,905
L
Scylla
11,127
415
0
1,553
13,556
4,531
0
2,492
10,929
76,078
0
W
Bellona
knifed2_hell
Bellona
15,586
5,847
334
5,421
17,347
13,856
244
4,487
12,760
0
60,499
W
Cabrakan
lord_of_dudes
Cabrakan
16,148
2,267
0
8,335
17,556
19,486
1,053
2,882
14,594
93,064
0
L
Ravana
psys_x
Ravana
3,803
752
0
4,069
15,924
8,177
0
4,114
10,979
0
60,952
W
Danzaburou
qlp Hobo qlp
Danzaburou
17,108
11,213
0
13,206
19,077
8,323
7,771
4,739
14,212
0
130,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,103
Gold Earned
72,715
540
Minions Killed
717
0
Camps Cleared
0
1,980,937
Distance Traveled
2,247,629
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,873
676
194
9
0
437,433
6
L
Skadi
12,379
563
121
6
0
397,488
4
L
Cerberus
9,289
422
65
3
0
393,553
0
L
Arachne
9,305
423
103
5
0
460,896
4
W
Bakasura
14,326
651
133
6
0
527,686
4
L
Scylla
10,197
464
139
6
0
391,938
8
W
Bellona
13,340
606
71
3
0
453,235
9
W
Cabrakan
14,430
656
158
7
0
407,442
2
L
Ravana
10,933
497
112
5
0
337,062
4
W
Danzaburou
15,746
716
161
7
0
421,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role