Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
ApathyTheatre
Kali
Level 159
God Stats
1W - 0L
1,470 SR
Queue Stats
281W - 233L
1,552 Elo+
Party 1
Heimdallr
Heimdallr
ArcadeNeon
Heimdallr
Level 11
God Stats
21W - 15L
1,457 SR
Queue Stats
139W - 152L
1,409 Elo+
Party 1
Gilgamesh
Gilgamesh
Dylboonk
Gilgamesh
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 50L
1,528 Elo+
Party 1
Chang'e
Chang'e
Rosabel55
Chang'e
Level 17
God Stats
5W - 3L
1,537 SR
Queue Stats
104W - 94L
1,534 Elo+
Solo
Team Averages
Level 45
1,493 SR
1,505 Elo+

VS

Team Averages
Level 12
1,552 SR
1,593 Elo+
Kukulkan
Kukulkan
Atuamaeacavalo
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,564 Elo+
Party 3
Janus
Janus
HoaxL
Janus
Level 17
God Stats
5W - 11L
1,694 SR
Queue Stats
182W - 126L
1,685 Elo+
Party 2
Pele
Pele
LeeTaeJun
Pele
Level 17
God Stats
11W - 10L
1,557 SR
Queue Stats
102W - 60L
1,706 Elo+
Party 2
Kuzenbo
Kuzenbo
ReezTT
Kuzenbo
Level 14
God Stats
2W - 3L
1,510 SR
Queue Stats
17W - 22L
1,488 Elo+
Solo
Mercury
Mercury
Skondiak
Mercury
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
6 / 0 / 11
11,327
1,133
11,149
5,674
2,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
12 / 3 / 14
13,814
1,381
18,875
18,775
10,063
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heimdallr
ArcadeNeon
Heimdallr
16
4 / 7 / 12
10,108
1,011
7,050
14,077
5,745
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Dylboonk
Gilgamesh
18
7 / 1 / 12
11,432
1,143
11,946
13,861
12,970
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Rosabel55
Chang'e
17
0 / 1 / 16
9,640
964
4,842
12,125
4,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

247

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
1 / 2 / 10
9,954
995
12,272
6,063
2,568
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
HoaxL
Janus
17
6 / 5 / 5
10,779
1,078
17,155
11,125
3,729
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
17
4 / 9 / 6
10,802
1,080
18,073
19,679
7,980
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kuzenbo
ReezTT
Kuzenbo
15
0 / 4 / 4
8,573
857
4,561
10,727
13,705
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
Skondiak
Mercury
16
1 / 10 / 6
9,209
921
6,939
14,620
5,119
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
43
29
Kills
12
12
Deaths
30
65
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
0
11
11.5
W
12
3
14
6.33
W
Heimdallr
ArcadeNeon
Heimdallr
4
7
12
1.43
L
Kukulkan
1
2
10
3
W
Gilgamesh
Dylboonk
Gilgamesh
7
1
12
13
L
Janus
HoaxL
Janus
6
5
5
1.7
L
Pele
4
9
6
0.78
L
Kuzenbo
ReezTT
Kuzenbo
0
4
4
0.5
W
Chang'e
Rosabel55
Chang'e
0
1
16
8
L
Mercury
Skondiak
Mercury
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,862
Damage
59,000
64,512
Taken
62,214
35,659
Mitigated
33,101
20,534
Healing
1,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,149
450
2,583
1,520
5,674
2,683
0
3,046
2,628
43,648
0
W
18,875
8,952
0
8,157
18,775
10,063
0
7,077
11,698
0
33,432
W
Heimdallr
ArcadeNeon
Heimdallr
7,050
1,942
0
839
14,077
5,745
0
9,062
5,015
0
27,131
L
Kukulkan
12,272
1,261
0
0
6,063
2,568
0
1,319
4,638
33,433
0
W
Gilgamesh
Dylboonk
Gilgamesh
11,946
2,203
0
110
13,861
12,970
0
8,109
5,752
111
22,782
L
Janus
HoaxL
Janus
17,155
2,022
0
298
11,125
3,729
0
1,439
9,628
34,313
0
L
Pele
18,073
3,238
0
595
19,679
7,980
0
6,311
13,196
0
41,871
L
Kuzenbo
ReezTT
Kuzenbo
4,561
1,267
0
0
10,727
13,705
0
1,771
8,815
17,148
0
W
Chang'e
Rosabel55
Chang'e
4,842
128
4,671
2,654
12,125
4,198
0
6,694
5,431
24,783
0
L
Mercury
Skondiak
Mercury
6,939
1,927
0
110
14,620
5,119
0
4,635
8,973
0
15,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,321
Gold Earned
49,317
220
Minions Killed
182
13
Camps Cleared
4
943,875
Distance Traveled
981,537
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,327
1,133
93
9
3
165,769
0
W
Kali
13,814
1,381
23
2
6
217,035
0
W
Heimdallr
10,108
1,011
40
4
0
156,282
0
L
Kukulkan
9,954
995
52
5
1
182,512
0
W
Gilgamesh
11,432
1,143
22
2
4
204,295
0
L
Janus
10,779
1,078
36
4
0
183,363
0
L
Pele
10,802
1,080
44
4
3
228,125
0
L
Kuzenbo
8,573
857
30
3
0
173,504
0
W
Chang'e
9,640
964
42
4
0
200,494
0
L
Mercury
9,209
921
20
2
0
214,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role