Player Matchup

Mulan
Mulan
 
Mulan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
AmrasNenharma
Anhur
Level 138
God Stats
3W - 2L
1,723 SR
Queue Stats
133W - 122L
1,564 Elo+
Solo
Ne Zha
Ne Zha
Chwatter
Ne Zha
Level 65
God Stats
0W - 3L
1,259 SR
Queue Stats
274W - 206L
1,563 Elo+
Party 3
He Bo
He Bo
Hawkeye9
He Bo
Level 122
God Stats
1W - 1L
1,792 SR
Queue Stats
57W - 40L
1,622 Elo+
Party 2
Nike
Nike
OoGREER oO
Nike
Level 156
God Stats
3W - 3L
1,305 SR
Queue Stats
324W - 305L
1,580 Elo+
Party 3
Team Averages
Level 117
1,516 SR
1,566 Elo+

VS

Team Averages
Level 107
1,479 SR
1,566 Elo+
Zeus
Zeus
AvAcyn420
Zeus
Level 124
God Stats
10W - 2L
1,604 SR
Queue Stats
225W - 206L
1,556 Elo+
Party 1
Zhong Kui
Zhong Kui
FallenFuze
Zhong Kui
Level 90
God Stats
1W - 1L
1,244 SR
Queue Stats
21W - 13L
1,597 Elo+
Party 1
Hercules
Hercules
Stuberto31
Hercules
Level 37
God Stats
5W - 5L
1,397 SR
Queue Stats
274W - 302L
1,549 Elo+
Solo
Chernobog
Chernobog
remkodr
Chernobog
Level 127
God Stats
6W - 3L
1,419 SR
Queue Stats
160W - 124L
1,585 Elo+
Party 1
Sun Wukong
Sun Wukong
ronexea
Sun Wukong
Level 158
God Stats
9W - 5L
1,731 SR
Queue Stats
454W - 454L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
3 / 8 / 15
9,469
728
11,309
31,607
27,098
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
5 / 5 / 12
10,390
799
14,045
14,360
7,058
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ne Zha
Chwatter
Ne Zha
15
2 / 7 / 12
9,418
724
12,731
14,699
8,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

He Bo
Hawkeye9
He Bo
18
9 / 6 / 10
10,992
846
24,426
12,864
6,336
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 6 / 13
10,696
823
13,652
21,050
22,097
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
8 / 6 / 10
11,011
847
20,891
10,866
4,578
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
FallenFuze
Zhong Kui
19
7 / 5 / 12
11,541
888
16,934
15,902
11,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Stuberto31
Hercules
18
4 / 4 / 21
11,546
888
9,136
26,110
25,624
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
remkodr
Chernobog
20
12 / 4 / 16
12,928
994
23,763
16,153
8,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
ronexea
Sun Wukong
16
1 / 6 / 19
9,685
745
11,102
20,354
30,641
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
110
25
Kills
32
32
Deaths
25
62
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
8
15
1.31
L
5
5
12
2.2
W
Zeus
8
6
10
2.17
L
Ne Zha
Chwatter
Ne Zha
2
7
12
1.14
W
Zhong Kui
FallenFuze
Zhong Kui
7
5
12
2.6
L
He Bo
Hawkeye9
He Bo
9
6
10
2.33
L
6
6
13
2.08
W
Hercules
Stuberto31
Hercules
4
4
21
3.63
W
Chernobog
remkodr
Chernobog
12
4
16
5
W
Sun Wukong
ronexea
Sun Wukong
1
6
19
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,163
Damage
81,826
94,580
Taken
89,385
70,648
Mitigated
81,077
23,749
Healing
31,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
11,309
2,813
1,439
7,150
31,607
27,098
112
14,170
17,437
607
18,609
L
14,045
9,870
1,332
2,602
14,360
7,058
383
4,867
9,493
0
24,169
W
Zeus
20,891
2,562
1,255
561
10,866
4,578
616
1,479
9,207
37,725
0
L
Ne Zha
Chwatter
Ne Zha
12,731
2,600
1,643
2,465
14,699
8,059
218
6,362
8,337
0
22,569
W
Zhong Kui
FallenFuze
Zhong Kui
16,934
1,450
1,148
4,603
15,902
11,685
1,286
2,957
12,805
34,585
0
L
He Bo
Hawkeye9
He Bo
24,426
673
1,787
1,824
12,864
6,336
409
4,593
8,271
42,160
0
L
13,652
1,037
1,534
1,973
21,050
22,097
0
8,548
12,502
0
23,220
W
Hercules
Stuberto31
Hercules
9,136
1,148
2,436
10,938
26,110
25,624
500
12,596
13,216
0
17,029
W
Chernobog
remkodr
Chernobog
23,763
18,858
2,054
3,525
16,153
8,549
2,888
2,773
13,115
0
38,357
W
Sun Wukong
ronexea
Sun Wukong
11,102
1,644
2,037
2,814
20,354
30,641
474
5,228
14,855
864
21,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,965
Gold Earned
56,711
115
Minions Killed
135
0
Camps Cleared
0
1,053,746
Distance Traveled
1,210,431
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,469
728
11
1
0
197,429
2
L
Anhur
10,390
799
27
2
0
201,662
0
W
Zeus
11,011
847
37
3
0
215,956
1
L
Ne Zha
9,418
724
19
1
0
219,248
0
W
Zhong Kui
11,541
888
43
3
0
237,592
0
L
He Bo
10,992
846
34
3
0
217,804
0
L
Nike
10,696
823
24
2
0
217,603
1
W
Hercules
11,546
888
11
1
0
253,107
2
W
Chernobog
12,928
994
29
2
0
251,824
1
W
Sun Wukong
9,685
745
15
1
0
251,952
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role