Player Matchup

Bellona
Bellona
JUANLUSALAS
Bellona
Level 22
God Stats
2W - 3L
1,500 SR
Queue Stats
186W - 132L
1,943 Elo+
Solo
Medusa
Medusa
Shinroon
Medusa
Level 112
God Stats
1W - 0L
1,559 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
XIsameX
Sylvanus
Level 7
God Stats
1W - 0L
1,302 SR
Queue Stats
2W - 2L
952 Elo+
Solo
Odin
Odin
jaappies
Odin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
reddybalzz
Chronos
Level 21
God Stats
1W - 1L
1,259 SR
Queue Stats
103W - 88L
1,387 Elo+
Solo
Team Averages
Level 33
1,424 SR
1,457 Elo+

VS

Team Averages
Level 11
1,474 SR
1,346 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Aydakhar
Neith
Level 7
God Stats
5W - 7L
1,372 SR
Queue Stats
12W - 19L
1,154 Elo+
Solo
Tsukuyomi
Tsukuyomi
G3sus
Tsukuyomi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,411 Elo+
Party 1
Sun Wukong
Sun Wukong
Noxwinslol
Sun Wukong
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 52L
1,253 Elo+
Solo
Ymir
Ymir
Toabster
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 18L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JUANLUSALAS
Bellona
20
20 / 2 / 3
12,582
699
20,777
16,858
14,616
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Medusa
Shinroon
Medusa
13
1 / 6 / 8
8,530
474
8,673
11,898
4,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
XIsameX
Sylvanus
13
4 / 5 / 6
8,698
483
5,479
14,085
11,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Odin
12
1 / 9 / 3
7,630
424
4,033
11,885
11,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos
reddybalzz
Chronos
15
5 / 2 / 2
9,312
517
10,882
14,187
4,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
6 / 7 / 4
9,196
511
9,326
11,292
4,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
Aydakhar
Neith
11
4 / 9 / 2
7,800
433
5,512
11,804
3,659
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
G3sus
Tsukuyomi
15
5 / 5 / 5
9,567
532
8,811
14,628
4,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Noxwinslol
Sun Wukong
14
8 / 6 / 2
9,156
509
10,798
17,141
18,846
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
12
1 / 4 / 8
7,535
419
8,565
15,535
12,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
45
31
Kills
24
24
Deaths
31
22
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
6
7
4
1.14
L
Neith
Aydakhar
Neith
4
9
2
0.56
L
Tsukuyomi
G3sus
Tsukuyomi
5
5
5
1.5
W
Bellona
JUANLUSALAS
Bellona
20
2
3
10.75
L
Sun Wukong
Noxwinslol
Sun Wukong
8
6
2
1.5
W
Medusa
Shinroon
Medusa
1
6
8
0.83
L
Ymir
1
4
8
1.25
W
Sylvanus
XIsameX
Sylvanus
4
5
6
1.4
W
Odin
1
9
3
0.28
W
Chronos
reddybalzz
Chronos
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,844
Damage
43,012
68,913
Taken
70,400
47,134
Mitigated
44,005
13,979
Healing
10,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
9,326
989
0
834
11,292
4,317
0
3,193
8,099
38,069
0
L
Neith
Aydakhar
Neith
5,512
2,476
0
659
11,804
3,659
0
2,644
9,160
0
21,158
L
Tsukuyomi
G3sus
Tsukuyomi
8,811
1,798
0
4,666
14,628
4,963
723
1,997
12,631
0
60,782
W
Bellona
JUANLUSALAS
Bellona
20,777
9,926
0
1,594
16,858
14,616
0
2,490
14,277
0
102,680
L
Sun Wukong
Noxwinslol
Sun Wukong
10,798
2,687
0
2,381
17,141
18,846
0
2,036
15,105
0
47,261
W
Medusa
Shinroon
Medusa
8,673
3,639
477
1,416
11,898
4,320
817
4,877
7,021
0
49,912
L
Ymir
8,565
1,224
0
1,780
15,535
12,220
0
6,491
9,044
27,791
0
W
Sylvanus
XIsameX
Sylvanus
5,479
1,904
1,368
3,962
14,085
11,884
243
6,846
6,978
28,779
0
W
Odin
4,033
2,162
0
393
11,885
11,679
56
402
11,377
0
18,983
W
Chronos
reddybalzz
Chronos
10,882
4,689
0
4,769
14,187
4,635
4,167
3,768
10,144
54,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,752
Gold Earned
43,254
418
Minions Killed
312
0
Camps Cleared
0
1,608,448
Distance Traveled
1,501,218
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,196
511
58
3
0
299,238
2
L
Neith
7,800
433
48
3
0
250,469
0
L
Tsukuyomi
9,567
532
97
5
0
349,364
8
W
Bellona
12,582
699
169
9
0
385,448
1
L
Sun Wukong
9,156
509
74
4
0
302,262
2
W
Medusa
8,530
474
79
4
0
324,142
3
L
Ymir
7,535
419
35
2
0
299,885
2
W
Sylvanus
8,698
483
31
2
0
273,563
4
W
Odin
7,630
424
35
2
0
322,231
2
W
Chronos
9,312
517
104
6
0
303,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role