Player Matchup

Tiamat
Tiamat
Arthur-FireBall
Tiamat
Level 138
God Stats
4W - 7L
1,367 SR
Queue Stats
137W - 174L
1,512 Elo+
Party 1
Nike
Nike
Enzo-IceBall
Nike
Level 126
God Stats
2W - 4L
1,559 SR
Queue Stats
302W - 330L
1,538 Elo+
Party 1
Hou Yi
Hou Yi
Jonaelbarbaro
Hou Yi
Level 143
God Stats
12W - 8L
1,621 SR
Queue Stats
178W - 131L
1,581 Elo+
Solo
Team Averages
Level 136
1,516 SR
1,544 Elo+

VS

Team Averages
Level 36
1,713 SR
1,574 Elo+
Fafnir
Fafnir
GachiinSug4r
Fafnir
Level 61
God Stats
12W - 6L
1,670 SR
Queue Stats
104W - 63L
1,547 Elo+
Party 2
Sun Wukong
Sun Wukong
Lukeropc
Sun Wukong
Level 29
God Stats
9W - 3L
1,731 SR
Queue Stats
87W - 60L
1,525 Elo+
Party 2
Merlin
Merlin
ModernQuit
Merlin
Level 17
God Stats
2W - 0L
1,738 SR
Queue Stats
20W - 12L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,956
596
2,968
5,140
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 0
6,043
604
3,764
5,593
2,576
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

7
0 / 1 / 0
5,680
568
3,055
3,274
986
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
0 / 0 / 5
7,575
758
3,142
8,903
9,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sun Wukong
Lukeropc
Sun Wukong
11
5 / 0 / 0
7,441
744
4,043
5,502
3,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
ModernQuit
Merlin
11
0 / 0 / 2
6,670
667
3,493
2,807
894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
5
5
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
1
0
0
W
Fafnir
0
0
5
2.5
L
0
1
0
0
W
Sun Wukong
Lukeropc
Sun Wukong
5
0
0
5
W
Merlin
ModernQuit
Merlin
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,787
Damage
10,678
14,007
Taken
17,212
5,614
Mitigated
13,982
1,448
Healing
4,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,968
167
0
968
5,140
2,052
0
2,337
2,566
22,116
0
L
3,764
204
0
0
5,593
2,576
0
3,077
2,387
0
14,310
W
Fafnir
3,142
818
0
2,757
8,903
9,673
286
1,833
7,070
6,125
0
L
3,055
1,015
0
480
3,274
986
0
1,221
1,931
0
8,911
W
Sun Wukong
Lukeropc
Sun Wukong
4,043
865
0
1,640
5,502
3,415
554
748
4,754
0
19,312
W
Merlin
ModernQuit
Merlin
3,493
203
0
125
2,807
894
745
387
2,420
32,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,679
Gold Earned
21,686
97
Minions Killed
97
0
Camps Cleared
0
468,109
Distance Traveled
543,211
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,956
596
39
4
0
171,064
1
L
Nike
6,043
604
36
4
0
182,745
0
W
Fafnir
7,575
758
4
0
0
195,484
4
L
Hou Yi
5,680
568
22
2
0
114,300
0
W
Sun Wukong
7,441
744
28
3
0
182,587
0
W
Merlin
6,670
667
65
7
0
165,140
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role