Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
BiZ0u
Vamana
Level 145
God Stats
11W - 3L
1,741 SR
Queue Stats
566W - 564L
1,470 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Inkonu
Kumbhakarna
Level 143
God Stats
1W - 3L
1,275 SR
Queue Stats
423W - 404L
1,510 Elo+
Party 2
Bakasura
Bakasura
Mr J Corbyn
Bakasura
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
343W - 333L
1,429 Elo+
Solo
Team Averages
Level 146
1,503 SR
1,482 Elo+

VS

Team Averages
Level 120
1,452 SR
1,524 Elo+
He Bo
He Bo
 
He Bo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Jazyuri
Nox
Level 66
God Stats
2W - 3L
1,139 SR
Queue Stats
71W - 64L
1,556 Elo+
Party 1
Ah Puch
Ah Puch
Pux81x74
Ah Puch
Level 147
God Stats
10W - 6L
1,595 SR
Queue Stats
397W - 398L
1,529 Elo+
Solo
Rama
Rama
Xciteify_
Rama
Level 146
God Stats
8W - 5L
1,524 SR
Queue Stats
440W - 403L
1,569 Elo+
Party 1
Osiris
Osiris
Зор4иК
Osiris
Level 119
God Stats
11W - 8L
1,500 SR
Queue Stats
482W - 468L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
7 / 6 / 3
8,873
887
10,936
11,265
5,155
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
 
Artemis
15
5 / 4 / 3
7,936
794
11,011
10,055
5,216
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
BiZ0u
Vamana
13
0 / 5 / 5
6,895
690
5,971
15,790
13,371
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kumbhakarna
Inkonu
Kumbhakarna
13
0 / 3 / 7
7,432
743
6,392
13,142
13,754
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
Mr J Corbyn
Bakasura
12
0 / 6 / 6
6,977
698
5,180
13,604
9,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
5 / 4 / 16
8,506
851
11,066
7,678
3,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nox
14
5 / 2 / 15
8,675
868
6,202
8,359
3,870
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Pux81x74
Ah Puch
16
4 / 1 / 16
8,589
859
16,772
6,220
2,828
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
14
6 / 3 / 14
8,598
860
15,024
9,696
4,501
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
15
4 / 2 / 19
8,815
882
8,759
14,654
19,744
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
104
12
Kills
24
24
Deaths
12
24
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
7
6
3
1.42
L
Artemis
 
Artemis
5
4
3
1.63
W
He Bo
 
He Bo
5
4
16
3.25
L
Vamana
BiZ0u
Vamana
0
5
5
0.5
L
Kumbhakarna
Inkonu
Kumbhakarna
0
3
7
1.17
W
Nox
5
2
15
6.25
L
Bakasura
Mr J Corbyn
Bakasura
0
6
6
0.5
W
Ah Puch
Pux81x74
Ah Puch
4
1
16
12
W
Rama
6
3
14
4.33
W
Osiris
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,490
Damage
57,823
63,856
Taken
46,607
46,774
Mitigated
34,059
15,221
Healing
14,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
10,936
8,404
1,497
2,233
11,265
5,155
49
5,388
5,877
0
16,156
L
Artemis
 
Artemis
11,011
4,693
1,271
1,339
10,055
5,216
231
4,829
5,226
0
20,703
W
He Bo
 
He Bo
11,066
804
1,334
698
7,678
3,116
365
1,030
6,579
20,962
0
L
Vamana
BiZ0u
Vamana
5,971
3,089
418
2,595
15,790
13,371
306
10,127
5,663
0
15,028
L
Kumbhakarna
Inkonu
Kumbhakarna
6,392
386
863
1,487
13,142
13,754
225
7,205
5,937
12,224
0
W
Nox
6,202
349
990
1,334
8,359
3,870
329
1,563
6,671
10,302
0
L
Bakasura
Mr J Corbyn
Bakasura
5,180
2,787
1,499
2,019
13,604
9,278
0
8,429
5,175
0
8,570
W
Ah Puch
Pux81x74
Ah Puch
16,772
1,251
1,427
1,604
6,220
2,828
195
867
5,244
29,035
0
W
Rama
15,024
9,046
1,135
1,861
9,696
4,501
627
1,544
8,050
0
28,584
W
Osiris
8,759
1,662
1,078
2,911
14,654
19,744
206
1,388
12,730
5,210
9,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,113
Gold Earned
43,183
118
Minions Killed
102
0
Camps Cleared
0
946,187
Distance Traveled
977,837
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,873
887
23
2
0
197,523
0
L
Artemis
7,936
794
38
4
0
173,486
0
W
He Bo
8,506
851
21
2
0
181,165
2
L
Vamana
6,895
690
21
2
0
177,154
0
L
Kumbhakarna
7,432
743
12
1
0
208,041
0
W
Nox
8,675
868
12
1
0
200,507
3
L
Bakasura
6,977
698
24
2
0
189,983
0
W
Ah Puch
8,589
859
27
3
0
204,044
0
W
Rama
8,598
860
31
3
0
165,281
1
W
Osiris
8,815
882
11
1
0
226,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role