Player Matchup

Sun Wukong
Sun Wukong
AbsurdTurtle
Sun Wukong
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
TheEvillFox
Nemesis
Level 8
God Stats
1W - 1L
1,463 SR
Queue Stats
6W - 8L
980 Elo+
Party 1
Ymir
Ymir
igor7721
Ymir
Level 16
God Stats
5W - 5L
1,263 SR
Queue Stats
6W - 9L
980 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
kubcio035
Morgan Le Fay
Level 8
God Stats
2W - 3L
1,406 SR
Queue Stats
2W - 5L
980 Elo+
Party 1
Artemis
Artemis
xRudy123x
Artemis
Level 18
God Stats
6W - 9L
1,260 SR
Queue Stats
6W - 9L
980 Elo+
Party 1
Team Averages
Level 14
1,378 SR
1,084 Elo+

VS

Team Averages
Level 12
1,554 SR
1,272 Elo+
Guan Yu
Guan Yu
Gaammy
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Amaterasu
Amaterasu
SaltierSlav
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,096 Elo+
Solo
Khepri
Khepri
Twelween
Khepri
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,117 Elo+
Solo
Fenrir
Fenrir
derpkarot
Fenrir
Level 25
God Stats
0W - 1L
1,707 SR
Queue Stats
17W - 21L
1,339 Elo+
Solo
Kukulkan
Kukulkan
vasy6
Kukulkan
Level 24
God Stats
0W - 2L
1,564 SR
Queue Stats
55W - 61L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AbsurdTurtle
Sun Wukong
16
5 / 3 / 5
11,495
523
11,305
14,535
14,254
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
TheEvillFox
Nemesis
16
3 / 3 / 3
11,159
507
2,803
15,809
6,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
16
2 / 0 / 11
11,583
527
8,581
16,250
20,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
kubcio035
Morgan Le Fay
17
3 / 7 / 7
11,750
534
13,968
17,361
6,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
xRudy123x
Artemis
18
10 / 4 / 3
12,236
556
21,414
12,462
4,634
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Gaammy
Guan Yu
14
2 / 7 / 4
9,332
424
7,679
21,130
22,742
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Amaterasu
SaltierSlav
Amaterasu
13
0 / 6 / 4
8,413
382
3,207
12,880
12,700
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Twelween
Khepri
13
0 / 6 / 4
8,954
407
5,182
18,818
17,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
derpkarot
Fenrir
16
4 / 1 / 4
10,704
487
11,200
16,379
11,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
vasy6
Kukulkan
11
5 / 3 / 1
9,014
410
4,577
7,173
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
23
Kills
11
17
Deaths
23
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AbsurdTurtle
Sun Wukong
5
3
5
2.5
L
Guan Yu
Gaammy
Guan Yu
2
7
4
0.57
L
Amaterasu
SaltierSlav
Amaterasu
0
6
4
0.33
W
Nemesis
TheEvillFox
Nemesis
3
3
3
1.5
L
Khepri
Twelween
Khepri
0
6
4
0.33
L
Fenrir
derpkarot
Fenrir
4
1
4
6
W
Ymir
2
0
11
7.5
W
Morgan Le Fay
kubcio035
Morgan Le Fay
3
7
7
0.93
L
Kukulkan
vasy6
Kukulkan
5
3
1
1.83
W
Artemis
xRudy123x
Artemis
10
4
3
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,071
Damage
31,845
76,417
Taken
76,380
52,682
Mitigated
66,164
17,657
Healing
14,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AbsurdTurtle
Sun Wukong
11,305
2,607
0
250
14,535
14,254
667
3,185
11,350
0
48,223
L
Guan Yu
Gaammy
Guan Yu
7,679
1,890
1,819
3,297
21,130
22,742
856
4,899
16,231
0
40,466
L
Amaterasu
SaltierSlav
Amaterasu
3,207
1,434
0
1,856
12,880
12,700
0
4,434
8,446
0
25,109
W
Nemesis
TheEvillFox
Nemesis
2,803
1,045
0
5,158
15,809
6,978
3,445
1,581
14,228
0
77,069
L
Khepri
Twelween
Khepri
5,182
231
0
4,100
18,818
17,314
0
4,281
14,537
31,404
0
L
Fenrir
derpkarot
Fenrir
11,200
2,921
0
3,824
16,379
11,256
0
4,608
11,771
0
74,032
W
Ymir
8,581
1,802
0
5,384
16,250
20,281
1,938
4,879
11,371
39,884
0
W
Morgan Le Fay
kubcio035
Morgan Le Fay
13,968
2,111
0
3,671
17,361
6,535
1,422
6,134
11,227
72,650
0
L
Kukulkan
vasy6
Kukulkan
4,577
527
0
0
7,173
2,152
45
4,327
2,846
34,064
0
W
Artemis
xRudy123x
Artemis
21,414
14,052
0
3,194
12,462
4,634
2,740
2,343
10,119
0
81,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,223
Gold Earned
46,417
487
Minions Killed
313
0
Camps Cleared
0
2,027,084
Distance Traveled
1,809,255
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,495
523
84
4
0
451,245
4
L
Guan Yu
9,332
424
77
4
0
377,671
5
L
Amaterasu
8,413
382
39
2
0
334,996
3
W
Nemesis
11,159
507
112
5
0
456,564
2
L
Khepri
8,954
407
32
1
0
401,776
6
L
Fenrir
10,704
487
104
5
0
466,698
1
W
Ymir
11,583
527
55
3
0
363,559
1
W
Morgan Le Fay
11,750
534
107
5
0
351,292
2
L
Kukulkan
9,014
410
61
3
0
228,114
0
W
Artemis
12,236
556
129
6
0
404,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role