Player Matchup

Discordia
Discordia
Puluiu76
Discordia
Level 48
God Stats
6W - 3L
1,547 SR
Queue Stats
15W - 16L
1,506 Elo+
Party 2
Erlang Shen
Erlang Shen
SanMarcoss
Erlang Shen
Level 29
God Stats
2W - 1L
1,336 SR
Queue Stats
11W - 10L
1,509 Elo+
Party 2
Bellona
Bellona
UnLucky120
Bellona
Level 83
God Stats
2W - 2L
1,582 SR
Queue Stats
188W - 155L
1,516 Elo+
Party 2
Team Averages
Level 53
1,489 SR
1,510 Elo+

VS

Team Averages
Level 38
1,465 SR
1,435 Elo+
Sun Wukong
Sun Wukong
Dano24
Sun Wukong
Level 24
God Stats
0W - 2L
1,175 SR
Queue Stats
22W - 23L
1,419 Elo+
Solo
Zeus
Zeus
Dragrandir
Zeus
Level 65
God Stats
1W - 3L
1,497 SR
Queue Stats
27W - 18L
1,554 Elo+
Party 1
Serqet
Serqet
cgh528
Serqet
Level 25
God Stats
0W - 1L
1,723 SR
Queue Stats
7W - 14L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Puluiu76
Discordia
19
9 / 2 / 8
14,677
699
17,420
9,591
3,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
SanMarcoss
Erlang Shen
19
5 / 3 / 11
14,394
685
22,130
22,983
15,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
UnLucky120
Bellona
17
4 / 8 / 11
13,412
639
9,429
18,399
17,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dano24
Sun Wukong
18
5 / 4 / 5
13,357
636
11,676
21,331
22,015
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
1 / 10 / 6
12,361
589
12,278
19,837
8,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
cgh528
Serqet
16
7 / 4 / 5
14,017
667
11,373
16,558
5,829
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
18
Kills
13
13
Deaths
18
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Dano24
Sun Wukong
5
4
5
1.88
L
1
10
6
0.4
W
Discordia
Puluiu76
Discordia
9
2
8
6.5
W
Erlang Shen
SanMarcoss
Erlang Shen
5
3
11
3.5
W
Bellona
UnLucky120
Bellona
4
8
11
1.19
L
Serqet
cgh528
Serqet
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,979
Damage
35,327
50,973
Taken
57,726
36,249
Mitigated
36,050
6,867
Healing
11,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Dano24
Sun Wukong
11,676
2,019
0
7,742
21,331
22,015
512
4,747
16,084
0
53,024
L
12,278
1,149
0
2,767
19,837
8,206
0
5,751
13,502
64,919
0
W
Discordia
Puluiu76
Discordia
17,420
0
0
1,462
9,591
3,227
257
3,149
6,136
58,109
0
W
Erlang Shen
SanMarcoss
Erlang Shen
22,130
10,698
0
4,668
22,983
15,870
1,188
4,888
16,451
324
74,747
W
Bellona
UnLucky120
Bellona
9,429
2,485
0
737
18,399
17,152
716
4,241
13,432
0
36,529
L
Serqet
cgh528
Serqet
11,373
1,960
0
570
16,558
5,829
0
5,690
10,459
0
31,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,483
Gold Earned
39,735
216
Minions Killed
225
0
Camps Cleared
0
1,170,344
Distance Traveled
1,057,953
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,357
636
82
4
0
364,484
3
L
Zeus
12,361
589
109
5
0
302,981
2
W
Discordia
14,677
699
76
4
0
389,482
2
W
Erlang Shen
14,394
685
73
3
0
445,851
1
W
Bellona
13,412
639
67
3
0
335,011
2
L
Serqet
14,017
667
34
2
0
390,488
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role