Player Matchup

Mercury
Mercury
Diamond I
 
Mercury
Diamond I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Masters
 
Ravana
Masters
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Masters
 
Anhur
Masters
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Raijin
Raijin
Masters
Andruww
Raijin
Masters
Level 159
God Stats
8W - 7L
1,529 SR
Queue Stats
106W - 91L
2,917 MMR
Party 2
Fafnir
Fafnir
Masters
KillerUnicorn120
Fafnir
Masters
Level 121
God Stats
32W - 38L
1,660 SR
Queue Stats
1,474W - 1,455L
2,957 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 140
1,538 SR
2,075 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 150
1,638 SR
2,615 MMR
Vulcan
Vulcan
Masters
 
Vulcan
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Masters
Blitzkov
Artemis
Masters
Level 160
God Stats
9W - 14L
1,681 SR
Queue Stats
562W - 521L
2,746 MMR
Solo
Terra
Terra
Grandmaster
Brendansbolts
Terra
Grandmaster
Level 155
God Stats
12W - 13L
1,648 SR
Queue Stats
612W - 542L
2,966 MMR
Solo
Ne Zha
Ne Zha
Masters
JDoughnuts
Ne Zha
Masters
Level 160
God Stats
14W - 10L
1,663 SR
Queue Stats
299W - 260L
2,939 MMR
Party 1
King Arthur
King Arthur
Masters
WelDisciplinedVC
King Arthur
Masters
Level 117
God Stats
17W - 24L
1,697 SR
Queue Stats
308W - 298L
2,923 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
2 / 3 / 7
7,712
643
5,721
9,055
2,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
 
Ravana
13
6 / 0 / 0
7,628
636
7,867
7,366
4,003
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
 
Anhur
13
4 / 3 / 0
7,307
609
5,006
7,371
2,242
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
Andruww
Raijin
13
3 / 1 / 3
7,788
649
7,680
7,173
2,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 1 / 6
6,582
549
2,895
9,756
7,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
OdinTiamatOsirisGilgameshAthena

VS

Bans
Morgan Le FayCu ChulainnGuan YuCupidNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
1 / 2 / 2
6,686
557
6,198
6,313
2,890
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
Blitzkov
Artemis
10
0 / 5 / 5
6,125
510
4,611
9,010
1,945
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
3 / 1 / 1
6,352
529
4,997
8,338
6,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ne Zha
JDoughnuts
Ne Zha
12
4 / 5 / 3
7,104
592
5,587
8,290
3,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
WelDisciplinedVC
King Arthur
10
0 / 3 / 1
6,062
505
4,536
9,208
5,541
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
16
Kills
8
8
Deaths
16
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
3
7
1.83
W
Ravana
 
Ravana
6
0
0
6
W
Anhur
 
Anhur
4
3
0
1.33
L
Vulcan
 
Vulcan
1
2
2
1
W
Raijin
Andruww
Raijin
3
1
3
4.5
L
Artemis
Blitzkov
Artemis
0
5
5
0.5
L
3
1
1
3.5
L
Ne Zha
JDoughnuts
Ne Zha
4
5
3
1.1
W
1
1
6
4
L
King Arthur
WelDisciplinedVC
King Arthur
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,169
Damage
25,929
40,721
Taken
41,159
18,919
Mitigated
19,513
12,137
Healing
11,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,721
2,673
0
673
9,055
2,871
0
1,540
7,515
0
57,085
W
Ravana
 
Ravana
7,867
1,437
0
4,442
7,366
4,003
128
345
7,021
7,252
33,586
W
Anhur
 
Anhur
5,006
2,165
0
2,502
7,371
2,242
428
1,376
5,995
0
45,915
L
Vulcan
 
Vulcan
6,198
1,945
0
1,265
6,313
2,890
0
3,622
2,607
49,486
0
W
Raijin
Andruww
Raijin
7,680
757
0
1,774
7,173
2,649
0
4,652
2,521
59,170
0
L
Artemis
Blitzkov
Artemis
4,611
2,217
0
2,325
9,010
1,945
0
1,666
7,249
0
32,912
L
4,997
1,615
306
3,271
8,338
6,044
0
3,307
5,031
17,120
0
L
Ne Zha
JDoughnuts
Ne Zha
5,587
1,614
0
1,071
8,290
3,093
0
1,713
6,577
49
42,393
W
2,895
656
0
2,746
9,756
7,154
126
3,331
6,425
8,077
0
L
King Arthur
WelDisciplinedVC
King Arthur
4,536
593
0
3,265
9,208
5,541
0
1,272
7,936
0
33,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,017
Gold Earned
32,329
403
Minions Killed
330
0
Camps Cleared
0
1,247,332
Distance Traveled
1,168,416
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,712
643
101
8
0
291,397
7
W
Ravana
7,628
636
87
7
0
262,389
2
W
Anhur
7,307
609
86
7
0
225,791
5
L
Vulcan
6,686
557
106
9
0
243,245
5
W
Raijin
7,788
649
120
10
0
234,738
4
L
Artemis
6,125
510
56
5
0
201,267
4
L
Terra
6,352
529
17
1
0
246,478
6
L
Ne Zha
7,104
592
78
7
0
238,225
5
W
Fafnir
6,582
549
9
1
0
233,017
3
L
King Arthur
6,062
505
73
6
0
239,201
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role