Player Matchup

Athena
Athena
 
Athena
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
DePunischa
Hercules
Level 33
God Stats
5W - 0L
1,586 SR
Queue Stats
34W - 72L
1,213 Elo+
Party 1
Anhur
Anhur
Itachihero
Anhur
Level 159
God Stats
6W - 5L
1,556 SR
Queue Stats
580W - 559L
1,603 Elo+
Party 1
Tiamat
Tiamat
TheChunkert
Tiamat
Level 127
God Stats
10W - 6L
1,531 SR
Queue Stats
417W - 385L
1,522 Elo+
Solo
Thanatos
Thanatos
keilsa
Thanatos
Level 68
God Stats
15W - 22L
1,354 SR
Queue Stats
189W - 222L
1,435 Elo+
Party 1
Team Averages
Level 87
1,505 SR
1,455 Elo+

VS

Team Averages
Level 64
1,581 SR
1,493 Elo+
Fenrir
Fenrir
Aero 118
Fenrir
Level 79
God Stats
59W - 63L
1,579 SR
Queue Stats
123W - 137L
1,579 Elo+
Party 2
Ares
Ares
B1gfl3x56
Ares
Level 18
God Stats
5W - 2L
1,834 SR
Queue Stats
13W - 8L
1,543 Elo+
Party 2
Izanami
Izanami
BackWater12331
Izanami
Level 49
God Stats
40W - 29L
1,564 SR
Queue Stats
205W - 235L
1,378 Elo+
Solo
Tyr
Tyr
TSS Panda6549
Tyr
Level 69
God Stats
5W - 6L
1,495 SR
Queue Stats
228W - 251L
1,477 Elo+
Solo
Tiamat
Tiamat
Uncle7676
Tiamat
Level 103
God Stats
14W - 24L
1,432 SR
Queue Stats
469W - 476L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 1 / 5
7,385
434
3,772
10,015
8,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
DePunischa
Hercules
13
1 / 3 / 2
7,546
444
3,343
15,534
7,092
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
17
12 / 2 / 0
10,681
628
17,368
13,379
4,886
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
15
1 / 1 / 4
8,550
503
9,990
12,059
8,560
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
keilsa
Thanatos
14
6 / 6 / 2
9,077
534
11,172
15,210
6,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aero 118
Fenrir
14
5 / 3 / 3
9,143
538
8,671
11,808
5,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
10
0 / 6 / 2
7,207
424
4,664
15,037
5,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 5 / 0
6,536
384
2,555
5,364
561
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 2 / 1
9,568
563
13,203
14,567
10,370
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
Uncle7676
Tiamat
15
3 / 4 / 3
9,206
542
11,267
13,827
8,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
20
Kills
13
13
Deaths
20
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
1
5
2.5
L
Fenrir
Aero 118
Fenrir
5
3
3
2.17
L
Ares
0
6
2
0.17
L
1
5
0
0.2
W
Hercules
DePunischa
Hercules
1
3
2
0.67
W
Anhur
12
2
0
6
L
4
2
1
2.25
W
Tiamat
1
1
4
3
L
Tiamat
Uncle7676
Tiamat
3
4
3
1.13
W
Thanatos
keilsa
Thanatos
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,645
Damage
40,360
66,197
Taken
60,603
35,745
Mitigated
30,448
27,568
Healing
14,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,772
1,279
0
1,752
10,015
8,591
0
3,863
5,926
13,096
0
L
Fenrir
Aero 118
Fenrir
8,671
1,274
0
718
11,808
5,916
0
1,907
9,901
0
54,979
L
Ares
4,664
613
0
1,746
15,037
5,267
0
970
14,067
14,799
0
L
2,555
1,694
0
609
5,364
561
0
258
5,106
0
25,398
W
Hercules
DePunischa
Hercules
3,343
1,740
0
5,045
15,534
7,092
608
66
15,468
0
30,830
W
Anhur
17,368
12,333
0
6,582
13,379
4,886
5,478
2,781
10,598
0
86,518
L
13,203
2,851
0
6,398
14,567
10,370
874
1,637
12,930
99
53,921
W
Tiamat
9,990
1,062
60
5,831
12,059
8,560
0
6,453
5,265
55,728
0
L
Tiamat
Uncle7676
Tiamat
11,267
1,998
0
5,291
13,827
8,334
114
8,990
4,837
53,644
0
W
Thanatos
keilsa
Thanatos
11,172
3,120
0
8,298
15,210
6,616
46
2,158
12,938
0
49,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,239
Gold Earned
41,660
397
Minions Killed
393
0
Camps Cleared
0
1,485,369
Distance Traveled
1,485,639
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,385
434
18
1
0
337,859
6
L
Fenrir
9,143
538
87
5
0
330,231
2
L
Ares
7,207
424
16
1
0
319,889
3
L
Izanami
6,536
384
60
4
0
182,713
3
W
Hercules
7,546
444
57
3
0
248,967
0
W
Anhur
10,681
628
138
8
0
289,246
3
L
Tyr
9,568
563
104
6
0
335,725
3
W
Tiamat
8,550
503
115
7
0
302,819
0
L
Tiamat
9,206
542
126
7
0
317,081
1
W
Thanatos
9,077
534
69
4
0
306,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role