Player Matchup

Loki
Loki
 
Loki
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BearJew704
Scylla
Level 157
God Stats
7W - 5L
1,370 SR
Queue Stats
349W - 394L
1,521 Elo+
Party 1
Persephone
Persephone
IV YATO VI
Persephone
Level 160
God Stats
4W - 0L
1,475 SR
Queue Stats
72W - 72L
1,448 Elo+
Party 1
Eset
Eset
fLo McNasty
Eset
Level 124
God Stats
6W - 6L
1,611 SR
Queue Stats
417W - 444L
1,396 Elo+
Party 1
Khepri
Khepri
karinsukashi
Khepri
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 35L
1,571 Elo+
Solo
Team Averages
Level 135
1,491 SR
1,487 Elo+

VS

Team Averages
Level 88
1,693 SR
1,533 Elo+
Amaterasu
Amaterasu
YEYO0509
Amaterasu
Level 87
God Stats
4W - 3L
1,916 SR
Queue Stats
513W - 532L
1,553 Elo+
Solo
Artio
Artio
bentrz
Artio
Level 46
God Stats
1W - 1L
1,727 SR
Queue Stats
14W - 20L
1,647 Elo+
Solo
Khepri
Khepri
darkestreaper94
Khepri
Level 150
God Stats
0W - 3L
1,520 SR
Queue Stats
266W - 270L
1,459 Elo+
Solo
Cerberus
Cerberus
i GaTo BruJo
Cerberus
Level 128
God Stats
9W - 3L
1,801 SR
Queue Stats
680W - 668L
1,578 Elo+
Solo
Mulan
Mulan
ricky1434
Mulan
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 58L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
4 / 2 / 14
8,499
850
6,738
6,616
3,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
BearJew704
Scylla
17
8 / 0 / 12
10,094
1,009
15,589
3,982
1,265
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
IV YATO VI
Persephone
14
3 / 1 / 12
8,812
881
15,117
5,194
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 2 / 16
8,771
877
11,262
6,015
2,181
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
14
2 / 2 / 17
8,835
884
5,259
10,952
10,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
YEYO0509
Amaterasu
13
0 / 4 / 5
7,093
709
4,038
11,484
10,728
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
bentrz
Artio
11
0 / 6 / 2
6,608
661
1,436
13,647
15,251
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 5 / 4
7,001
700
2,177
12,901
14,917
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
i GaTo BruJo
Cerberus
16
3 / 3 / 4
8,467
847
8,779
11,347
6,033
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mulan
ricky1434
Mulan
15
3 / 3 / 3
7,832
783
5,217
9,883
5,448
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
24
21
Kills
6
7
Deaths
21
71
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
2
14
5.5
W
Scylla
BearJew704
Scylla
8
0
12
14
W
Persephone
IV YATO VI
Persephone
3
1
12
9
L
Amaterasu
YEYO0509
Amaterasu
0
4
5
0.63
L
Artio
bentrz
Artio
0
6
2
0.17
L
0
5
4
0.4
W
4
2
16
6
L
Cerberus
i GaTo BruJo
Cerberus
3
3
4
1.67
W
Khepri
2
2
17
5.25
L
Mulan
ricky1434
Mulan
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,965
Damage
21,647
32,759
Taken
59,262
19,505
Mitigated
52,377
11,997
Healing
18,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,738
1,655
1,192
528
6,616
3,663
786
3,038
3,578
0
14,691
W
Scylla
BearJew704
Scylla
15,589
2,457
813
506
3,982
1,265
1,386
2,015
1,967
30,792
0
W
Persephone
IV YATO VI
Persephone
15,117
543
496
1,453
5,194
2,019
581
2,192
3,001
26,350
0
L
Amaterasu
YEYO0509
Amaterasu
4,038
1,200
1,467
3,395
11,484
10,728
0
9,286
1,936
0
11,561
L
Artio
bentrz
Artio
1,436
249
2,018
1,303
13,647
15,251
0
9,716
3,692
4,869
0
L
2,177
116
1,544
2,693
12,901
14,917
0
9,939
2,685
10,062
0
W
11,262
1,170
1,667
1,475
6,015
2,181
1,209
2,737
3,278
18,310
0
L
Cerberus
i GaTo BruJo
Cerberus
8,779
0
0
3,873
11,347
6,033
0
9,514
1,613
28,924
0
W
Khepri
5,259
405
1,375
2,492
10,952
10,377
556
2,410
8,542
11,039
0
L
Mulan
ricky1434
Mulan
5,217
1,228
312
1,887
9,883
5,448
0
7,592
2,109
0
9,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,011
Gold Earned
37,001
108
Minions Killed
121
0
Camps Cleared
0
976,348
Distance Traveled
910,694
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,499
850
8
1
0
203,046
0
W
Scylla
10,094
1,009
50
5
0
209,530
5
W
Persephone
8,812
881
26
3
0
201,271
4
L
Amaterasu
7,093
709
19
2
0
205,546
4
L
Artio
6,608
661
8
1
0
180,182
0
L
Khepri
7,001
700
9
1
0
158,549
0
W
Eset
8,771
877
18
2
0
191,046
0
L
Cerberus
8,467
847
76
8
0
191,930
3
W
Khepri
8,835
884
6
1
0
171,455
0
L
Mulan
7,832
783
9
1
0
174,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role