Player Matchup

Arachne
Arachne
Cenjin
Arachne
Level 28
God Stats
1W - 3L
1,199 SR
Queue Stats
40W - 47L
1,344 Elo+
Solo
Artemis
Artemis
JrDouglas666
Artemis
Level 56
God Stats
86W - 70L
1,459 SR
Queue Stats
393W - 414L
1,361 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sandrayei
Morgan Le Fay
Level 9
God Stats
13W - 20L
1,362 SR
Queue Stats
22W - 34L
1,307 Elo+
Party 2
Neith
Neith
Xellcy
Neith
Level 25
God Stats
13W - 15L
1,500 SR
Queue Stats
279W - 346L
1,274 Elo+
Solo
Ah Puch
Ah Puch
hiimfish
Ah Puch
Level 26
God Stats
5W - 1L
1,884 SR
Queue Stats
44W - 34L
1,462 Elo+
Solo
Team Averages
Level 29
1,481 SR
1,350 Elo+

VS

Team Averages
Level 16
1,469 SR
1,376 Elo+
Apollo
Apollo
Halo72028
Apollo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Ohbies
Olorun
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 44L
1,258 Elo+
Solo
Chaac
Chaac
ZarkoOG
Chaac
Level 23
God Stats
13W - 8L
1,373 SR
Queue Stats
56W - 52L
1,408 Elo+
Party 1
Thanatos
Thanatos
iiGrid
Thanatos
Level 23
God Stats
36W - 31L
1,530 SR
Queue Stats
65W - 60L
1,437 Elo+
Party 1
Hercules
Hercules
perdomogg
Hercules
Level 26
God Stats
6W - 8L
1,441 SR
Queue Stats
51W - 87L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cenjin
Arachne
20
7 / 2 / 2
14,939
515
9,379
18,494
9,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
JrDouglas666
Artemis
20
9 / 4 / 6
16,694
576
16,700
22,154
9,522
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Sandrayei
Morgan Le Fay
20
4 / 4 / 6
14,412
497
5,215
12,391
5,816
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Xellcy
Neith
20
2 / 5 / 11
14,415
497
14,631
20,993
7,395
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
hiimfish
Ah Puch
20
5 / 7 / 11
14,797
510
23,188
24,181
9,365
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Halo72028
Apollo
4
0 / 1 / 0
7,929
273
265
634
79
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Olorun
Ohbies
Olorun
20
1 / 7 / 5
13,214
456
9,366
18,928
9,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
ZarkoOG
Chaac
20
9 / 2 / 3
15,525
535
24,604
28,249
34,943
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
iiGrid
Thanatos
20
9 / 6 / 5
14,758
509
17,084
21,760
11,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
perdomogg
Hercules
16
2 / 11 / 9
12,743
439
8,912
21,960
8,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
43
27
Kills
21
22
Deaths
27
36
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Arachne
Cenjin
Arachne
7
2
2
4
L
Apollo
Halo72028
Apollo
0
1
0
0
W
Artemis
JrDouglas666
Artemis
9
4
6
3
L
Olorun
Ohbies
Olorun
1
7
5
0.5
W
Morgan Le Fay
Sandrayei
Morgan Le Fay
4
4
6
1.75
W
Neith
Xellcy
Neith
2
5
11
1.5
L
Chaac
ZarkoOG
Chaac
9
2
3
5.25
W
Ah Puch
hiimfish
Ah Puch
5
7
11
1.5
L
Thanatos
iiGrid
Thanatos
9
6
5
1.92
L
Hercules
perdomogg
Hercules
2
11
9
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,113
Damage
60,231
98,213
Taken
91,531
42,055
Mitigated
65,254
37,978
Healing
33,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Cenjin
Arachne
9,379
5,553
0
5,935
18,494
9,957
286
3,772
14,722
0
98,335
L
Apollo
Halo72028
Apollo
265
174
0
23
634
79
0
288
346
0
1,546
W
Artemis
JrDouglas666
Artemis
16,700
8,985
648
13,218
22,154
9,522
3,683
714
21,440
0
170,842
L
Olorun
Ohbies
Olorun
9,366
2,740
173
4,388
18,928
9,914
3,375
6,783
12,145
69,820
4,528
W
Morgan Le Fay
Sandrayei
Morgan Le Fay
5,215
488
693
2,762
12,391
5,816
958
3,417
8,974
59,067
0
W
Neith
Xellcy
Neith
14,631
6,489
0
8,097
20,993
7,395
1,161
2,936
18,057
0
75,570
L
Chaac
ZarkoOG
Chaac
24,604
3,208
0
10,577
28,249
34,943
2,526
9,615
18,634
0
94,162
W
Ah Puch
hiimfish
Ah Puch
23,188
2,027
0
6,625
24,181
9,365
2,420
2,073
22,108
105,368
0
L
Thanatos
iiGrid
Thanatos
17,084
3,893
0
16,854
21,760
11,476
2,554
5,108
16,652
0
122,461
L
Hercules
perdomogg
Hercules
8,912
1,532
0
1,465
21,960
8,842
1,267
6,609
15,351
0
40,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,257
Gold Earned
64,169
630
Minions Killed
583
0
Camps Cleared
0
2,458,525
Distance Traveled
2,038,771
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,939
515
117
4
0
495,332
7
L
Apollo
7,929
273
3
0
0
29,140
0
W
Artemis
16,694
576
190
7
0
523,889
3
L
Olorun
13,214
456
174
6
0
470,772
0
W
Morgan Le Fay
14,412
497
101
3
0
498,441
0
W
Neith
14,415
497
106
4
0
495,834
4
L
Chaac
15,525
535
178
6
0
583,302
0
W
Ah Puch
14,797
510
116
4
0
445,029
2
L
Thanatos
14,758
509
157
5
0
558,189
7
L
Hercules
12,743
439
71
2
0
397,368
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role