Player Matchup

Hun Batz
Hun Batz
Urban Scoutlaw
Hun Batz
Level 90
God Stats
52W - 48L
1,506 SR
Queue Stats
61W - 70L
1,365 Elo+
Solo
Ymir
Ymir
hinataknight32
Ymir
Level 125
God Stats
9W - 2L
1,750 SR
Queue Stats
266W - 351L
1,245 Elo+
Party 1
Baron Samedi
Baron Samedi
nihcoynoztunzeed
Baron Samedi
Level 74
God Stats
43W - 64L
1,363 SR
Queue Stats
319W - 469L
1,278 Elo+
Party 1
Team Averages
Level 96
1,540 SR
1,296 Elo+

VS

Team Averages
Level 35
1,471 SR
1,293 Elo+
Kukulkan
Kukulkan
GOMITROLAS
Kukulkan
Level 27
God Stats
1W - 5L
1,792 SR
Queue Stats
64W - 69L
1,309 Elo+
Solo
Ah Puch
Ah Puch
Vrassy
Ah Puch
Level 61
God Stats
9W - 14L
1,508 SR
Queue Stats
189W - 234L
1,513 Elo+
Solo
Bacchus
Bacchus
santi1312
Bacchus
Level 17
God Stats
0W - 11L
1,113 SR
Queue Stats
15W - 89L
1,057 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
1 / 0 / 3
6,294
629
2,445
5,857
3,683
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
3 / 0 / 4
7,431
743
4,677
10,041
9,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
nihcoynoztunzeed
Baron Samedi
10
5 / 3 / 2
7,484
748
2,697
5,134
1,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GOMITROLAS
Kukulkan
10
0 / 2 / 1
6,350
635
4,649
4,475
1,563
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Vrassy
Ah Puch
11
3 / 1 / 0
7,010
701
9,232
4,183
1,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
santi1312
Bacchus
5
0 / 7 / 1
5,425
543
467
7,143
2,396

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
9
Kills
3
3
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
GOMITROLAS
Kukulkan
0
2
1
0.25
W
Hun Batz
1
0
3
2.5
L
Ah Puch
Vrassy
Ah Puch
3
1
0
3
W
3
0
4
5
W
Baron Samedi
nihcoynoztunzeed
Baron Samedi
5
3
2
2
L
Bacchus
santi1312
Bacchus
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,819
Damage
14,348
21,032
Taken
15,801
14,906
Mitigated
5,760
6,091
Healing
1,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
GOMITROLAS
Kukulkan
4,649
812
0
0
4,475
1,563
0
2,958
1,517
23,489
0
W
Hun Batz
2,445
120
0
1,648
5,857
3,683
0
4,319
1,538
0
19,969
L
Ah Puch
Vrassy
Ah Puch
9,232
149
0
1,750
4,183
1,801
0
1,634
2,549
31,716
0
W
4,677
1,078
248
3,257
10,041
9,323
0
6,284
3,757
17,513
0
W
Baron Samedi
nihcoynoztunzeed
Baron Samedi
2,697
260
181
757
5,134
1,900
0
3,745
1,389
12,270
0
L
Bacchus
santi1312
Bacchus
467
20
0
0
7,143
2,396
355
2,782
4,361
3,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,209
Gold Earned
18,785
101
Minions Killed
105
0
Camps Cleared
0
528,143
Distance Traveled
492,884
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,350
635
43
4
0
159,461
2
W
Hun Batz
6,294
629
47
5
0
197,835
2
L
Ah Puch
7,010
701
58
6
0
170,655
1
W
Ymir
7,431
743
30
3
0
170,561
0
W
Baron Samedi
7,484
748
24
2
0
159,747
1
L
Bacchus
5,425
543
4
0
0
162,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role