Player Matchup

Thanatos
Thanatos
ArubanKing
Thanatos
Level 45
God Stats
3W - 3L
1,436 SR
Queue Stats
61W - 125L
1,194 Elo+
Party 1
Nu Wa
Nu Wa
FaeSpirit
Nu Wa
Level 64
God Stats
24W - 26L
1,365 SR
Queue Stats
388W - 597L
1,312 Elo+
Party 1
Vamana
Vamana
Kirby080808
Vamana
Level 102
God Stats
17W - 52L
1,263 SR
Queue Stats
910W - 1,522L
1,264 Elo+
Party 1
Medusa
Medusa
xNikkix29
Medusa
Level 154
God Stats
11W - 15L
1,220 SR
Queue Stats
595W - 1,007L
1,295 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xNikkixx
Kumbhakarna
Level 63
God Stats
112W - 226L
1,279 SR
Queue Stats
172W - 393L
1,268 Elo+
Party 1
Team Averages
Level 86
1,313 SR
1,267 Elo+

VS

Team Averages
Level 45
1,439 SR
1,373 Elo+
Hun Batz
Hun Batz
Blyatos11
Hun Batz
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
260W - 323L
1,361 Elo+
Solo
Fenrir
Fenrir
Vegeta_y77
Fenrir
Level 27
God Stats
6W - 6L
1,571 SR
Queue Stats
108W - 106L
1,363 Elo+
Party 2
Erlang Shen
Erlang Shen
i Avzzy
Erlang Shen
Level 39
God Stats
2W - 8L
1,500 SR
Queue Stats
123W - 133L
1,397 Elo+
Solo
Izanami
Izanami
its-_-zZeNky_
Izanami
Level 29
God Stats
2W - 7L
1,277 SR
Queue Stats
70W - 87L
1,386 Elo+
Party 2
The Morrigan
The Morrigan
x_ClayseR_x
The Morrigan
Level 87
God Stats
0W - 1L
1,346 SR
Queue Stats
24W - 37L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ArubanKing
Thanatos
13
3 / 7 / 3
8,680
543
4,787
12,480
5,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
FaeSpirit
Nu Wa
15
6 / 3 / 6
9,408
588
7,219
6,932
2,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
16
4 / 2 / 1
10,374
648
9,692
16,970
11,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
xNikkix29
Medusa
17
11 / 3 / 2
10,813
676
12,840
13,065
4,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
xNikkixx
Kumbhakarna
13
0 / 0 / 11
8,500
531
2,977
12,710
10,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Blyatos11
Hun Batz
12
0 / 6 / 4
7,436
465
4,214
10,448
2,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Fenrir
Vegeta_y77
Fenrir
10
0 / 5 / 3
6,818
426
4,543
13,079
6,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
i Avzzy
Erlang Shen
13
6 / 5 / 0
8,507
532
10,627
13,484
7,016
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
12
1 / 5 / 2
7,399
462
4,367
9,996
2,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
x_ClayseR_x
The Morrigan
15
8 / 3 / 0
9,267
579
13,684
8,635
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
24
Kills
15
15
Deaths
24
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ArubanKing
Thanatos
3
7
3
0.64
L
Hun Batz
Blyatos11
Hun Batz
0
6
4
0.33
W
Nu Wa
FaeSpirit
Nu Wa
6
3
6
3
W
Vamana
4
2
1
2.25
L
Fenrir
Vegeta_y77
Fenrir
0
5
3
0.3
L
Erlang Shen
i Avzzy
Erlang Shen
6
5
0
1.2
L
Izanami
1
5
2
0.4
W
Medusa
xNikkix29
Medusa
11
3
2
4
W
Kumbhakarna
xNikkixx
Kumbhakarna
0
0
11
5.5
L
The Morrigan
x_ClayseR_x
The Morrigan
8
3
0
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,515
Damage
37,435
62,157
Taken
55,642
34,015
Mitigated
21,757
24,504
Healing
15,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ArubanKing
Thanatos
4,787
1,670
0
7,316
12,480
5,073
0
2,965
9,469
0
49,254
L
Hun Batz
Blyatos11
Hun Batz
4,214
707
0
1,554
10,448
2,979
0
1,748
8,584
0
31,231
W
Nu Wa
FaeSpirit
Nu Wa
7,219
1,976
121
1,690
6,932
2,281
1,082
4,310
2,568
42,590
0
W
Vamana
9,692
3,830
0
6,675
16,970
11,962
845
512
16,412
4,640
58,243
L
Fenrir
Vegeta_y77
Fenrir
4,543
668
152
3,854
13,079
6,448
92
2,773
10,189
0
27,391
L
Erlang Shen
i Avzzy
Erlang Shen
10,627
6,282
0
4,607
13,484
7,016
0
1,364
12,100
0
44,752
L
Izanami
4,367
2,390
0
2,601
9,996
2,610
0
1,769
8,131
0
41,616
W
Medusa
xNikkix29
Medusa
12,840
6,382
0
4,184
13,065
4,633
4,585
3,986
9,035
0
97,949
W
Kumbhakarna
xNikkixx
Kumbhakarna
2,977
299
695
3,823
12,710
10,066
431
1,860
10,784
12,788
0
L
The Morrigan
x_ClayseR_x
The Morrigan
13,684
1,942
0
2,261
8,635
2,704
1,145
2,841
5,384
67,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,775
Gold Earned
39,427
441
Minions Killed
361
0
Camps Cleared
0
1,432,820
Distance Traveled
1,485,728
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,680
543
86
5
0
303,094
0
L
Hun Batz
7,436
465
66
4
0
309,226
1
W
Nu Wa
9,408
588
82
5
0
276,174
1
W
Vamana
10,374
648
107
7
0
252,177
4
L
Fenrir
6,818
426
37
2
0
310,044
0
L
Erlang Shen
8,507
532
76
5
0
301,960
5
L
Izanami
7,399
462
78
5
0
299,102
0
W
Medusa
10,813
676
141
9
0
267,581
3
W
Kumbhakarna
8,500
531
25
2
0
333,794
6
L
The Morrigan
9,267
579
104
7
0
265,396
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role