Player Matchup

Gilgamesh
Gilgamesh
ApathyAndy
Gilgamesh
Level 107
God Stats
13W - 11L
1,657 SR
Queue Stats
213W - 191L
1,502 Elo+
Party 1
Baron Samedi
Baron Samedi
StoneOstrich46
Baron Samedi
Level 19
God Stats
6W - 5L
1,638 SR
Queue Stats
44W - 46L
1,563 Elo+
Solo
Khepri
Khepri
TheHero of Halo
Khepri
Level 28
God Stats
63W - 56L
1,456 SR
Queue Stats
83W - 80L
1,591 Elo+
Solo
Chronos
Chronos
ThirdSmiteAcc
Chronos
Level 5
God Stats
44W - 35L
1,500 SR
Queue Stats
72W - 65L
1,729 Elo+
Party 1
Cerberus
Cerberus
incoherentsloth_
Cerberus
Level 5
God Stats
1W - 1L
1,718 SR
Queue Stats
3W - 4L
1,461 Elo+
Solo
Team Averages
Level 33
1,594 SR
1,569 Elo+

VS

Team Averages
Level 19
1,619 SR
1,512 Elo+
Bellona
Bellona
PTSD 0911
Bellona
Level 11
God Stats
8W - 5L
1,423 SR
Queue Stats
20W - 18L
1,387 Elo+
Solo
Ymir
Ymir
abxgael
Ymir
Level 27
God Stats
8W - 2L
1,783 SR
Queue Stats
56W - 44L
1,536 Elo+
Solo
Sylvanus
Sylvanus
imabear12345678
Sylvanus
Level 29
God Stats
4W - 2L
1,565 SR
Queue Stats
272W - 260L
1,486 Elo+
Solo
Ra
Ra
shipsmaster09
Ra
Level 19
God Stats
17W - 11L
1,688 SR
Queue Stats
284W - 272L
1,610 Elo+
Solo
Thanatos
Thanatos
taybabyy_
Thanatos
Level 11
God Stats
12W - 2L
1,634 SR
Queue Stats
21W - 11L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ApathyAndy
Gilgamesh
13
2 / 9 / 2
8,150
509
8,536
14,070
7,194
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
StoneOstrich46
Baron Samedi
16
4 / 3 / 0
9,149
572
7,431
10,824
4,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 5
7,498
469
4,312
11,421
7,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos
15
2 / 3 / 4
8,800
550
11,268
12,076
4,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
2 / 3 / 1
7,062
441
3,999
11,683
9,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
PTSD 0911
Bellona
13
3 / 1 / 5
7,919
495
7,536
10,496
6,255
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
abxgael
Ymir
13
2 / 2 / 8
7,839
490
6,966
16,993
12,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
14
3 / 2 / 4
8,440
528
11,888
7,582
3,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
2 / 4 / 3
8,602
538
4,338
8,374
3,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
taybabyy_
Thanatos
16
9 / 2 / 1
9,975
623
10,988
14,013
8,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
11
Kills
19
20
Deaths
11
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ApathyAndy
Gilgamesh
2
9
2
0.33
W
Bellona
PTSD 0911
Bellona
3
1
5
5.5
L
Baron Samedi
StoneOstrich46
Baron Samedi
4
3
0
1.33
L
1
2
5
1.75
L
Chronos
2
3
4
1.33
W
Ymir
abxgael
Ymir
2
2
8
3
W
Sylvanus
3
2
4
2.5
L
2
3
1
0.83
W
2
4
3
0.88
W
Thanatos
taybabyy_
Thanatos
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,546
Damage
41,716
60,074
Taken
57,458
32,944
Mitigated
33,742
13,666
Healing
24,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ApathyAndy
Gilgamesh
8,536
2,106
0
916
14,070
7,194
1,263
3,341
10,729
0
39,033
W
Bellona
PTSD 0911
Bellona
7,536
1,887
0
2,320
10,496
6,255
33
5,429
5,067
0
43,691
L
Baron Samedi
StoneOstrich46
Baron Samedi
7,431
722
979
2,801
10,824
4,089
0
2,126
8,698
66,542
0
L
4,312
262
0
2,857
11,421
7,978
0
8,048
3,373
16,351
0
L
Chronos
11,268
2,047
0
3,932
12,076
4,051
1,100
1,917
10,159
71,995
0
W
Ymir
abxgael
Ymir
6,966
2,113
0
1,518
16,993
12,606
0
8,648
8,345
27,406
0
W
Sylvanus
11,888
4,855
1,129
2,335
7,582
3,304
1,487
3,414
4,168
46,505
10,081
L
3,999
464
0
2,181
11,683
9,632
0
6,244
5,439
26,183
0
W
4,338
391
1,466
2,304
8,374
3,395
0
4,610
3,764
58,369
0
W
Thanatos
taybabyy_
Thanatos
10,988
2,969
0
13,823
14,013
8,182
1,300
4,909
9,104
0
49,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,659
Gold Earned
42,775
420
Minions Killed
436
0
Camps Cleared
0
1,499,693
Distance Traveled
1,461,953
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,150
509
80
5
0
288,205
1
W
Bellona
7,919
495
76
5
0
321,768
1
L
Baron Samedi
9,149
572
121
8
0
276,105
2
L
Khepri
7,498
469
16
1
0
305,069
1
L
Chronos
8,800
550
124
8
0
329,094
2
W
Ymir
7,839
490
38
2
0
270,997
5
W
Sylvanus
8,440
528
104
7
0
245,157
0
L
Cerberus
7,062
441
79
5
0
301,220
0
W
Ra
8,602
538
116
7
0
284,708
2
W
Thanatos
9,975
623
102
6
0
339,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role