Player Matchup

Loki
Loki
ThisisFlorian
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,138 Elo+
Solo
Kukulkan
Kukulkan
Tiplouf49
Kukulkan
Level 7
God Stats
0W - 3L
1,176 SR
Queue Stats
3W - 9L
1,142 Elo+
Party 1
Danzaburou
Danzaburou
izalixo
Danzaburou
Level 7
God Stats
2W - 7L
1,152 SR
Queue Stats
7W - 14L
1,031 Elo+
Party 1
Ymir
Ymir
keyser-soze37
Ymir
Level 49
God Stats
1W - 7L
1,243 SR
Queue Stats
41W - 76L
1,236 Elo+
Party 1
Erlang Shen
Erlang Shen
zeus_riette
Erlang Shen
Level 16
God Stats
6W - 11L
1,290 SR
Queue Stats
19W - 23L
1,302 Elo+
Party 1
Team Averages
Level 21
1,272 SR
1,170 Elo+

VS

Team Averages
Level 7
1,487 SR
1,372 Elo+
Olorun
Olorun
 
Olorun
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
MadaraAK
Sun Wukong
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
NikoCigo
Hachiman
Level 7
God Stats
3W - 0L
1,779 SR
Queue Stats
4W - 5L
1,247 Elo+
Party 2
Merlin
Merlin
Pemixik
Merlin
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,316 Elo+
Party 2
Bakasura
Bakasura
Vbifik
Bakasura
Level 6
God Stats
1W - 2L
1,157 SR
Queue Stats
4W - 8L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 15 / 4
12,082
465
12,145
24,497
8,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Tiplouf49
Kukulkan
17
2 / 16 / 3
11,898
458
7,342
21,065
7,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
izalixo
Danzaburou
18
3 / 8 / 6
12,543
482
11,164
19,218
8,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
5 / 7 / 7
13,917
535
19,027
28,966
29,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
zeus_riette
Erlang Shen
19
7 / 5 / 3
13,209
508
6,958
20,824
12,750
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
27 / 4 / 6
17,575
676
34,408
26,859
16,198
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
MadaraAK
Sun Wukong
20
3 / 6 / 13
13,459
518
16,785
19,506
21,585
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
NikoCigo
Hachiman
20
8 / 4 / 14
12,783
492
17,150
15,135
5,064
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Pemixik
Merlin
20
11 / 5 / 9
13,733
528
19,406
14,036
5,497
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Vbifik
Bakasura
10
1 / 2 / 1
9,293
357
1,378
6,105
2,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
93
20
Kills
50
51
Deaths
21
23
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
27
4
6
7.5
W
Sun Wukong
MadaraAK
Sun Wukong
3
6
13
1.58
W
Hachiman
NikoCigo
Hachiman
8
4
14
3.75
W
Merlin
Pemixik
Merlin
11
5
9
3.1
L
3
15
4
0.33
L
Kukulkan
Tiplouf49
Kukulkan
2
16
3
0.22
W
Bakasura
Vbifik
Bakasura
1
2
1
0.75
L
Danzaburou
izalixo
Danzaburou
3
8
6
0.75
L
5
7
7
1.21
L
Erlang Shen
zeus_riette
Erlang Shen
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,636
Damage
89,127
114,570
Taken
81,641
66,556
Mitigated
50,570
11,019
Healing
28,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
34,408
17,366
820
16,706
26,859
16,198
7,683
9,309
17,550
130,555
9,037
W
Sun Wukong
MadaraAK
Sun Wukong
16,785
3,628
0
513
19,506
21,585
1,138
6,052
13,454
0
71,384
W
Hachiman
NikoCigo
Hachiman
17,150
13,530
0
6,085
15,135
5,064
1,419
6,387
8,748
0
46,370
W
Merlin
Pemixik
Merlin
19,406
491
0
2,543
14,036
5,497
1,583
4,645
9,391
88,205
0
L
12,145
3,181
0
2,118
24,497
8,834
2,008
12,905
11,582
0
66,841
L
Kukulkan
Tiplouf49
Kukulkan
7,342
1,208
0
608
21,065
7,431
110
15,743
5,294
44,008
0
W
Bakasura
Vbifik
Bakasura
1,378
764
0
2,088
6,105
2,226
0
45
6,060
0
24,108
L
Danzaburou
izalixo
Danzaburou
11,164
5,549
0
3,970
19,218
8,011
2,537
9,256
9,962
0
69,187
L
19,027
2,530
0
917
28,966
29,530
604
9,233
19,733
56,352
0
L
Erlang Shen
zeus_riette
Erlang Shen
6,958
3,008
0
3,406
20,824
12,750
721
4,542
16,282
0
55,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,649
Gold Earned
66,843
495
Minions Killed
568
0
Camps Cleared
0
2,030,328
Distance Traveled
2,036,994
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
17,575
676
206
8
0
409,492
0
W
Sun Wukong
13,459
518
115
4
0
526,919
5
W
Hachiman
12,783
492
50
2
0
455,182
5
W
Merlin
13,733
528
134
5
0
445,460
2
L
Loki
12,082
465
110
4
0
409,587
1
L
Kukulkan
11,898
458
81
3
0
319,859
2
W
Bakasura
9,293
357
63
2
0
199,941
3
L
Danzaburou
12,543
482
127
5
0
374,243
0
L
Ymir
13,917
535
73
3
0
442,571
1
L
Erlang Shen
13,209
508
104
4
0
484,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role