Player Matchup

Odin
Odin
 
Odin
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
BunnyLuff
Yemoja
Level 7
God Stats
4W - 11L
1,394 SR
Queue Stats
6W - 17L
1,154 Elo+
Party 1
Pele
Pele
Dicard0
Pele
Level 11
God Stats
0W - 3L
1,172 SR
Queue Stats
3W - 8L
1,267 Elo+
Party 1
Heimdallr
Heimdallr
SherlockSama
Heimdallr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 27L
1,180 Elo+
Party 1
Baron Samedi
Baron Samedi
ramen3
Baron Samedi
Level 7
God Stats
4W - 7L
1,394 SR
Queue Stats
7W - 20L
1,180 Elo+
Party 1
Team Averages
Level 11
1,392 SR
1,256 Elo+

VS

Team Averages
Level 22
1,316 SR
1,306 Elo+
Vamana
Vamana
Damzar
Vamana
Level 8
God Stats
1W - 0L
1,580 SR
Queue Stats
6W - 3L
1,430 Elo+
Party 2
Loki
Loki
EvenTV
Loki
Level 36
God Stats
5W - 10L
1,213 SR
Queue Stats
9W - 15L
1,259 Elo+
Party 2
Izanami
Izanami
Tyrannic2410
Izanami
Level 19
God Stats
1W - 0L
958 SR
Queue Stats
11W - 21L
1,105 Elo+
Solo
Cthulhu
Cthulhu
derschachmatt
Cthulhu
Level 18
God Stats
33W - 26L
1,463 SR
Queue Stats
55W - 47L
1,367 Elo+
Solo
Anubis
Anubis
srIpex
Anubis
Level 27
God Stats
14W - 16L
1,363 SR
Queue Stats
48W - 46L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
0 / 1 / 0
4,831
345
1,566
6,836
3,506
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
BunnyLuff
Yemoja
8
0 / 4 / 1
5,426
388
1,681
7,278
4,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
Dicard0
Pele
11
0 / 3 / 0
6,449
461
1,907
9,558
4,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
SherlockSama
Heimdallr
8
1 / 4 / 0
5,677
406
3,621
7,418
2,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
ramen3
Baron Samedi
9
0 / 5 / 0
5,364
383
4,638
7,703
2,819
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Damzar
Vamana
14
4 / 0 / 1
7,784
556
4,702
4,971
2,192
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
EvenTV
Loki
12
3 / 1 / 4
7,596
543
6,714
8,085
2,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Tyrannic2410
Izanami
2
0 / 0 / 0
4,527
323
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
13
5 / 0 / 1
7,588
542
7,587
4,766
4,867
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
srIpex
Anubis
14
5 / 0 / 7
8,394
600
8,908
6,421
3,122
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
17
17
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
1
0
0
L
Yemoja
BunnyLuff
Yemoja
0
4
1
0.13
W
Vamana
Damzar
Vamana
4
0
1
4.5
L
Pele
Dicard0
Pele
0
3
0
0
W
Loki
EvenTV
Loki
3
1
4
5
L
Heimdallr
SherlockSama
Heimdallr
1
4
0
0.25
W
Izanami
Tyrannic2410
Izanami
0
0
0
0
W
Cthulhu
5
0
1
5.5
L
Baron Samedi
ramen3
Baron Samedi
0
5
0
0
W
Anubis
srIpex
Anubis
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,413
Damage
27,911
38,793
Taken
24,243
16,800
Mitigated
12,564
8,485
Healing
9,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
1,566
506
0
1,160
6,836
3,506
0
5,177
1,659
0
9,739
L
Yemoja
BunnyLuff
Yemoja
1,681
409
1,072
200
7,278
4,089
21
3,266
4,012
10,525
0
W
Vamana
Damzar
Vamana
4,702
2,687
0
2,478
4,971
2,192
1,906
596
4,375
0
40,651
L
Pele
Dicard0
Pele
1,907
355
0
3,414
9,558
4,211
0
1,085
8,473
0
39,494
W
Loki
EvenTV
Loki
6,714
1,640
0
3,113
8,085
2,383
0
1,578
6,507
0
43,969
L
Heimdallr
SherlockSama
Heimdallr
3,621
2,142
0
583
7,418
2,175
0
2,191
5,227
0
22,380
W
Izanami
Tyrannic2410
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
7,587
640
20
629
4,766
4,867
851
871
3,895
36,392
0
L
Baron Samedi
ramen3
Baron Samedi
4,638
856
471
1,585
7,703
2,819
0
4,776
2,927
25,244
0
W
Anubis
srIpex
Anubis
8,908
1,466
0
3,228
6,421
3,122
1,796
3,274
3,147
45,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,747
Gold Earned
35,889
202
Minions Killed
269
0
Camps Cleared
0
1,227,670
Distance Traveled
1,058,672
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,831
345
13
1
0
255,949
1
L
Yemoja
5,426
388
20
1
0
241,913
5
W
Vamana
7,784
556
78
6
0
294,482
1
L
Pele
6,449
461
84
6
0
259,243
0
W
Loki
7,596
543
75
5
0
283,229
3
L
Heimdallr
5,677
406
46
3
0
243,400
0
W
Izanami
4,527
323
0
0
0
12,774
0
W
Cthulhu
7,588
542
40
3
0
221,195
3
L
Baron Samedi
5,364
383
39
3
0
227,165
4
W
Anubis
8,394
600
76
5
0
246,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role