Player Matchup

Arachne
Arachne
DARKRIDE2
Arachne
Level 27
God Stats
6W - 5L
1,724 SR
Queue Stats
368W - 391L
1,439 Elo+
Party 1
Aphrodite
Aphrodite
S1LV3RW0LF11
Aphrodite
Level 29
God Stats
5W - 9L
1,363 SR
Queue Stats
222W - 217L
1,466 Elo+
Party 1
Sun Wukong
Sun Wukong
TigerBoi2229
Sun Wukong
Level 29
God Stats
13W - 10L
1,636 SR
Queue Stats
166W - 194L
1,442 Elo+
Solo
Bellona
Bellona
swordnstone7
Bellona
Level 22
God Stats
2W - 1L
1,681 SR
Queue Stats
5W - 5L
1,470 Elo+
Solo
Izanami
Izanami
tr66ha4822
Izanami
Level 28
God Stats
11W - 12L
1,506 SR
Queue Stats
59W - 51L
1,493 Elo+
Solo
Team Averages
Level 27
1,582 SR
1,462 Elo+

VS

Team Averages
Level 30
1,558 SR
1,454 Elo+
Chaac
Chaac
CaptainMangoz
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,469 Elo+
Solo
Medusa
Medusa
Diabal_Dragon
Medusa
Level 23
God Stats
2W - 2L
1,697 SR
Queue Stats
57W - 47L
1,422 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PinheadLarry102
Morgan Le Fay
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 30L
1,513 Elo+
Party 2
Loki
Loki
Venom Astr0
Loki
Level 78
God Stats
6W - 10L
1,389 SR
Queue Stats
292W - 289L
1,446 Elo+
Party 2
Cabrakan
Cabrakan
sports_freak0108
Cabrakan
Level 15
God Stats
2W - 1L
1,702 SR
Queue Stats
39W - 46L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DARKRIDE2
Arachne
11
5 / 1 / 1
7,272
559
4,931
7,336
3,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
S1LV3RW0LF11
Aphrodite
14
0 / 1 / 2
7,954
612
4,215
9,355
4,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
TigerBoi2229
Sun Wukong
14
2 / 0 / 0
8,175
629
6,038
7,307
4,737
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
swordnstone7
Bellona
11
0 / 2 / 1
6,336
487
3,344
7,516
4,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
tr66ha4822
Izanami
10
1 / 4 / 0
6,638
511
3,463
7,395
1,902
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,159
474
3,065
10,251
7,926
Heavy Mace

Heavy Mace

+30
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
7 / 0 / 0
8,177
629
9,059
8,621
2,642
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
PinheadLarry102
Morgan Le Fay
12
1 / 2 / 0
6,710
516
5,352
5,227
1,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 2
6,301
485
5,483
9,104
2,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

2
0 / 1 / 0
4,201
323
313
1,254
384
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
8
Kills
8
8
Deaths
8
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Arachne
DARKRIDE2
Arachne
5
1
1
5.5
L
7
0
0
7
L
Morgan Le Fay
PinheadLarry102
Morgan Le Fay
1
2
0
0.5
W
Aphrodite
S1LV3RW0LF11
Aphrodite
0
1
2
1
W
Sun Wukong
TigerBoi2229
Sun Wukong
2
0
0
2
L
0
3
2
0.33
L
0
1
0
0
W
Bellona
swordnstone7
Bellona
0
2
1
0.25
W
Izanami
tr66ha4822
Izanami
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,991
Damage
23,272
38,909
Taken
34,457
18,762
Mitigated
15,036
18,083
Healing
12,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,065
723
0
5,844
10,251
7,926
56
0
10,251
0
32,106
W
Arachne
DARKRIDE2
Arachne
4,931
3,122
0
1,719
7,336
3,021
0
218
7,110
0
34,443
L
9,059
3,822
0
5,400
8,621
2,642
0
615
8,006
0
53,338
L
Morgan Le Fay
PinheadLarry102
Morgan Le Fay
5,352
174
0
1,141
5,227
1,466
0
3,401
1,826
36,616
0
W
Aphrodite
S1LV3RW0LF11
Aphrodite
4,215
639
77
6,418
9,355
4,570
680
4,696
4,229
54,923
0
W
Sun Wukong
TigerBoi2229
Sun Wukong
6,038
1,358
0
4,305
7,307
4,737
923
0
7,307
0
49,607
L
5,483
1,286
0
250
9,104
2,618
187
199
8,905
0
38,478
L
313
140
45
210
1,254
384
0
0
1,254
831
0
W
Bellona
swordnstone7
Bellona
3,344
1,648
0
3,504
7,516
4,532
100
110
7,406
0
26,971
W
Izanami
tr66ha4822
Izanami
3,463
2,235
0
2,060
7,395
1,902
697
429
6,966
0
40,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,375
Gold Earned
31,548
417
Minions Killed
332
0
Camps Cleared
0
1,329,117
Distance Traveled
1,018,760
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,159
474
65
5
0
243,522
5
W
Arachne
7,272
559
64
5
0
316,798
2
L
Medusa
8,177
629
112
9
0
264,786
2
L
Morgan Le Fay
6,710
516
79
6
0
228,983
7
W
Aphrodite
7,954
612
117
9
0
242,553
3
W
Sun Wukong
8,175
629
101
8
0
265,255
0
L
Loki
6,301
485
75
6
0
251,700
2
L
Cabrakan
4,201
323
1
0
0
29,769
0
W
Bellona
6,336
487
49
4
0
276,838
1
W
Izanami
6,638
511
86
7
0
227,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role