Player Matchup

Da Ji
Da Ji
Ferpius
Da Ji
Level 28
God Stats
8W - 2L
1,904 SR
Queue Stats
58W - 64L
1,529 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
G11ngy
Morgan Le Fay
Level 16
God Stats
8W - 5L
1,691 SR
Queue Stats
10W - 8L
1,613 Elo+
Party 1
Rama
Rama
GuitarSlash21
Rama
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 178L
1,457 Elo+
Solo
Ares
Ares
Krzyzeil77
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,628 Elo+
Solo
Osiris
Osiris
LololllnV
Osiris
Level 28
God Stats
12W - 5L
1,562 SR
Queue Stats
90W - 79L
1,426 Elo+
Solo
Team Averages
Level 22
1,632 SR
1,530 Elo+

VS

Team Averages
Level 38
1,437 SR
1,543 Elo+
Ares
Ares
Andygve
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,500 Elo+
Party 2
Rama
Rama
FountainSquatter
Rama
Level 29
God Stats
8W - 12L
1,475 SR
Queue Stats
35W - 43L
1,362 Elo+
Solo
Bellona
Bellona
KuganCR
Bellona
Level 6
God Stats
3W - 3L
1,446 SR
Queue Stats
55W - 67L
1,576 Elo+
Party 2
Janus
Janus
LordYukii
Janus
Level 127
God Stats
1W - 4L
1,264 SR
Queue Stats
43W - 58L
1,646 Elo+
Party 2
Thor
Thor
adembogos
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ferpius
Da Ji
17
10 / 2 / 7
12,547
570
8,503
13,523
6,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
G11ngy
Morgan Le Fay
19
11 / 3 / 14
13,349
607
21,109
17,561
8,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
11 / 4 / 8
13,364
607
18,883
17,419
7,221
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
0 / 6 / 2
8,916
405
1,611
14,969
10,580
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Osiris
LololllnV
Osiris
18
5 / 2 / 2
12,171
553
13,783
19,175
17,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Andygve
Ares
11
0 / 16 / 6
7,825
356
3,430
20,030
15,879
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
2 / 0 / 0
7,883
358
3,614
5,725
1,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
KuganCR
Bellona
17
3 / 7 / 0
10,633
483
13,825
22,104
18,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
LordYukii
Janus
18
4 / 7 / 5
11,136
506
13,894
14,742
4,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
17
6 / 7 / 4
11,351
516
13,165
20,984
7,111
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
30
37
Kills
15
17
Deaths
37
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ares
Andygve
Ares
0
16
6
0.19
W
Da Ji
Ferpius
Da Ji
10
2
7
6.75
L
2
0
0
2
W
Morgan Le Fay
G11ngy
Morgan Le Fay
11
3
14
6
W
11
4
8
3.75
W
0
6
2
0.17
L
Bellona
KuganCR
Bellona
3
7
0
0.43
W
Osiris
LololllnV
Osiris
5
2
2
3
L
Janus
LordYukii
Janus
4
7
5
0.93
L
Thor
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,889
Damage
47,928
82,647
Taken
83,585
49,291
Mitigated
47,407
23,426
Healing
12,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Andygve
Ares
3,430
455
0
202
20,030
15,879
0
5,334
14,472
13,579
3,283
W
Da Ji
Ferpius
Da Ji
8,503
2,380
0
250
13,523
6,276
0
2,335
11,108
0
65,790
L
3,614
3,162
0
2,885
5,725
1,366
0
177
5,548
0
26,691
W
Morgan Le Fay
G11ngy
Morgan Le Fay
21,109
1,901
384
5,641
17,561
8,119
2,283
6,410
10,807
84,880
0
W
18,883
12,100
0
6,917
17,419
7,221
9,844
3,781
13,538
0
101,588
W
1,611
458
0
0
14,969
10,580
1,077
2,727
12,098
22,881
0
L
Bellona
KuganCR
Bellona
13,825
6,579
0
4,572
22,104
18,236
0
1,740
20,286
0
55,069
W
Osiris
LololllnV
Osiris
13,783
6,951
0
10,234
19,175
17,095
608
1,218
17,883
0
80,030
L
Janus
LordYukii
Janus
13,894
133
0
676
14,742
4,815
0
6,739
7,663
81,073
0
L
Thor
13,165
2,779
0
4,400
20,984
7,111
0
7,788
12,896
0
58,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,347
Gold Earned
48,828
567
Minions Killed
391
0
Camps Cleared
0
2,034,599
Distance Traveled
1,579,999
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,825
356
18
1
0
296,764
2
W
Da Ji
12,547
570
84
4
0
472,535
8
L
Rama
7,883
358
50
2
0
138,189
3
W
Morgan Le Fay
13,349
607
148
7
0
372,271
3
W
Rama
13,364
607
177
8
0
389,318
1
W
Ares
8,916
405
25
1
0
362,112
2
L
Bellona
10,633
483
99
5
0
338,262
0
W
Osiris
12,171
553
133
6
0
438,363
0
L
Janus
11,136
506
130
6
0
428,361
1
L
Thor
11,351
516
94
4
0
378,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role