Player Matchup

Izanami
Izanami
HardcoreSgt
Izanami
Level 27
God Stats
57W - 54L
1,493 SR
Queue Stats
101W - 113L
1,423 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ProfessorCherry
Morgan Le Fay
Level 6
God Stats
3W - 7L
1,290 SR
Queue Stats
163W - 149L
1,422 Elo+
Solo
Nemesis
Nemesis
Ragnarok1934
Nemesis
Level 23
God Stats
2W - 4L
1,476 SR
Queue Stats
44W - 34L
1,541 Elo+
Solo
Amaterasu
Amaterasu
Yummioes
Amaterasu
Level 18
God Stats
2W - 5L
1,325 SR
Queue Stats
65W - 77L
1,444 Elo+
Solo
Nu Wa
Nu Wa
sbbielyra
Nu Wa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,450 Elo+
Solo
Team Averages
Level 16
1,417 SR
1,456 Elo+

VS

Team Averages
Level 23
1,544 SR
1,412 Elo+
Achilles
Achilles
Attichjoz
Achilles
Level 17
God Stats
8W - 0L
1,883 SR
Queue Stats
74W - 17L
1,817 Elo+
Solo
Khepri
Khepri
BrocenCandy
Khepri
Level 27
God Stats
5W - 0L
1,500 SR
Queue Stats
35W - 42L
1,330 Elo+
Solo
Kali
Kali
Opttixx
Kali
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,230 Elo+
Party 1
Ao Kuang
Ao Kuang
SBSL_Flip
Ao Kuang
Level 58
God Stats
1W - 0L
1,590 SR
Queue Stats
4W - 5L
1,389 Elo+
Party 1
Neith
Neith
nahuelAANG17
Neith
Level 7
God Stats
255W - 339L
1,245 SR
Queue Stats
308W - 393L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HardcoreSgt
Izanami
18
5 / 17 / 6
12,693
1,154
25,017
25,334
10,029
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
ProfessorCherry
Morgan Le Fay
18
3 / 12 / 8
11,646
1,059
16,213
19,608
8,411
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nemesis
Ragnarok1934
Nemesis
19
6 / 8 / 9
12,599
1,145
21,466
25,135
12,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Yummioes
Amaterasu
15
1 / 2 / 2
9,236
840
1,302
2,469
1,215
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
sbbielyra
Nu Wa
18
2 / 10 / 12
11,372
1,034
12,967
17,622
5,947
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Attichjoz
Achilles
20
14 / 0 / 22
15,139
1,376
27,893
21,424
45,057
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Khepri
19
1 / 6 / 19
11,234
1,021
5,552
16,293
21,705
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
Opttixx
Kali
20
22 / 6 / 18
17,048
1,550
27,293
21,854
13,043
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ao Kuang
SBSL_Flip
Ao Kuang
20
10 / 3 / 25
13,145
1,195
18,171
17,017
7,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
2 / 2 / 14
11,495
1,045
5,893
7,946
4,128
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
147
17
Kills
49
49
Deaths
17
37
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Achilles
Attichjoz
Achilles
14
0
22
25
W
Khepri
1
6
19
1.75
L
Izanami
HardcoreSgt
Izanami
5
17
6
0.47
W
Kali
Opttixx
Kali
22
6
18
5.17
L
Morgan Le Fay
ProfessorCherry
Morgan Le Fay
3
12
8
0.58
L
Nemesis
Ragnarok1934
Nemesis
6
8
9
1.31
W
Ao Kuang
SBSL_Flip
Ao Kuang
10
3
25
7.5
L
Amaterasu
Yummioes
Amaterasu
1
2
2
1
W
2
2
14
4.5
L
Nu Wa
sbbielyra
Nu Wa
2
10
12
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,965
Damage
84,802
90,168
Taken
84,534
37,633
Mitigated
91,660
4,656
Healing
23,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Attichjoz
Achilles
27,893
13,123
0
6,374
21,424
45,057
0
6,001
15,423
0
44,104
W
Khepri
5,552
987
0
0
16,293
21,705
0
4,487
11,806
14,109
0
L
Izanami
HardcoreSgt
Izanami
25,017
13,068
0
476
25,334
10,029
0
4,780
20,554
0
58,367
W
Kali
Opttixx
Kali
27,293
18,637
0
10,082
21,854
13,043
0
8,133
13,721
0
47,485
L
Morgan Le Fay
ProfessorCherry
Morgan Le Fay
16,213
2,391
0
349
19,608
8,411
0
6,395
13,213
25,152
0
L
Nemesis
Ragnarok1934
Nemesis
21,466
9,556
0
2,622
25,135
12,031
0
5,246
19,889
0
43,464
W
Ao Kuang
SBSL_Flip
Ao Kuang
18,171
6,874
521
3,538
17,017
7,727
0
8,331
8,686
28,572
2,274
L
Amaterasu
Yummioes
Amaterasu
1,302
641
0
223
2,469
1,215
0
870
1,599
0
1,608
W
5,893
1,017
688
2,201
7,946
4,128
0
2,228
5,718
0
35,067
L
Nu Wa
sbbielyra
Nu Wa
12,967
3,789
42
944
17,622
5,947
0
5,128
12,494
22,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,546
Gold Earned
68,061
156
Minions Killed
193
9
Camps Cleared
5
807,247
Distance Traveled
1,022,039
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
15,139
1,376
23
2
2
259,992
1
W
Khepri
11,234
1,021
12
1
1
157,473
0
L
Izanami
12,693
1,154
76
7
7
148,802
0
W
Kali
17,048
1,550
47
4
0
217,593
0
L
Morgan Le Fay
11,646
1,059
25
2
1
215,820
0
L
Nemesis
12,599
1,145
40
4
1
235,075
1
W
Ao Kuang
13,145
1,195
23
2
2
210,503
1
L
Amaterasu
9,236
840
0
0
0
43,672
0
W
Neith
11,495
1,045
88
8
0
176,478
0
L
Nu Wa
11,372
1,034
15
1
0
163,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role