Player Matchup

Neith
Neith
 
Neith
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Farlssucks
Kali
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 47L
1,500 Elo+
Party 2
Bellona
Bellona
JFarls99
Bellona
Level 2
God Stats
5W - 0L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 2
Olorun
Olorun
Summoningq
Olorun
Level 25
God Stats
4W - 5L
1,199 SR
Queue Stats
78W - 122L
1,224 Elo+
Party 4
Ymir
Ymir
doomzz009
Ymir
Level 23
God Stats
28W - 28L
1,448 SR
Queue Stats
93W - 159L
1,292 Elo+
Party 4
Team Averages
Level 15
1,429 SR
1,403 Elo+

VS

Team Averages
Level 10
1,328 SR
1,166 Elo+
Janus
Janus
Forcraxt8276
Janus
Level 17
God Stats
6W - 15L
1,234 SR
Queue Stats
16W - 36L
1,168 Elo+
Party 3
Thanatos
Thanatos
KeinAim
Thanatos
Level 16
God Stats
12W - 19L
1,294 SR
Queue Stats
15W - 30L
1,203 Elo+
Party 3
Artemis
Artemis
Mrli01
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
TianaOsborn
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
979 Elo+
Party 1
Tsukuyomi
Tsukuyomi
chris2212
Tsukuyomi
Level 7
God Stats
0W - 1L
1,110 SR
Queue Stats
0W - 6L
979 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
9 / 1 / 4
9,985
666
6,127
6,386
2,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
16 / 0 / 7
11,073
738
14,944
10,694
8,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
JFarls99
Bellona
11
1 / 7 / 2
7,648
510
2,237
9,137
8,334
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
Summoningq
Olorun
14
8 / 1 / 3
9,732
649
7,517
7,610
3,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
12
2 / 4 / 7
7,824
522
5,184
8,435
4,769
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 4 / 1
5,322
355
3,117
3,724
848
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
KeinAim
Thanatos
11
6 / 8 / 0
7,655
510
8,780
12,054
8,783
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Artemis
Mrli01
Artemis
7
0 / 9 / 2
5,371
358
1,038
7,572
1,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 9 / 1
6,696
446
785
14,972
6,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tsukuyomi
chris2212
Tsukuyomi
10
0 / 7 / 2
6,308
421
3,356
10,763
2,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
36
Kills
9
13
Deaths
37
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
1
4
11
W
16
0
7
19.5
L
1
4
1
0.38
W
Bellona
JFarls99
Bellona
1
7
2
0.29
L
Thanatos
KeinAim
Thanatos
6
8
0
0.75
L
Artemis
Mrli01
Artemis
0
9
2
0.11
W
Olorun
Summoningq
Olorun
8
1
3
9.5
L
2
9
1
0.28
L
Tsukuyomi
chris2212
Tsukuyomi
0
7
2
0.14
W
Ymir
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,009
Damage
17,076
42,262
Taken
49,085
27,799
Mitigated
20,533
12,158
Healing
8,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,127
2,486
0
1,927
6,386
2,507
5,692
276
5,966
0
43,447
W
14,944
8,740
0
5,823
10,694
8,895
2,226
454
10,081
0
72,608
L
3,117
613
0
250
3,724
848
0
1,472
2,252
16,054
0
W
Bellona
JFarls99
Bellona
2,237
631
0
148
9,137
8,334
1,098
18
8,949
2,317
20,305
L
Thanatos
KeinAim
Thanatos
8,780
2,549
0
5,667
12,054
8,783
0
4,278
7,776
0
24,998
L
Artemis
Mrli01
Artemis
1,038
766
0
74
7,572
1,537
0
972
6,600
0
4,401
W
Olorun
Summoningq
Olorun
7,517
3,918
5
3,304
7,610
3,294
6,942
1,787
5,618
44,483
5,845
L
785
150
0
1,040
14,972
6,788
0
3,913
11,059
15,690
0
L
Tsukuyomi
chris2212
Tsukuyomi
3,356
1,143
0
1,662
10,763
2,577
185
1,703
9,060
0
27,810
W
Ymir
5,184
1,382
0
951
8,435
4,769
875
1,367
6,948
20,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,262
Gold Earned
31,352
370
Minions Killed
162
0
Camps Cleared
0
1,382,839
Distance Traveled
1,005,172
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,985
666
102
7
0
264,682
4
W
Kali
11,073
738
115
8
0
335,303
0
L
Janus
5,322
355
11
1
0
143,017
0
W
Bellona
7,648
510
41
3
0
233,029
2
L
Thanatos
7,655
510
54
4
0
252,605
2
L
Artemis
5,371
358
15
1
0
184,432
0
W
Olorun
9,732
649
88
6
0
296,084
0
L
Ares
6,696
446
20
1
0
176,713
4
L
Tsukuyomi
6,308
421
62
4
0
248,405
0
W
Ymir
7,824
522
24
2
0
253,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role