Player Matchup

Loki
Loki
Atoksus
Loki
Level 14
God Stats
6W - 7L
1,523 SR
Queue Stats
19W - 17L
1,509 Elo+
Party 2
Jormungandr
Jormungandr
DoKoR
Jormungandr
Level 8
God Stats
6W - 7L
1,483 SR
Queue Stats
8W - 12L
1,420 Elo+
Party 2
Poseidon
Poseidon
HellboySMITE
Poseidon
Level 27
God Stats
10W - 8L
1,449 SR
Queue Stats
51W - 58L
1,404 Elo+
Solo
Bellona
Bellona
KnotKon
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,357 Elo+
Party 2
Medusa
Medusa
SairetAnims
Medusa
Level 14
God Stats
1W - 2L
1,493 SR
Queue Stats
7W - 8L
1,490 Elo+
Party 2
Team Averages
Level 14
1,489 SR
1,436 Elo+

VS

Team Averages
Level 23
1,541 SR
1,431 Elo+
Thanatos
Thanatos
Hargreaven
Thanatos
Level 26
God Stats
9W - 3L
1,668 SR
Queue Stats
48W - 44L
1,466 Elo+
Solo
Sol
Sol
LAW002
Sol
Level 18
God Stats
13W - 5L
1,571 SR
Queue Stats
34W - 20L
1,455 Elo+
Party 3
Chronos
Chronos
OneMapTwoJoins
Chronos
Level 28
God Stats
2W - 2L
1,468 SR
Queue Stats
62W - 46L
1,419 Elo+
Party 3
Nox
Nox
ncubero
Nox
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 65L
1,442 Elo+
Party 1
Apollo
Apollo
polrock25
Apollo
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 103L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Atoksus
Loki
7
0 / 3 / 0
4,562
456
990
5,990
1,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Jormungandr
DoKoR
Jormungandr
6
1 / 2 / 0
4,434
443
2,275
6,409
3,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
HellboySMITE
Poseidon
9
0 / 2 / 0
5,023
502
1,597
4,258
1,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
KnotKon
Bellona
8
0 / 2 / 0
4,429
443
2,040
6,274
3,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
8
0 / 2 / 1
4,709
471
3,273
6,066
1,651
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hargreaven
Thanatos
9
1 / 1 / 1
5,621
562
2,362
6,718
1,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
LAW002
Sol
10
4 / 0 / 1
6,320
632
3,365
3,855
1,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
3 / 0 / 0
6,765
677
4,291
4,904
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nox
8
2 / 0 / 4
5,417
542
4,024
4,667
2,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
polrock25
Apollo
8
1 / 1 / 5
5,075
508
3,795
4,318
1,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
11
11
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
Atoksus
Loki
0
3
0
0
L
Jormungandr
DoKoR
Jormungandr
1
2
0
0.5
W
Thanatos
Hargreaven
Thanatos
1
1
1
1.5
L
Poseidon
HellboySMITE
Poseidon
0
2
0
0
L
Bellona
KnotKon
Bellona
0
2
0
0
W
Sol
LAW002
Sol
4
0
1
4.5
W
3
0
0
3
L
Medusa
0
2
1
0.25
W
Nox
2
0
4
4
W
Apollo
polrock25
Apollo
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,175
Damage
17,837
28,997
Taken
24,462
10,806
Mitigated
8,388
6,629
Healing
14,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Atoksus
Loki
990
43
0
1,965
5,990
1,080
0
708
5,282
0
17,240
L
Jormungandr
DoKoR
Jormungandr
2,275
660
107
88
6,409
3,304
0
2,804
3,505
9,832
0
W
Thanatos
Hargreaven
Thanatos
2,362
182
0
6,044
6,718
1,856
60
195
6,415
0
24,036
L
Poseidon
HellboySMITE
Poseidon
1,597
44
0
1,871
4,258
1,241
0
2,077
2,035
23,604
0
L
Bellona
KnotKon
Bellona
2,040
542
0
2,038
6,274
3,530
0
3,948
2,326
0
16,765
W
Sol
LAW002
Sol
3,365
1,073
0
2,159
3,855
1,011
1,150
720
2,847
27,170
0
W
4,291
1,695
0
2,617
4,904
1,596
2,710
0
4,904
38,206
0
L
Medusa
3,273
1,233
0
560
6,066
1,651
0
1,897
4,169
0
24,609
W
Nox
4,024
971
0
2,183
4,667
2,798
0
790
3,837
12,515
0
W
Apollo
polrock25
Apollo
3,795
2,383
0
1,455
4,318
1,127
0
1,719
2,587
0
19,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,157
Gold Earned
29,198
200
Minions Killed
255
0
Camps Cleared
0
903,788
Distance Traveled
875,790
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,562
456
45
5
0
188,585
2
L
Jormungandr
4,434
443
15
2
0
178,267
1
W
Thanatos
5,621
562
63
6
0
169,098
1
L
Poseidon
5,023
502
58
6
0
171,557
1
L
Bellona
4,429
443
30
3
0
187,598
0
W
Sol
6,320
632
56
6
0
182,393
0
W
Chronos
6,765
677
81
8
0
180,368
1
L
Medusa
4,709
471
52
5
0
177,781
0
W
Nox
5,417
542
24
2
0
156,528
2
W
Apollo
5,075
508
31
3
0
187,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role