Player Matchup

Thanatos
Thanatos
Deathbringer47
Thanatos
Level 7
God Stats
0W - 4L
1,124 SR
Queue Stats
5W - 8L
1,372 Elo+
Solo
Medusa
Medusa
VOXDUC
Medusa
Level 29
God Stats
12W - 15L
1,453 SR
Queue Stats
32W - 32L
1,266 Elo+
Solo
Kukulkan
Kukulkan
WarriorSzandra
Kukulkan
Level 17
God Stats
10W - 11L
1,312 SR
Queue Stats
24W - 26L
1,214 Elo+
Solo
Rama
Rama
rometar1
Rama
Level 129
God Stats
9W - 5L
1,584 SR
Queue Stats
251W - 184L
1,551 Elo+
Party 1
Yemoja
Yemoja
xXxThatNoobxXx
Yemoja
Level 8
God Stats
0W - 1L
1,307 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Team Averages
Level 38
1,356 SR
1,381 Elo+

VS

Team Averages
Level 20
1,476 SR
1,336 Elo+
Scylla
Scylla
Albertodulop37
Scylla
Level 28
God Stats
2W - 1L
1,702 SR
Queue Stats
82W - 79L
1,432 Elo+
Solo
Fafnir
Fafnir
Bekkino7
Fafnir
Level 8
God Stats
22W - 16L
1,430 SR
Queue Stats
30W - 37L
1,340 Elo+
Solo
Jormungandr
Jormungandr
ToruKMactoo
Jormungandr
Level 29
God Stats
1W - 0L
1,695 SR
Queue Stats
90W - 100L
1,381 Elo+
Solo
Izanami
Izanami
killercl365
Izanami
Level 8
God Stats
1W - 1L
1,134 SR
Queue Stats
5W - 9L
1,241 Elo+
Solo
Set
Set
vishnuryn
Set
Level 29
God Stats
21W - 29L
1,421 SR
Queue Stats
59W - 82L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
2 / 9 / 3
8,262
393
5,515
16,728
6,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
VOXDUC
Medusa
17
4 / 4 / 3
10,198
486
13,700
15,786
6,437
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
15
4 / 7 / 2
10,067
479
9,837
12,984
4,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Rama
16
2 / 8 / 5
10,430
497
12,597
18,890
6,664
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 8 / 4
8,066
384
3,848
15,472
12,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 8
12,982
618
21,306
13,834
5,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
Bekkino7
Fafnir
16
3 / 1 / 20
11,421
544
9,464
18,950
29,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
ToruKMactoo
Jormungandr
17
13 / 3 / 10
11,993
571
16,204
17,499
23,192
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
killercl365
Izanami
18
2 / 3 / 7
11,457
546
9,362
13,867
9,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 5 / 10
11,115
529
8,127
16,009
7,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
91
13
Kills
36
36
Deaths
14
17
Assists
55
Player
Kills
Deaths
Assists
KDA
W
14
2
8
9
W
Fafnir
Bekkino7
Fafnir
3
1
20
13
L
Thanatos
2
9
3
0.39
W
Jormungandr
ToruKMactoo
Jormungandr
13
3
10
6
L
Medusa
VOXDUC
Medusa
4
4
3
1.38
L
Kukulkan
4
7
2
0.71
W
Izanami
killercl365
Izanami
2
3
7
1.83
L
Rama
2
8
5
0.56
W
4
5
10
1.8
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,497
Damage
64,463
79,860
Taken
80,159
37,085
Mitigated
74,497
19,580
Healing
18,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,306
2,612
0
4,963
13,834
5,839
2,793
2,986
10,848
111,496
0
W
Fafnir
Bekkino7
Fafnir
9,464
2,883
0
5,356
18,950
29,187
2,174
2,610
16,340
24,926
0
L
Thanatos
5,515
1,938
0
7,099
16,728
6,108
0
8,085
8,643
0
32,912
W
Jormungandr
ToruKMactoo
Jormungandr
16,204
4,683
712
4,429
17,499
23,192
936
3,724
13,775
52,917
0
L
Medusa
VOXDUC
Medusa
13,700
6,348
0
3,012
15,786
6,437
713
5,863
9,923
0
68,949
L
Kukulkan
9,837
1,303
0
1,566
12,984
4,970
0
9,422
3,562
39,164
0
W
Izanami
killercl365
Izanami
9,362
5,347
0
2,210
13,867
9,173
6,801
2,873
10,994
0
75,658
L
Rama
12,597
7,704
0
3,880
18,890
6,664
46
10,955
7,935
0
71,400
W
8,127
4,643
0
1,298
16,009
7,106
900
1,553
14,456
0
75,698
L
3,848
1,342
2,887
1,136
15,472
12,906
40
12,649
2,823
11,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,023
Gold Earned
58,968
374
Minions Killed
545
0
Camps Cleared
0
1,641,343
Distance Traveled
1,860,951
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,982
618
168
8
0
362,304
2
W
Fafnir
11,421
544
27
1
0
372,781
3
L
Thanatos
8,262
393
66
3
0
317,879
0
W
Jormungandr
11,993
571
74
4
0
359,255
1
L
Medusa
10,198
486
107
5
0
361,891
5
L
Kukulkan
10,067
479
80
4
0
332,239
1
W
Izanami
11,457
546
149
7
0
347,163
1
L
Rama
10,430
497
109
5
0
314,434
0
W
Set
11,115
529
127
6
0
419,448
0
L
Yemoja
8,066
384
12
1
0
314,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role