Player Matchup

Thoth
Thoth
 
Thoth
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
AsianSlender
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,461 Elo+
Solo
Terra
Terra
Manon_9459
Terra
Level 128
God Stats
4W - 4L
1,642 SR
Queue Stats
752W - 632L
1,598 Elo+
Party 2
Hachiman
Hachiman
jojo1234567890
Hachiman
Level 128
God Stats
29W - 31L
1,550 SR
Queue Stats
724W - 577L
1,577 Elo+
Party 2
Tyr
Tyr
maxduvafc
Tyr
Level 129
God Stats
14W - 9L
1,790 SR
Queue Stats
791W - 660L
1,578 Elo+
Party 2
Team Averages
Level 107
1,597 SR
1,543 Elo+

VS

Team Averages
Level 89
1,488 SR
1,607 Elo+
Geb
Geb
Haѕu
Geb
Level 158
God Stats
1W - 0L
1,723 SR
Queue Stats
16W - 11L
1,661 Elo+
Party 1
Odin
Odin
KonjikiNoSalmon
Odin
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,667 Elo+
Party 1
Sun Wukong
Sun Wukong
Ulfúr
Sun Wukong
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,522 Elo+
Solo
Sylvanus
Sylvanus
WTFail
Sylvanus
Level 93
God Stats
1W - 0L
1,146 SR
Queue Stats
4W - 6L
1,390 Elo+
Party 1
Hachiman
Hachiman
carnoedo12
Hachiman
Level 17
God Stats
1W - 0L
1,568 SR
Queue Stats
3W - 0L
1,795 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
5 / 3 / 5
10,531
878
19,624
10,339
4,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
15
2 / 4 / 5
8,196
683
14,940
8,220
7,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
14
1 / 3 / 5
8,171
681
5,237
18,275
15,925
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
14
1 / 4 / 7
8,265
689
11,747
7,476
3,314
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 4
7,664
639
9,601
21,457
17,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Haѕu
Geb
18
10 / 2 / 7
10,811
901
17,497
13,487
7,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 1 / 14
9,645
804
11,267
18,499
13,782
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sun Wukong
Ulfúr
Sun Wukong
16
3 / 1 / 12
9,373
781
10,975
11,133
11,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
WTFail
Sylvanus
15
2 / 4 / 12
9,431
786
10,044
22,715
30,561
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
carnoedo12
Hachiman
15
1 / 2 / 12
9,028
752
8,629
9,641
5,119
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
76
10
Kills
19
19
Deaths
10
26
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
5
3
5
2.5
L
Tiamat
2
4
5
1.13
W
Geb
Haѕu
Geb
10
2
7
6.75
W
3
1
14
10
L
Terra
1
3
5
1.17
W
Sun Wukong
Ulfúr
Sun Wukong
3
1
12
9
W
Sylvanus
WTFail
Sylvanus
2
4
12
2
W
Hachiman
carnoedo12
Hachiman
1
2
12
3.5
L
Hachiman
1
4
7
1.13
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,149
Damage
58,412
65,767
Taken
75,475
48,124
Mitigated
68,746
29,267
Healing
29,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
19,624
524
11
1,370
10,339
4,022
0
4,107
5,975
39,210
0
L
Tiamat
14,940
1,352
1,036
1,262
8,220
7,037
0
4,261
3,777
28,099
0
W
Geb
Haѕu
Geb
17,497
2,705
625
1,507
13,487
7,831
1,541
6,904
6,583
32,138
0
W
11,267
1,853
1,826
3,951
18,499
13,782
706
12,112
6,387
0
19,845
L
Terra
5,237
1,529
5,485
8,622
18,275
15,925
60
8,364
9,196
8,455
0
W
Sun Wukong
Ulfúr
Sun Wukong
10,975
2,055
2,189
2,330
11,133
11,453
1,061
6,363
4,770
0
24,584
W
Sylvanus
WTFail
Sylvanus
10,044
2,807
9,432
7,404
22,715
30,561
506
11,084
11,631
17,846
0
W
Hachiman
carnoedo12
Hachiman
8,629
3,877
0
521
9,641
5,119
1,509
5,785
3,856
0
24,852
L
Hachiman
11,747
4,148
1,755
1,239
7,476
3,314
199
2,175
5,037
0
18,591
L
9,601
661
665
7,822
21,457
17,826
0
7,429
13,268
4,594
13,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,827
Gold Earned
48,288
126
Minions Killed
140
0
Camps Cleared
0
1,042,034
Distance Traveled
1,192,246
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,531
878
53
4
0
205,666
0
L
Tiamat
8,196
683
29
2
0
212,915
0
W
Geb
10,811
901
38
3
0
264,078
0
W
Odin
9,645
804
17
1
0
259,086
1
L
Terra
8,171
681
10
1
0
219,425
0
W
Sun Wukong
9,373
781
33
3
0
269,604
0
W
Sylvanus
9,431
786
20
2
0
221,087
0
W
Hachiman
9,028
752
32
3
0
178,391
0
L
Hachiman
8,265
689
19
2
0
198,659
1
L
Tyr
7,664
639
15
1
0
205,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role