Player Matchup

Morgan Le Fay
Morgan Le Fay
Aedelborg
Morgan Le Fay
Level 22
God Stats
20W - 12L
1,591 SR
Queue Stats
247W - 250L
1,525 Elo+
Solo
Fenrir
Fenrir
Juukkaa
Fenrir
Level 153
God Stats
5W - 2L
1,389 SR
Queue Stats
26W - 26L
1,467 Elo+
Party 1
Neith
Neith
Killendahl
Neith
Level 7
God Stats
15W - 10L
1,604 SR
Queue Stats
16W - 12L
1,574 Elo+
Party 1
Ullr
Ullr
nothernAxe
Ullr
Level 17
God Stats
3W - 0L
1,846 SR
Queue Stats
3W - 0L
1,776 Elo+
Solo
Cthulhu
Cthulhu
slimmershadier
Cthulhu
Level 29
God Stats
214W - 167L
1,606 SR
Queue Stats
244W - 212L
1,549 Elo+
Solo
Team Averages
Level 46
1,607 SR
1,578 Elo+

VS

Team Averages
Level 27
1,626 SR
1,515 Elo+
Anubis
Anubis
DiviCrox
Anubis
Level 28
God Stats
0W - 2L
1,602 SR
Queue Stats
52W - 47L
1,535 Elo+
Party 2
Heimdallr
Heimdallr
Gearfreedo
Heimdallr
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 98L
1,524 Elo+
Party 2
Neith
Neith
Pandaperfect
Neith
Level 27
God Stats
4W - 3L
1,690 SR
Queue Stats
14W - 27L
1,392 Elo+
Solo
Sun Wukong
Sun Wukong
Sterberus
Sun Wukong
Level 19
God Stats
11W - 6L
1,625 SR
Queue Stats
180W - 133L
1,619 Elo+
Solo
Bakasura
Bakasura
Thund3rStruckk
Bakasura
Level 28
God Stats
5W - 4L
1,713 SR
Queue Stats
153W - 150L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aedelborg
Morgan Le Fay
20
11 / 5 / 23
13,532
1,230
31,204
15,609
6,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Juukkaa
Fenrir
18
13 / 4 / 9
12,833
1,167
11,565
11,793
6,935
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
18
4 / 3 / 14
11,001
1,000
10,041
7,293
2,532
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
8 / 2 / 23
12,868
1,170
17,940
13,457
6,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
5 / 3 / 24
12,620
1,147
16,861
15,738
18,064
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

216

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DiviCrox
Anubis
17
3 / 13 / 8
10,999
1,000
11,179
21,106
9,397
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Gearfreedo
Heimdallr
17
2 / 11 / 12
11,211
1,019
9,752
18,181
5,390
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 3 / 10
11,484
1,044
12,562
15,265
4,801
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Sterberus
Sun Wukong
19
3 / 6 / 10
12,283
1,117
15,232
22,899
20,219
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
17
7 / 8 / 2
12,160
1,105
9,391
18,302
6,110
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
59
41
Kills
17
17
Deaths
41
93
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Aedelborg
Morgan Le Fay
11
5
23
4.5
L
Anubis
DiviCrox
Anubis
3
13
8
0.54
L
Heimdallr
Gearfreedo
Heimdallr
2
11
12
0.73
W
Fenrir
Juukkaa
Fenrir
13
4
9
4.38
W
Neith
4
3
14
3.67
L
2
3
10
2.33
L
Sun Wukong
Sterberus
Sun Wukong
3
6
10
1.33
L
Bakasura
7
8
2
1
W
8
2
23
9.75
W
5
3
24
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,611
Damage
58,116
63,890
Taken
95,753
40,610
Mitigated
45,917
10,377
Healing
13,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Aedelborg
Morgan Le Fay
31,204
2,532
563
3,905
15,609
6,208
0
4,782
10,431
59,526
0
L
Anubis
DiviCrox
Anubis
11,179
438
0
2,938
21,106
9,397
0
9,254
11,852
19,079
0
L
Heimdallr
Gearfreedo
Heimdallr
9,752
3,260
0
1,405
18,181
5,390
0
11,620
6,561
0
23,812
W
Fenrir
Juukkaa
Fenrir
11,565
2,382
0
745
11,793
6,935
0
754
9,190
0
16,280
W
Neith
10,041
3,870
0
636
7,293
2,532
0
1,904
5,099
0
26,530
L
12,562
6,144
0
3,555
15,265
4,801
0
9,068
6,197
0
42,326
L
Sun Wukong
Sterberus
Sun Wukong
15,232
3,753
0
4,777
22,899
20,219
0
10,149
12,750
432
38,545
L
Bakasura
9,391
6,085
0
593
18,302
6,110
0
7,974
10,328
0
18,583
W
17,940
9,328
0
281
13,457
6,871
0
1,844
10,820
0
35,064
W
16,861
226
477
3,770
15,738
18,064
0
2,171
13,213
47,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,854
Gold Earned
58,137
222
Minions Killed
186
5
Camps Cleared
12
1,162,466
Distance Traveled
936,725
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,532
1,230
72
7
0
244,768
1
L
Anubis
10,999
1,000
19
2
1
131,377
0
L
Heimdallr
11,211
1,019
30
3
1
192,996
0
W
Fenrir
12,833
1,167
8
1
2
277,965
4
W
Neith
11,001
1,000
41
4
2
190,244
1
L
Neith
11,484
1,044
53
5
0
186,457
0
L
Sun Wukong
12,283
1,117
46
4
4
201,754
0
L
Bakasura
12,160
1,105
38
3
6
224,141
0
W
Ullr
12,868
1,170
41
4
0
222,236
0
W
Cthulhu
12,620
1,147
60
5
1
227,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role