Player Matchup

Hercules
Hercules
BenJorno549
Hercules
Level 91
God Stats
6W - 2L
1,700 SR
Queue Stats
225W - 198L
1,439 Elo+
Party 2
Persephone
Persephone
DonJulio549
Persephone
Level 107
God Stats
16W - 11L
1,590 SR
Queue Stats
493W - 483L
1,419 Elo+
Party 2
Ao Kuang
Ao Kuang
SpartanKing619
Ao Kuang
Level 44
God Stats
9W - 5L
1,550 SR
Queue Stats
43W - 46L
1,429 Elo+
Party 2
Erlang Shen
Erlang Shen
arzent84
Erlang Shen
Level 38
God Stats
2W - 1L
1,259 SR
Queue Stats
106W - 111L
1,417 Elo+
Solo
Sol
Sol
barbarendave549
Sol
Level 109
God Stats
8W - 8L
1,672 SR
Queue Stats
488W - 449L
1,436 Elo+
Party 2
Team Averages
Level 78
1,554 SR
1,428 Elo+

VS

Team Averages
Level 68
1,518 SR
1,410 Elo+
Danzaburou
Danzaburou
LEITA54
Danzaburou
Level 25
God Stats
41W - 41L
1,465 SR
Queue Stats
56W - 68L
1,359 Elo+
Party 1
Ao Kuang
Ao Kuang
Peluquin20022002
Ao Kuang
Level 85
God Stats
4W - 6L
1,411 SR
Queue Stats
108W - 117L
1,404 Elo+
Party 1
Agni
Agni
RyanZuk
Agni
Level 40
God Stats
5W - 3L
1,693 SR
Queue Stats
39W - 47L
1,468 Elo+
Solo
Loki
Loki
Zarpas02
Loki
Level 109
God Stats
5W - 5L
1,486 SR
Queue Stats
130W - 133L
1,405 Elo+
Party 1
Baron Samedi
Baron Samedi
pablodelucas
Baron Samedi
Level 79
God Stats
5W - 4L
1,534 SR
Queue Stats
185W - 196L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BenJorno549
Hercules
17
5 / 1 / 10
12,538
545
6,592
18,125
17,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
DonJulio549
Persephone
18
2 / 4 / 9
12,059
524
16,052
14,212
5,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
18
7 / 6 / 6
11,453
498
13,132
22,065
10,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
arzent84
Erlang Shen
19
1 / 2 / 1
10,965
477
2,628
11,969
9,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
8 / 4 / 11
12,030
523
21,990
18,895
7,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LEITA54
Danzaburou
16
0 / 5 / 7
9,894
430
5,603
12,493
3,824
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 5 / 5
11,649
506
10,462
20,626
7,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Agni
RyanZuk
Agni
18
2 / 2 / 3
11,135
484
10,898
13,084
4,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
20
8 / 3 / 6
13,377
582
20,177
16,149
11,620
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
pablodelucas
Baron Samedi
17
3 / 8 / 5
10,517
457
10,025
19,620
10,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
43
23
Kills
17
17
Deaths
23
37
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hercules
BenJorno549
Hercules
5
1
10
10
W
Persephone
DonJulio549
Persephone
2
4
9
1.63
L
Danzaburou
LEITA54
Danzaburou
0
5
7
0.7
L
4
5
5
1.3
L
Agni
RyanZuk
Agni
2
2
3
1.75
W
Ao Kuang
7
6
6
1.67
L
Loki
8
3
6
3.67
W
Erlang Shen
arzent84
Erlang Shen
1
2
1
0.75
W
8
4
11
3.38
L
Baron Samedi
pablodelucas
Baron Samedi
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,394
Damage
57,165
85,266
Taken
81,972
50,448
Mitigated
38,197
38,104
Healing
22,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BenJorno549
Hercules
6,592
1,712
805
7,454
18,125
17,111
406
7,667
9,727
0
33,144
W
Persephone
DonJulio549
Persephone
16,052
525
0
3,426
14,212
5,460
52
4,876
8,958
80,627
0
L
Danzaburou
LEITA54
Danzaburou
5,603
2,989
0
2,702
12,493
3,824
702
7,455
5,038
0
63,582
L
10,462
2,504
0
8,044
20,626
7,848
0
9,833
10,793
91,227
0
L
Agni
RyanZuk
Agni
10,898
560
0
5,843
13,084
4,188
290
7,925
5,159
69,882
0
W
Ao Kuang
13,132
3,018
0
9,716
22,065
10,296
736
6,600
15,197
73,014
12,473
L
Loki
20,177
4,609
0
440
16,149
11,620
0
10,023
6,126
0
101,690
W
Erlang Shen
arzent84
Erlang Shen
2,628
942
0
6,149
11,969
9,828
0
1,166
10,767
0
69,433
W
21,990
6,592
0
10,554
18,895
7,753
1,396
9,159
9,068
80,340
9,733
L
Baron Samedi
pablodelucas
Baron Samedi
10,025
310
1,323
4,048
19,620
10,717
0
14,249
5,371
48,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,045
Gold Earned
56,572
578
Minions Killed
634
0
Camps Cleared
0
2,082,043
Distance Traveled
2,118,526
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,538
545
46
2
0
448,750
5
W
Persephone
12,059
524
139
6
0
436,514
2
L
Danzaburou
9,894
430
99
4
0
459,482
0
L
Ao Kuang
11,649
506
137
6
0
433,059
2
L
Agni
11,135
484
136
6
0
356,677
2
W
Ao Kuang
11,453
498
114
5
0
421,452
3
L
Loki
13,377
582
183
8
0
436,654
1
W
Erlang Shen
10,965
477
136
6
0
365,788
10
W
Sol
12,030
523
143
6
0
409,539
1
L
Baron Samedi
10,517
457
79
3
0
432,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role