Player Matchup

Janus
Janus
Akorah
Janus
Level 80
God Stats
22W - 20L
1,472 SR
Queue Stats
204W - 211L
1,462 Elo+
Solo
Chang'e
Chang'e
Angmar248
Chang'e
Level 120
God Stats
15W - 15L
1,539 SR
Queue Stats
189W - 207L
1,486 Elo+
Solo
Fenrir
Fenrir
RunFatBoyRun0416
Fenrir
Level 101
God Stats
42W - 32L
1,559 SR
Queue Stats
647W - 670L
1,409 Elo+
Solo
Cupid
Cupid
ToughJam5289804
Cupid
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 142L
1,442 Elo+
Solo
Xing Tian
Xing Tian
ZenRage
Xing Tian
Level 98
God Stats
9W - 7L
1,531 SR
Queue Stats
393W - 428L
1,403 Elo+
Solo
Team Averages
Level 89
1,520 SR
1,441 Elo+

VS

Team Averages
Level 51
1,455 SR
1,380 Elo+
Hades
Hades
 
Hades
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
DatLegendNico
Thoth
Level 75
God Stats
5W - 7L
1,701 SR
Queue Stats
486W - 584L
1,378 Elo+
Solo
Da Ji
Da Ji
Levi-dMg
Da Ji
Level 49
God Stats
0W - 6L
1,204 SR
Queue Stats
127W - 201L
1,302 Elo+
Party 1
Jormungandr
Jormungandr
MilkTHEETH
Jormungandr
Level 40
God Stats
1W - 3L
1,440 SR
Queue Stats
57W - 69L
1,401 Elo+
Solo
Danzaburou
Danzaburou
NikTheKek
Danzaburou
Level 35
God Stats
2W - 4L
1,431 SR
Queue Stats
95W - 158L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Akorah
Janus
12
3 / 2 / 6
7,586
584
4,566
4,914
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Angmar248
Chang'e
12
7 / 1 / 3
7,497
577
6,392
6,451
4,088
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
7 / 2 / 6
7,742
596
11,175
10,306
3,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 3
6,856
527
3,972
6,358
2,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
ZenRage
Xing Tian
9
1 / 1 / 4
5,893
453
3,759
9,180
6,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
9
0 / 5 / 1
6,014
463
5,523
8,657
3,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 7 / 1
6,027
464
3,951
9,586
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Levi-dMg
Da Ji
7
1 / 3 / 0
5,319
409
2,205
6,137
1,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
MilkTHEETH
Jormungandr
8
0 / 2 / 4
5,596
430
5,305
10,032
4,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
NikTheKek
Danzaburou
10
3 / 3 / 1
6,807
524
4,784
5,045
1,209
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
19
Kills
6
6
Deaths
20
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
5
1
0.1
W
Janus
Akorah
Janus
3
2
6
3
W
Chang'e
Angmar248
Chang'e
7
1
3
8.5
L
2
7
1
0.36
L
Da Ji
Levi-dMg
Da Ji
1
3
0
0.33
L
Jormungandr
MilkTHEETH
Jormungandr
0
2
4
1
L
Danzaburou
NikTheKek
Danzaburou
3
3
1
1.17
W
7
2
6
5
W
1
0
3
2.5
W
Xing Tian
ZenRage
Xing Tian
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,864
Damage
21,768
37,209
Taken
39,457
18,467
Mitigated
13,012
10,286
Healing
5,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,523
751
44
2,240
8,657
3,427
340
3,965
4,652
23,034
0
W
Janus
Akorah
Janus
4,566
330
0
602
4,914
1,542
90
1,688
3,226
34,088
0
W
Chang'e
Angmar248
Chang'e
6,392
1,076
247
3,111
6,451
4,088
808
3,923
2,152
30,716
0
L
3,951
340
0
30
9,586
2,239
150
3,700
5,698
24,234
0
L
Da Ji
Levi-dMg
Da Ji
2,205
658
0
250
6,137
1,536
0
1,146
4,969
0
19,881
L
Jormungandr
MilkTHEETH
Jormungandr
5,305
1,493
0
2,070
10,032
4,601
130
3,652
6,212
13,938
0
L
Danzaburou
NikTheKek
Danzaburou
4,784
2,658
0
783
5,045
1,209
626
1,836
3,209
0
26,242
W
11,175
3,268
0
2,172
10,306
3,945
0
3,308
6,804
0
50,082
W
3,972
2,480
23
2,181
6,358
2,021
0
2,430
3,928
0
36,878
W
Xing Tian
ZenRage
Xing Tian
3,759
491
0
1,950
9,180
6,871
104
2,860
6,320
11,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,574
Gold Earned
29,763
313
Minions Killed
185
0
Camps Cleared
0
1,252,395
Distance Traveled
1,064,303
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,014
463
52
4
0
204,091
5
W
Janus
7,586
584
78
6
0
282,061
3
W
Chang'e
7,497
577
63
5
0
234,320
3
L
Thoth
6,027
464
36
3
0
238,471
1
L
Da Ji
5,319
409
37
3
0
155,445
2
L
Jormungandr
5,596
430
15
1
0
225,809
7
L
Danzaburou
6,807
524
45
3
0
240,487
1
W
Fenrir
7,742
596
83
6
0
270,753
0
W
Cupid
6,856
527
77
6
0
237,104
0
W
Xing Tian
5,893
453
12
1
0
228,157
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role