Player Matchup

Nemesis
Nemesis
HiTeN551
Nemesis
Level 27
God Stats
2W - 0L
1,659 SR
Queue Stats
70W - 40L
1,614 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HobbitPlays
Morgan Le Fay
Level 14
God Stats
64W - 33L
1,367 SR
Queue Stats
92W - 67L
1,286 Elo+
Solo
Gilgamesh
Gilgamesh
IsildursHeir69
Gilgamesh
Level 10
God Stats
4W - 1L
1,705 SR
Queue Stats
22W - 5L
1,767 Elo+
Party 2
Athena
Athena
Kardinalwithak
Athena
Level 46
God Stats
20W - 16L
1,706 SR
Queue Stats
434W - 327L
1,593 Elo+
Party 2
Ra
Ra
pekka99
Ra
Level 20
God Stats
2W - 4L
1,277 SR
Queue Stats
46W - 20L
1,708 Elo+
Party 2
Team Averages
Level 23
1,543 SR
1,594 Elo+

VS

Team Averages
Level 19
1,523 SR
1,505 Elo+
Cernunnos
Cernunnos
CotoHD
Cernunnos
Level 13
God Stats
30W - 18L
1,308 SR
Queue Stats
45W - 34L
1,298 Elo+
Party 1
Achilles
Achilles
Joetang
Achilles
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 30L
1,524 Elo+
Solo
Ra
Ra
Lokamuts
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,817 Elo+
Party 3
Tyr
Tyr
Zipla
Tyr
Level 41
God Stats
0W - 1L
1,876 SR
Queue Stats
3W - 2L
1,632 Elo+
Party 3
Ymir
Ymir
otoko99
Ymir
Level 14
God Stats
37W - 26L
1,430 SR
Queue Stats
42W - 41L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HiTeN551
Nemesis
20
5 / 3 / 18
13,331
952
14,724
17,607
8,246
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
HobbitPlays
Morgan Le Fay
20
7 / 3 / 21
14,085
1,006
28,530
12,985
5,764
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Gilgamesh
IsildursHeir69
Gilgamesh
20
20 / 3 / 19
17,234
1,231
48,089
28,804
13,843
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 1 / 23
13,370
955
14,333
23,886
22,032
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
8 / 4 / 21
15,115
1,080
29,937
19,087
9,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

107

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CotoHD
Cernunnos
20
5 / 13 / 7
14,361
1,026
29,263
35,491
13,608
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
Joetang
Achilles
20
0 / 7 / 12
13,028
931
11,871
36,643
56,691
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
2 / 10 / 5
12,951
925
24,305
18,590
8,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyr
Zipla
Tyr
19
7 / 2 / 4
14,049
1,004
22,758
21,312
22,186
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
otoko99
Ymir
20
0 / 11 / 7
12,502
893
5,350
30,897
34,357
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
49
43
Kills
14
14
Deaths
43
102
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
CotoHD
Cernunnos
5
13
7
0.65
W
Nemesis
HiTeN551
Nemesis
5
3
18
4.67
W
Morgan Le Fay
HobbitPlays
Morgan Le Fay
7
3
21
5.83
W
Gilgamesh
IsildursHeir69
Gilgamesh
20
3
19
9.83
L
Achilles
Joetang
Achilles
0
7
12
0.86
W
3
1
23
14.5
L
2
10
5
0.45
L
Tyr
Zipla
Tyr
7
2
4
4.5
L
Ymir
otoko99
Ymir
0
11
7
0.32
W
8
4
21
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,613
Damage
93,547
102,369
Taken
142,933
59,302
Mitigated
135,394
21,735
Healing
17,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
CotoHD
Cernunnos
29,263
12,418
0
6,339
35,491
13,608
0
19,154
16,337
0
73,630
W
Nemesis
HiTeN551
Nemesis
14,724
9,421
0
3,883
17,607
8,246
0
2,760
14,794
0
19,223
W
Morgan Le Fay
HobbitPlays
Morgan Le Fay
28,530
3,704
0
2,503
12,985
5,764
0
2,861
10,124
60,800
0
W
Gilgamesh
IsildursHeir69
Gilgamesh
48,089
28,027
0
5,194
28,804
13,843
0
10,761
17,900
1,370
73,869
L
Achilles
Joetang
Achilles
11,871
3,857
912
2,335
36,643
56,691
0
18,614
18,029
401
27,947
W
14,333
3,024
0
930
23,886
22,032
0
8,852
15,034
21,814
0
L
24,305
3,070
4,317
2,317
18,590
8,552
0
6,303
12,287
58,970
0
L
Tyr
Zipla
Tyr
22,758
1,294
0
1,722
21,312
22,186
0
14,261
7,051
0
28,785
L
Ymir
otoko99
Ymir
5,350
1,511
0
0
30,897
34,357
0
15,488
15,409
39,928
0
W
29,937
476
4,434
4,791
19,087
9,417
0
4,822
14,265
78,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,135
Gold Earned
66,891
275
Minions Killed
287
13
Camps Cleared
2
1,447,759
Distance Traveled
1,411,202
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
14,361
1,026
80
6
0
243,621
1
W
Nemesis
13,331
952
9
1
4
267,399
0
W
Morgan Le Fay
14,085
1,006
90
6
1
264,722
0
W
Gilgamesh
17,234
1,231
48
3
7
306,640
1
L
Achilles
13,028
931
29
2
1
277,078
0
W
Athena
13,370
955
16
1
1
298,477
1
L
Ra
12,951
925
92
7
1
265,062
0
L
Tyr
14,049
1,004
10
1
0
347,313
0
L
Ymir
12,502
893
76
5
0
278,128
0
W
Ra
15,115
1,080
112
8
0
310,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role