Player Matchup

Tsukuyomi
Tsukuyomi
DRULOF
Tsukuyomi
Level 29
God Stats
1W - 3L
1,508 SR
Queue Stats
30W - 38L
1,307 Elo+
Solo
Kukulkan
Kukulkan
Decanomen2509
Kukulkan
Level 13
God Stats
1W - 3L
1,478 SR
Queue Stats
16W - 42L
1,208 Elo+
Solo
Hercules
Hercules
ElChino0014
Hercules
Level 29
God Stats
10W - 16L
1,367 SR
Queue Stats
127W - 194L
1,248 Elo+
Solo
Thanatos
Thanatos
FearAnubis14
Thanatos
Level 22
God Stats
3W - 2L
1,693 SR
Queue Stats
10W - 15L
1,396 Elo+
Solo
Khepri
Khepri
murphy_morephee
Khepri
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 17L
1,241 Elo+
Solo
Team Averages
Level 21
1,509 SR
1,280 Elo+

VS

Team Averages
Level 18
1,486 SR
1,207 Elo+
Ymir
Ymir
Jheremy13
Ymir
Level 16
God Stats
2W - 2L
1,281 SR
Queue Stats
9W - 22L
1,148 Elo+
Party 1
Bellona
Bellona
SoldadoBlack23
Bellona
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 22L
1,123 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Spaidy0159p
Tsukuyomi
Level 23
God Stats
43W - 36L
1,421 SR
Queue Stats
166W - 185L
1,326 Elo+
Solo
Tiamat
Tiamat
weezvy
Tiamat
Level 29
God Stats
3W - 0L
1,725 SR
Queue Stats
133W - 133L
1,335 Elo+
Solo
Geb
Geb
xX NikkiJB Xx
Geb
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,101 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DRULOF
Tsukuyomi
17
8 / 9 / 3
12,457
430
18,125
19,327
9,721
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
Decanomen2509
Kukulkan
17
1 / 11 / 6
11,306
390
6,666
15,191
4,851
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
ElChino0014
Hercules
20
4 / 8 / 7
13,533
467
17,480
21,181
8,580
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
FearAnubis14
Thanatos
17
7 / 9 / 2
12,520
432
15,069
23,640
8,045
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 9 / 5
9,154
316
5,048
13,906
10,433
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
3 / 4 / 16
13,637
470
14,473
21,043
24,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
5 / 6 / 10
12,161
419
9,395
21,732
17,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Spaidy0159p
Tsukuyomi
20
23 / 2 / 5
16,806
580
27,913
24,993
20,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
weezvy
Tiamat
20
12 / 4 / 7
13,796
476
18,517
21,937
14,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 9 / 6
10,584
365
2,745
19,668
16,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
89
21
Kills
45
46
Deaths
25
23
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DRULOF
Tsukuyomi
8
9
3
1.06
L
Kukulkan
Decanomen2509
Kukulkan
1
11
6
0.36
L
Hercules
ElChino0014
Hercules
4
8
7
0.94
L
Thanatos
FearAnubis14
Thanatos
7
9
2
0.89
W
Ymir
3
4
16
2.75
W
5
6
10
1.67
W
Tsukuyomi
Spaidy0159p
Tsukuyomi
23
2
5
12.75
L
1
9
5
0.39
W
Tiamat
weezvy
Tiamat
12
4
7
3.88
W
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,388
Damage
73,043
93,245
Taken
109,373
41,630
Mitigated
94,132
22,779
Healing
29,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DRULOF
Tsukuyomi
18,125
4,745
346
2,775
19,327
9,721
312
7,883
11,206
54
55,614
L
Kukulkan
Decanomen2509
Kukulkan
6,666
1,475
0
217
15,191
4,851
811
6,052
8,972
41,538
0
L
Hercules
ElChino0014
Hercules
17,480
3,667
0
4,396
21,181
8,580
1,339
6,329
14,674
0
80,596
L
Thanatos
FearAnubis14
Thanatos
15,069
4,752
197
14,721
23,640
8,045
0
10,345
12,746
0
55,987
W
Ymir
14,473
2,854
0
1,880
21,043
24,979
472
3,696
17,347
59,638
0
W
9,395
2,814
0
2,201
21,732
17,841
147
807
20,925
0
51,897
W
Tsukuyomi
Spaidy0159p
Tsukuyomi
27,913
5,047
914
14,505
24,993
20,352
1,058
2,233
22,760
0
145,394
L
5,048
899
0
127
13,906
10,433
82
3,637
9,912
14,424
0
W
Tiamat
weezvy
Tiamat
18,517
1,323
0
8,429
21,937
14,827
534
1,627
20,310
82,040
0
W
2,745
911
0
1,887
19,668
16,133
112
3,405
16,263
10,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,970
Gold Earned
66,984
363
Minions Killed
469
0
Camps Cleared
0
2,119,578
Distance Traveled
2,350,552
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,457
430
62
2
0
449,291
0
L
Kukulkan
11,306
390
80
3
0
446,548
0
L
Hercules
13,533
467
132
5
0
409,356
6
L
Thanatos
12,520
432
76
3
0
490,295
2
W
Ymir
13,637
470
87
3
0
443,105
1
W
Bellona
12,161
419
81
3
0
510,380
3
W
Tsukuyomi
16,806
580
182
6
0
565,494
8
L
Khepri
9,154
316
13
0
0
324,088
0
W
Tiamat
13,796
476
108
4
0
480,740
2
W
Geb
10,584
365
11
0
0
350,833
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role