Player Matchup

Sobek
Sobek
Diamond V
RAFFZAHN-182
Sobek
Diamond V
Level 147
God Stats
22W - 13L
1,719 SR
Queue Stats
287W - 206L
1,931 MMR
Party 2
Arachne
Arachne
Diamond III
Ryresh
Arachne
Diamond III
Level 119
God Stats
9W - 6L
1,729 SR
Queue Stats
420W - 358L
2,063 MMR
Party 2
Nox
Nox
Platinum II
xXMaxi252Xx
Nox
Platinum II
Level 69
God Stats
4W - 3L
1,628 SR
Queue Stats
496W - 437L
1,669 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 112
1,692 SR
1,888 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 109
1,735 SR
1,782 MMR
Janus
Janus
Gold III
DngRSmurfCarring
Janus
Gold III
Level 64
God Stats
2W - 1L
1,858 SR
Queue Stats
27W - 22L
1,557 MMR
Party 1
Cthulhu
Cthulhu
Platinum V
X_Topo_D_Pocho_X
Cthulhu
Platinum V
Level 141
God Stats
2W - 2L
1,700 SR
Queue Stats
54W - 37L
1,839 MMR
Party 1
Medusa
Medusa
Platinum IV
andonizaldibar2
Medusa
Platinum IV
Level 123
God Stats
3W - 1L
1,648 SR
Queue Stats
44W - 26L
1,950 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 15
11,635
727
8,000
24,113
28,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Ryresh
Arachne
18
12 / 1 / 6
12,219
764
15,014
14,329
7,299
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 2 / 13
10,797
675
5,305
9,378
3,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
TiamatMorgan Le FayCabrakanAthenaGilgamesh

VS

Bans
ScyllaSolArtemisChang'eAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 4
9,367
585
8,825
9,621
2,620
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 4 / 2
10,044
628
9,611
14,381
16,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 8 / 3
10,163
635
12,204
11,771
3,934
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
18
Kills
6
6
Deaths
18
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
2
3
15
3.17
W
Arachne
Ryresh
Arachne
12
1
6
15
L
2
4
2
0.75
L
3
8
3
0.56
W
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,319
Damage
30,640
47,820
Taken
35,773
39,859
Mitigated
22,696
20,633
Healing
2,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,825
560
0
167
9,621
2,620
0
3,396
6,225
31,124
0
W
8,000
254
0
10,226
24,113
28,639
31
7,797
16,316
27,791
0
W
Arachne
Ryresh
Arachne
15,014
8,872
0
8,044
14,329
7,299
2,070
5,371
8,958
0
50,348
L
9,611
121
0
1,161
14,381
16,142
207
6,193
8,188
25,486
0
L
12,204
5,586
0
1,488
11,771
3,934
837
3,716
8,055
0
49,479
W
5,305
865
326
2,037
9,378
3,921
722
5,268
4,110
44,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,651
Gold Earned
29,574
156
Minions Killed
177
0
Camps Cleared
0
963,345
Distance Traveled
817,340
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,367
585
56
4
0
258,817
1
W
Sobek
11,635
727
21
1
0
331,032
3
W
Arachne
12,219
764
60
4
0
352,663
3
L
Cthulhu
10,044
628
37
2
0
295,682
3
L
Medusa
10,163
635
84
5
0
262,841
3
W
Nox
10,797
675
75
5
0
279,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role