Player Matchup

Hercules
Hercules
Academicten967
Hercules
Level 109
God Stats
4W - 3L
1,498 SR
Queue Stats
264W - 303L
1,510 Elo+
Party 1
Fenrir
Fenrir
Proclamer12
Fenrir
Level 63
God Stats
4W - 9L
1,388 SR
Queue Stats
95W - 105L
1,510 Elo+
Party 1
Chang'e
Chang'e
ST lBahena
Chang'e
Level 107
God Stats
3W - 3L
1,765 SR
Queue Stats
315W - 383L
1,388 Elo+
Solo
Team Averages
Level 93
1,551 SR
1,469 Elo+

VS

Team Averages
Level 74
1,326 SR
1,429 Elo+
Scylla
Scylla
Aquas
Scylla
Level 38
God Stats
11W - 16L
1,404 SR
Queue Stats
102W - 109L
1,415 Elo+
Solo
Gilgamesh
Gilgamesh
LuisMi1903
Gilgamesh
Level 100
God Stats
0W - 1L
1,215 SR
Queue Stats
14W - 16L
1,440 Elo+
Solo
Mercury
Mercury
iMR Lemmiwinks
Mercury
Level 85
God Stats
1W - 3L
1,358 SR
Queue Stats
332W - 369L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
19
3 / 4 / 15
14,982
624
7,524
24,836
13,574
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
20
12 / 1 / 6
16,691
695
17,474
19,740
8,925
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
ST lBahena
Chang'e
20
8 / 8 / 10
16,065
669
24,655
22,716
7,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aquas
Scylla
20
6 / 6 / 5
14,806
617
22,118
15,500
6,028
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
LuisMi1903
Gilgamesh
18
2 / 8 / 7
14,052
586
15,081
26,146
23,282
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
5 / 9 / 7
15,585
649
12,893
18,419
9,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
32
23
Kills
13
13
Deaths
23
31
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hercules
3
4
15
2.63
L
Scylla
Aquas
Scylla
6
6
5
1.42
L
Gilgamesh
LuisMi1903
Gilgamesh
2
8
7
0.69
W
Fenrir
12
1
6
15
W
Chang'e
ST lBahena
Chang'e
8
8
10
1.63
L
5
9
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,653
Damage
50,092
67,292
Taken
60,065
30,302
Mitigated
38,414
18,882
Healing
6,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
7,524
1,882
0
3,657
24,836
13,574
1,365
11,007
13,829
0
47,668
L
Scylla
Aquas
Scylla
22,118
1,099
0
2,979
15,500
6,028
841
5,081
10,419
76,463
0
L
Gilgamesh
LuisMi1903
Gilgamesh
15,081
2,961
0
459
26,146
23,282
607
12,522
13,624
0
59,201
W
Fenrir
17,474
7,379
0
2,355
19,740
8,925
1,057
3,323
16,417
0
44,827
W
Chang'e
ST lBahena
Chang'e
24,655
1,426
5,044
7,826
22,716
7,803
1,099
7,788
14,928
72,304
0
L
12,893
4,150
65
2,542
18,419
9,104
0
7,052
11,367
0
64,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,738
Gold Earned
44,443
231
Minions Killed
263
0
Camps Cleared
0
1,307,649
Distance Traveled
1,204,085
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,982
624
61
3
0
416,273
2
L
Scylla
14,806
617
115
5
0
345,831
1
L
Gilgamesh
14,052
586
71
3
0
431,495
3
W
Fenrir
16,691
695
70
3
0
498,017
8
W
Chang'e
16,065
669
100
4
0
393,359
4
L
Mercury
15,585
649
77
3
0
426,759
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role