Player Matchup

Ra
Ra
ExXeclrant
Ra
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 18L
1,224 Elo+
Solo
Guan Yu
Guan Yu
ItzBuffaloJones
Guan Yu
Level 29
God Stats
1W - 4L
1,715 SR
Queue Stats
17W - 20L
1,503 Elo+
Solo
Ares
Ares
RedmanReaper
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,234 Elo+
Solo
Loki
Loki
mrduckk
Loki
Level 14
God Stats
0W - 1L
1,311 SR
Queue Stats
6W - 7L
1,289 Elo+
Solo
Neith
Neith
zetek1991
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,058 Elo+
Solo
Team Averages
Level 13
1,505 SR
1,261 Elo+

VS

Team Averages
Level 22
1,574 SR
1,431 Elo+
Cabrakan
Cabrakan
AcousticChild73
Cabrakan
Level 29
God Stats
3W - 3L
1,478 SR
Queue Stats
117W - 112L
1,363 Elo+
Solo
Ares
Ares
Jdot5
Ares
Level 11
God Stats
19W - 10L
1,702 SR
Queue Stats
70W - 61L
1,377 Elo+
Solo
Apollo
Apollo
RatSmacker
Apollo
Level 27
God Stats
7W - 3L
1,495 SR
Queue Stats
106W - 120L
1,449 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheD3m0nK1n9
Morgan Le Fay
Level 26
God Stats
29W - 28L
1,493 SR
Queue Stats
94W - 104L
1,329 Elo+
Solo
Scylla
Scylla
sPeeedbOaT
Scylla
Level 18
God Stats
10W - 3L
1,699 SR
Queue Stats
144W - 92L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 2
5,578
507
4,016
7,248
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 5 / 3
5,295
481
3,109
7,886
4,736
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
0 / 5 / 0
4,905
446
2,227
8,888
4,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
mrduckk
Loki
9
3 / 4 / 0
6,586
599
3,146
7,299
1,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
zetek1991
Neith
3
0 / 3 / 0
3,732
339
740
2,475
722
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
7
3 / 2 / 4
5,448
495
2,974
6,554
2,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
Jdot5
Ares
8
1 / 0 / 3
5,676
516
2,754
4,624
2,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
RatSmacker
Apollo
10
6 / 0 / 2
6,313
574
4,001
3,189
1,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
TheD3m0nK1n9
Morgan Le Fay
10
4 / 2 / 3
6,416
583
4,677
6,678
2,784
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
sPeeedbOaT
Scylla
12
9 / 1 / 2
7,671
697
6,067
5,726
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
23
24
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
3
2
4
2.5
L
1
7
2
0.29
L
0
5
3
0.3
W
Ares
Jdot5
Ares
1
0
3
2.5
W
Apollo
RatSmacker
Apollo
6
0
2
7
L
0
5
0
0
W
Morgan Le Fay
TheD3m0nK1n9
Morgan Le Fay
4
2
3
2.75
L
Loki
mrduckk
Loki
3
4
0
0.75
W
Scylla
sPeeedbOaT
Scylla
9
1
2
10
L
Neith
zetek1991
Neith
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,238
Damage
20,473
33,796
Taken
26,771
14,447
Mitigated
10,965
6,337
Healing
8,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
2,974
676
0
2,775
6,554
2,898
0
1,639
4,886
18,394
0
L
4,016
882
0
878
7,248
2,378
0
4,730
2,346
24,373
0
L
3,109
843
0
1,324
7,886
4,736
0
4,856
3,030
0
18,895
W
Ares
Jdot5
Ares
2,754
38
0
1,816
4,624
2,669
154
1,240
3,302
11,950
0
W
Apollo
RatSmacker
Apollo
4,001
2,451
0
1,438
3,189
1,006
104
1,225
1,938
0
28,089
L
2,227
290
0
1,540
8,888
4,622
0
1,929
6,959
13,882
0
W
Morgan Le Fay
TheD3m0nK1n9
Morgan Le Fay
4,677
1,136
0
1,967
6,678
2,784
708
614
6,001
31,711
0
L
Loki
mrduckk
Loki
3,146
985
0
2,521
7,299
1,989
0
2,853
4,390
0
23,150
W
Scylla
sPeeedbOaT
Scylla
6,067
1,695
0
1,000
5,726
1,608
463
1,149
4,401
39,167
0
L
Neith
zetek1991
Neith
740
637
0
74
2,475
722
0
1,810
599
0
3,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,096
Gold Earned
31,524
150
Minions Killed
259
0
Camps Cleared
0
836,935
Distance Traveled
955,408
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,448
495
31
3
0
201,170
1
L
Ra
5,578
507
43
4
0
198,176
0
L
Guan Yu
5,295
481
35
3
0
183,442
1
W
Ares
5,676
516
13
1
0
186,702
4
W
Apollo
6,313
574
72
7
0
203,240
1
L
Ares
4,905
446
19
2
0
158,061
0
W
Morgan Le Fay
6,416
583
62
6
0
163,939
1
L
Loki
6,586
599
47
4
0
215,943
0
W
Scylla
7,671
697
81
7
0
200,357
2
L
Neith
3,732
339
6
1
0
81,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role