Player Matchup

Hera
Hera
AtlantisNastyx
Hera
Level 29
God Stats
6W - 6L
1,500 SR
Queue Stats
420W - 474L
1,375 Elo+
Solo
Hercules
Hercules
SmokeyElRoi
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,471 Elo+
Solo
Ares
Ares
Vinchs0
Ares
Level 12
God Stats
1W - 1L
1,721 SR
Queue Stats
7W - 8L
1,447 Elo+
Solo
Neith
Neith
cashflew
Neith
Level 13
God Stats
12W - 14L
1,460 SR
Queue Stats
33W - 45L
1,416 Elo+
Solo
Awilix
Awilix
xMsAbz
Awilix
Level 19
God Stats
7W - 17L
1,152 SR
Queue Stats
128W - 160L
1,435 Elo+
Solo
Team Averages
Level 18
1,467 SR
1,429 Elo+

VS

Team Averages
Level 41
1,462 SR
1,466 Elo+
Eset
Eset
 
Eset
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
CanarioRayao
Zhong Kui
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
44W - 38L
1,587 Elo+
Party 1
Thanatos
Thanatos
Ox weed
Thanatos
Level 28
God Stats
2W - 8L
1,278 SR
Queue Stats
61W - 97L
1,348 Elo+
Solo
Artemis
Artemis
bliss254mansion
Artemis
Level 15
God Stats
5W - 2L
1,801 SR
Queue Stats
36W - 29L
1,454 Elo+
Solo
Khepri
Khepri
minotaur_X_
Khepri
Level 29
God Stats
3W - 10L
1,229 SR
Queue Stats
48W - 50L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,695
475
2,996
3,584
1,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
SmokeyElRoi
Hercules
8
1 / 3 / 1
5,256
438
3,417
8,365
4,014
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ares
Vinchs0
Ares
8
1 / 5 / 0
5,111
426
2,051
8,859
3,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
cashflew
Neith
9
2 / 4 / 2
5,764
480
3,421
7,103
1,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
xMsAbz
Awilix
9
1 / 5 / 3
5,806
484
4,243
8,755
2,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
4 / 1 / 2
7,625
635
3,941
6,098
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
CanarioRayao
Zhong Kui
13
5 / 0 / 2
7,453
621
8,274
8,060
8,663
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Ox weed
Thanatos
9
0 / 1 / 4
5,538
462
1,618
4,840
1,296
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
8 / 3 / 0
7,168
597
8,206
5,912
2,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Khepri
9
0 / 1 / 5
6,130
511
1,915
6,584
4,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
17
17
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
4
1
2
5
L
1
0
0
1
W
Zhong Kui
CanarioRayao
Zhong Kui
5
0
2
6
W
Thanatos
Ox weed
Thanatos
0
1
4
2
L
Hercules
SmokeyElRoi
Hercules
1
3
1
0.5
L
Ares
Vinchs0
Ares
1
5
0
0.2
W
8
3
0
2.67
L
Neith
cashflew
Neith
2
4
2
0.75
W
Khepri
0
1
5
2.5
L
Awilix
xMsAbz
Awilix
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,128
Damage
23,954
36,666
Taken
31,494
13,524
Mitigated
18,926
9,756
Healing
10,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
3,941
167
0
1,545
6,098
2,016
388
2,143
3,955
46,002
0
L
2,996
480
0
937
3,584
1,118
0
1,878
1,548
23,234
0
W
Zhong Kui
CanarioRayao
Zhong Kui
8,274
1,332
0
4,350
8,060
8,663
452
645
7,309
40,816
0
W
Thanatos
Ox weed
Thanatos
1,618
421
0
3,682
4,840
1,296
121
477
4,363
0
14,406
L
Hercules
SmokeyElRoi
Hercules
3,417
1,110
0
3,745
8,365
4,014
0
5,580
2,785
0
18,005
L
Ares
Vinchs0
Ares
2,051
132
0
150
8,859
3,982
0
1,847
7,002
7,976
0
W
8,206
5,684
0
250
5,912
2,316
3,136
912
5,000
0
36,478
L
Neith
cashflew
Neith
3,421
1,329
0
2,266
7,103
1,844
0
1,871
5,202
0
23,295
W
Khepri
1,915
357
0
833
6,584
4,635
755
870
5,598
12,349
0
L
Awilix
xMsAbz
Awilix
4,243
1,673
0
2,658
8,755
2,566
0
2,698
5,999
0
29,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,632
Gold Earned
33,914
186
Minions Killed
301
0
Camps Cleared
0
974,687
Distance Traveled
1,030,599
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,625
635
103
9
0
215,872
1
L
Hera
5,695
475
51
4
0
173,839
2
W
Zhong Kui
7,453
621
85
7
0
224,104
3
W
Thanatos
5,538
462
28
2
0
213,720
0
L
Hercules
5,256
438
33
3
0
213,361
3
L
Ares
5,111
426
10
1
0
195,966
0
W
Artemis
7,168
597
66
6
0
179,762
0
L
Neith
5,764
480
41
3
0
178,130
0
W
Khepri
6,130
511
19
2
0
197,141
5
L
Awilix
5,806
484
51
4
0
213,391
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role