Player Matchup

Zeus
Zeus
Afromanes26
Zeus
Level 25
God Stats
27W - 10L
1,677 SR
Queue Stats
127W - 94L
1,473 Elo+
Solo
Neith
Neith
Beastly787
Neith
Level 26
God Stats
1W - 4L
1,486 SR
Queue Stats
23W - 39L
1,350 Elo+
Solo
Ra
Ra
DU2AY
Ra
Level 4
God Stats
0W - 3L
1,247 SR
Queue Stats
0W - 4L
1,067 Elo+
Solo
Susano
Susano
LIONHEART_7389
Susano
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,189 Elo+
Solo
Ares
Ares
Oy_Chaps
Ares
Level 24
God Stats
5W - 4L
1,685 SR
Queue Stats
108W - 104L
1,477 Elo+
Solo
Team Averages
Level 19
1,519 SR
1,311 Elo+

VS

Team Averages
Level 24
1,434 SR
1,433 Elo+
Merlin
Merlin
 
Merlin
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
GangPlankMain28
Loki
Level 29
God Stats
4W - 3L
1,445 SR
Queue Stats
10W - 8L
1,420 Elo+
Solo
Bellona
Bellona
MoistLuv
Bellona
Level 29
God Stats
16W - 19L
1,352 SR
Queue Stats
258W - 347L
1,367 Elo+
Solo
Thor
Thor
RockSumo8561212
Thor
Level 8
God Stats
1W - 0L
1,349 SR
Queue Stats
11W - 5L
1,412 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
liveeny
Ah Muzen Cab
Level 27
God Stats
93W - 80L
1,524 SR
Queue Stats
94W - 87L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 2
7,093
1,182
6,238
5,647
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
12
1 / 0 / 5
6,866
1,144
4,440
4,249
1,548
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
11
0 / 1 / 1
5,679
947
0
758
201
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 3 / 3
6,178
1,030
524
5,567
2,198
Ares
12
3 / 4 / 4
7,311
1,219
6,740
10,622
9,950
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

288

VS

Team 2 Tickets

372

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 3 / 7
6,410
1,068
4,638
5,150
1,501
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
6 / 3 / 2
8,028
1,338
5,563
6,205
1,842
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
MoistLuv
Bellona
12
1 / 0 / 4
6,492
1,082
2,329
4,211
2,876
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 0 / 5
6,935
1,156
3,797
4,734
1,802
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
liveeny
Ah Muzen Cab
13
1 / 1 / 4
6,902
1,150
5,259
2,375
1,058
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mace

Mace

+10
Physical Power

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
7
Kills
10
10
Deaths
7
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
3
7
1.17
L
3
2
2
2
L
Neith
1
0
5
3.5
L
Ra
0
1
1
0.5
W
6
3
2
2.33
L
0
3
3
0.5
W
Bellona
MoistLuv
Bellona
1
0
4
3
L
Ares
3
4
4
1.25
W
2
0
5
4.5
W
Ah Muzen Cab
liveeny
Ah Muzen Cab
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,942
Damage
21,586
26,843
Taken
22,675
15,632
Mitigated
9,079
1,352
Healing
2,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,638
831
0
0
5,150
1,501
0
3,316
1,190
11,989
0
L
6,238
440
0
165
5,647
1,735
0
88
5,559
19,892
0
L
Neith
4,440
1,822
0
616
4,249
1,548
0
207
4,042
0
12,331
L
Ra
0
0
0
0
758
201
0
146
612
730
0
W
5,563
1,090
0
924
6,205
1,842
0
3,306
2,199
0
9,894
L
524
114
0
0
5,567
2,198
0
349
5,218
0
4,376
W
Bellona
MoistLuv
Bellona
2,329
1,037
0
198
4,211
2,876
0
1,603
2,532
0
4,967
L
Ares
6,740
104
12
559
10,622
9,950
0
3,848
6,774
13,990
0
W
3,797
692
0
0
4,734
1,802
0
3,062
1,552
0
14,696
W
Ah Muzen Cab
liveeny
Ah Muzen Cab
5,259
1,499
440
754
2,375
1,058
0
1,133
1,166
0
28,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,127
Gold Earned
34,767
90
Minions Killed
110
2
Camps Cleared
5
472,921
Distance Traveled
614,458
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,410
1,068
15
3
1
108,682
0
L
Zeus
7,093
1,182
43
7
0
111,379
0
L
Neith
6,866
1,144
16
3
0
116,744
0
L
Ra
5,679
947
1
0
1
23,954
0
W
Loki
8,028
1,338
15
3
2
129,321
0
L
Susano
6,178
1,030
14
2
0
111,175
0
W
Bellona
6,492
1,082
3
1
1
133,577
0
L
Ares
7,311
1,219
16
3
1
109,669
1
W
Thor
6,935
1,156
29
5
1
114,553
0
W
Ah Muzen Cab
6,902
1,150
48
8
0
128,325
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role