Player Matchup

Ganesha
Ganesha
Dragonparker
Ganesha
Level 86
God Stats
106W - 82L
1,494 SR
Queue Stats
391W - 451L
1,447 Elo+
Party 2
Baron Samedi
Baron Samedi
Glitched_Ninja
Baron Samedi
Level 59
God Stats
36W - 47L
1,493 SR
Queue Stats
267W - 304L
1,452 Elo+
Solo
Geb
Geb
Reaper2101
Geb
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
279W - 335L
1,418 Elo+
Party 2
Cernunnos
Cernunnos
Rhynno26
Cernunnos
Level 114
God Stats
1W - 2L
1,200 SR
Queue Stats
250W - 256L
1,451 Elo+
Solo
Nu Wa
Nu Wa
azzgush
Nu Wa
Level 120
God Stats
28W - 27L
1,492 SR
Queue Stats
214W - 198L
1,446 Elo+
Solo
Team Averages
Level 89
1,436 SR
1,443 Elo+

VS

Team Averages
Level 40
1,501 SR
1,421 Elo+
Izanami
Izanami
Corypheus69
Izanami
Level 45
God Stats
49W - 33L
1,447 SR
Queue Stats
167W - 186L
1,373 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jarkar
Morgan Le Fay
Level 24
God Stats
6W - 9L
1,546 SR
Queue Stats
11W - 19L
1,479 Elo+
Party 1
Janus
Janus
LordPepsi7
Janus
Level 28
God Stats
2W - 5L
1,458 SR
Queue Stats
28W - 34L
1,447 Elo+
Party 1
Fenrir
Fenrir
ThorVin_Official
Fenrir
Level 69
God Stats
8W - 7L
1,363 SR
Queue Stats
76W - 83L
1,476 Elo+
Party 1
Ymir
Ymir
cristianfloresis
Ymir
Level 35
God Stats
1W - 1L
1,688 SR
Queue Stats
62W - 90L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dragonparker
Ganesha
17
0 / 2 / 17
10,900
991
10,898
18,891
18,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Glitched_Ninja
Baron Samedi
18
8 / 2 / 12
11,459
1,042
21,882
11,158
5,070
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
3 / 5 / 16
11,186
1,017
7,933
20,088
15,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Rhynno26
Cernunnos
18
7 / 0 / 10
12,118
1,102
14,723
3,009
1,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
azzgush
Nu Wa
17
4 / 0 / 11
11,025
1,002
14,100
5,615
2,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

253

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Corypheus69
Izanami
16
1 / 3 / 5
10,197
927
7,397
11,612
3,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Jarkar
Morgan Le Fay
16
2 / 4 / 4
9,625
875
12,230
10,706
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
16
0 / 5 / 8
9,621
875
17,206
11,892
3,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
4 / 5 / 3
10,310
937
7,988
17,209
11,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 5 / 5
9,777
889
6,078
22,851
8,432
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
34
22
Kills
9
9
Deaths
22
66
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Izanami
Corypheus69
Izanami
1
3
5
1.17
W
Ganesha
Dragonparker
Ganesha
0
2
17
4.25
W
Baron Samedi
Glitched_Ninja
Baron Samedi
8
2
12
7
L
Morgan Le Fay
Jarkar
Morgan Le Fay
2
4
4
1
L
Janus
0
5
8
0.8
W
3
5
16
2.2
W
Cernunnos
Rhynno26
Cernunnos
7
0
10
12
L
4
5
3
1.1
W
Nu Wa
azzgush
Nu Wa
4
0
11
9.5
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,536
Damage
50,899
58,761
Taken
74,270
42,398
Mitigated
30,323
15,772
Healing
8,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Corypheus69
Izanami
7,397
6,526
0
1,297
11,612
3,636
0
7,072
4,540
0
55,303
W
Ganesha
Dragonparker
Ganesha
10,898
386
146
2,087
18,891
18,285
0
11,792
6,265
24,438
0
W
Baron Samedi
Glitched_Ninja
Baron Samedi
21,882
2,092
3,985
6,095
11,158
5,070
0
7,667
3,185
34,856
0
L
Morgan Le Fay
Jarkar
Morgan Le Fay
12,230
1,696
749
2,713
10,706
3,313
0
8,834
1,872
28,420
0
L
Janus
17,206
1,531
283
500
11,892
3,852
0
9,780
2,112
39,945
0
W
7,933
374
0
0
20,088
15,872
0
10,655
7,087
17,052
0
W
Cernunnos
Rhynno26
Cernunnos
14,723
5,305
0
1,713
3,009
1,097
0
1,920
1,007
0
32,903
L
7,988
1,755
542
2,440
17,209
11,090
0
12,855
4,354
0
21,579
W
Nu Wa
azzgush
Nu Wa
14,100
2,780
24
1,722
5,615
2,074
0
2,193
3,275
46,215
0
L
6,078
1,137
0
252
22,851
8,432
0
16,272
6,579
15,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,688
Gold Earned
49,530
201
Minions Killed
237
5
Camps Cleared
8
1,033,348
Distance Traveled
914,847
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,197
927
95
9
2
177,413
0
W
Ganesha
10,900
991
4
0
0
217,509
0
W
Baron Samedi
11,459
1,042
33
3
2
199,038
0
L
Morgan Le Fay
9,625
875
37
3
1
184,880
0
L
Janus
9,621
875
62
6
1
168,731
0
W
Geb
11,186
1,017
34
3
0
214,043
0
W
Cernunnos
12,118
1,102
56
5
2
198,233
0
L
Fenrir
10,310
937
24
2
3
197,727
2
W
Nu Wa
11,025
1,002
74
7
1
204,525
1
L
Ymir
9,777
889
19
2
1
186,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role