Player Matchup

Athena
Athena
 
Athena
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Dreamwuhu
Neith
Level 5
God Stats
2W - 1L
1,834 SR
Queue Stats
2W - 1L
1,747 Elo+
Party 2
Tiamat
Tiamat
arCeu5
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 93L
1,407 Elo+
Solo
Agni
Agni
bartsimpsonfart
Agni
Level 7
God Stats
8W - 4L
1,638 SR
Queue Stats
75W - 68L
1,374 Elo+
Party 3
Thor
Thor
homersipmson
Thor
Level 5
God Stats
12W - 9L
1,570 SR
Queue Stats
28W - 28L
1,407 Elo+
Party 3
Team Averages
Level 21
1,608 SR
1,487 Elo+

VS

Team Averages
Level 18
1,559 SR
1,442 Elo+
Ra
Ra
Cooldude6969
Ra
Level 14
God Stats
3W - 1L
1,722 SR
Queue Stats
73W - 56L
1,459 Elo+
Party 1
Sol
Sol
Ghandisflipflop1
Sol
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 48L
1,476 Elo+
Party 1
Ravana
Ravana
HonurableARThug
Ravana
Level 16
God Stats
4W - 5L
1,226 SR
Queue Stats
29W - 26L
1,430 Elo+
Solo
Baron Samedi
Baron Samedi
LAW002
Baron Samedi
Level 18
God Stats
12W - 10L
1,463 SR
Queue Stats
34W - 20L
1,439 Elo+
Party 4
Bakasura
Bakasura
OneMapTwoJoins
Bakasura
Level 28
God Stats
4W - 1L
1,883 SR
Queue Stats
62W - 46L
1,406 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
2 / 5 / 3
6,142
472
3,073
10,924
6,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Dreamwuhu
Neith
10
1 / 5 / 3
6,211
478
3,702
7,535
2,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
arCeu5
Tiamat
12
1 / 2 / 0
6,392
492
4,469
6,114
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 5 / 1
6,544
503
6,447
6,707
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 6 / 2
6,336
487
2,182
10,019
2,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 7
8,663
666
5,124
6,719
2,473
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 1 / 5
8,126
625
7,302
7,985
1,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
1 / 1 / 1
7,725
594
4,175
6,505
6,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
LAW002
Baron Samedi
12
3 / 2 / 4
7,277
560
5,467
5,544
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
14
11 / 3 / 1
8,699
669
6,592
9,773
4,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
8
Kills
22
23
Deaths
8
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
5
3
0.7
W
3
1
7
6.5
L
Neith
Dreamwuhu
Neith
1
5
3
0.5
W
4
1
5
6.5
W
1
1
1
1.5
W
Baron Samedi
LAW002
Baron Samedi
3
2
4
2.5
W
Bakasura
11
3
1
3.83
L
Tiamat
arCeu5
Tiamat
1
2
0
0.5
L
3
5
1
0.7
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,873
Damage
28,660
41,299
Taken
36,526
16,952
Mitigated
17,067
4,187
Healing
16,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,073
770
0
950
10,924
6,684
0
6,654
3,691
17,358
0
W
5,124
811
785
3,486
6,719
2,473
759
2,948
3,771
61,447
0
L
Neith
Dreamwuhu
Neith
3,702
1,445
0
452
7,535
2,856
0
4,084
3,043
0
33,487
W
7,302
3,308
0
3,896
7,985
1,963
2,281
2,874
5,111
43,817
0
W
4,175
1,082
0
1,865
6,505
6,010
0
4,082
2,423
0
36,672
W
Baron Samedi
LAW002
Baron Samedi
5,467
1,012
420
2,425
5,544
1,658
488
2,234
3,310
22,332
0
W
Bakasura
6,592
4,173
0
3,881
9,773
4,963
0
1,851
7,922
0
38,247
L
Tiamat
arCeu5
Tiamat
4,469
697
0
1,795
6,114
2,745
62
725
5,353
28,975
0
L
6,447
459
0
490
6,707
2,097
0
4,450
1,953
32,492
0
L
2,182
1,013
0
500
10,019
2,570
0
1,857
7,860
0
36,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,625
Gold Earned
40,490
279
Minions Killed
408
0
Camps Cleared
0
1,149,155
Distance Traveled
1,358,900
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,142
472
16
1
0
236,895
2
W
Ra
8,663
666
117
9
0
287,485
1
L
Neith
6,211
478
75
6
0
219,757
1
W
Sol
8,126
625
86
7
0
276,853
0
W
Ravana
7,725
594
78
6
0
246,592
2
W
Baron Samedi
7,277
560
39
3
0
238,355
3
W
Bakasura
8,699
669
88
7
0
309,615
1
L
Tiamat
6,392
492
60
5
0
235,082
1
L
Agni
6,544
503
65
5
0
239,180
0
L
Thor
6,336
487
63
5
0
218,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role