Player Matchup

Morgan Le Fay
Morgan Le Fay
CatN0ir
Morgan Le Fay
Level 29
God Stats
1W - 4L
1,254 SR
Queue Stats
4W - 10L
1,465 Elo+
Solo
Guan Yu
Guan Yu
Lucifer121212
Guan Yu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,092 Elo+
Party 2
Loki
Loki
Ryanosaur
Loki
Level 21
God Stats
5W - 6L
1,104 SR
Queue Stats
31W - 31L
1,309 Elo+
Solo
Khepri
Khepri
coders1
Khepri
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,076 Elo+
Party 2
Medusa
Medusa
o0viking0o
Medusa
Level 13
God Stats
4W - 10L
1,214 SR
Queue Stats
65W - 62L
1,088 Elo+
Solo
Team Averages
Level 14
1,314 SR
1,206 Elo+

VS

Team Averages
Level 7
1,459 SR
1,332 Elo+
Olorun
Olorun
 
Olorun
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Censored16
Thanatos
Level 14
God Stats
3W - 3L
1,500 SR
Queue Stats
34W - 37L
1,432 Elo+
Party 1
Sun Wukong
Sun Wukong
Happytyts
Sun Wukong
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
13W - 24L
1,135 Elo+
Party 1
Heimdallr
Heimdallr
SilverRhythm
Heimdallr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,407 Elo+
Party 1
Thor
Thor
whitecelI
Thor
Level 8
God Stats
11W - 16L
1,296 SR
Queue Stats
44W - 57L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CatN0ir
Morgan Le Fay
19
10 / 4 / 2
12,610
504
22,663
16,813
7,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
14
1 / 9 / 2
9,823
393
3,834
19,662
19,825
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
16
6 / 8 / 3
11,107
444
15,145
17,087
6,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
coders1
Khepri
12
0 / 17 / 1
8,505
340
2,404
25,996
23,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
o0viking0o
Medusa
17
1 / 6 / 5
10,928
437
10,067
14,189
5,019
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
8 / 1 / 9
12,982
519
12,950
15,120
7,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Censored16
Thanatos
16
3 / 7 / 6
10,487
419
5,762
18,278
5,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Happytyts
Sun Wukong
17
0 / 4 / 3
11,010
440
5,042
16,407
12,591
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
SilverRhythm
Heimdallr
20
20 / 2 / 9
15,617
625
28,725
16,835
6,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thor
17
13 / 4 / 16
12,532
501
20,059
14,551
10,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
87
18
Kills
44
44
Deaths
18
13
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
8
1
9
12.5
L
Morgan Le Fay
CatN0ir
Morgan Le Fay
10
4
2
2.75
W
Thanatos
Censored16
Thanatos
3
7
6
0.86
W
Sun Wukong
Happytyts
Sun Wukong
0
4
3
0.38
L
Guan Yu
1
9
2
0.22
L
Loki
6
8
3
0.94
W
Heimdallr
SilverRhythm
Heimdallr
20
2
9
12.25
L
Khepri
coders1
Khepri
0
17
1
0.03
L
Medusa
o0viking0o
Medusa
1
6
5
0.58
W
Thor
13
4
16
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,113
Damage
72,538
93,747
Taken
81,191
61,810
Mitigated
42,596
11,709
Healing
27,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
12,950
6,365
944
8,849
15,120
7,033
1,886
2,204
12,916
96,384
8,529
L
Morgan Le Fay
CatN0ir
Morgan Le Fay
22,663
1,683
168
3,864
16,813
7,399
2,045
1,007
15,499
81,741
0
W
Thanatos
Censored16
Thanatos
5,762
1,975
0
10,407
18,278
5,469
0
6,180
12,098
0
52,474
W
Sun Wukong
Happytyts
Sun Wukong
5,042
1,224
0
295
16,407
12,591
942
8,432
7,975
0
49,942
L
Guan Yu
3,834
1,393
467
1,526
19,662
19,825
679
3,852
15,401
0
42,924
L
Loki
15,145
4,608
0
3,879
17,087
6,181
0
3,438
13,479
0
58,667
W
Heimdallr
SilverRhythm
Heimdallr
28,725
18,548
0
5,396
16,835
6,811
5,315
3,114
13,721
0
89,158
L
Khepri
coders1
Khepri
2,404
1,035
0
469
25,996
23,386
708
3,220
22,243
19,574
0
L
Medusa
o0viking0o
Medusa
10,067
5,536
0
1,336
14,189
5,019
650
332
13,534
0
68,526
W
Thor
20,059
7,485
0
1,508
14,551
10,692
1,847
5,137
9,414
0
40,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,973
Gold Earned
62,628
424
Minions Killed
524
0
Camps Cleared
0
2,276,938
Distance Traveled
2,152,336
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,982
519
172
7
0
427,788
2
L
Morgan Le Fay
12,610
504
132
5
0
449,432
0
W
Thanatos
10,487
419
82
3
0
396,131
2
W
Sun Wukong
11,010
440
103
4
0
504,475
4
L
Guan Yu
9,823
393
68
3
0
421,882
0
L
Loki
11,107
444
75
3
0
454,701
0
W
Heimdallr
15,617
625
116
5
0
409,216
3
L
Khepri
8,505
340
20
1
0
464,009
0
L
Medusa
10,928
437
129
5
0
486,914
0
W
Thor
12,532
501
51
2
0
414,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role