Player Matchup

Rama
Rama
 
Rama
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Cargo_K
Danzaburou
Level 28
God Stats
3W - 4L
1,232 SR
Queue Stats
137W - 147L
1,424 Elo+
Solo
Nu Wa
Nu Wa
Dharmarasht
Nu Wa
Level 18
God Stats
5W - 1L
1,643 SR
Queue Stats
32W - 20L
1,428 Elo+
Solo
Cerberus
Cerberus
ShadoniX
Cerberus
Level 89
God Stats
3W - 2L
1,340 SR
Queue Stats
104W - 107L
1,523 Elo+
Solo
Janus
Janus
siemback2
Janus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 168L
1,532 Elo+
Party 1
Team Averages
Level 49
1,443 SR
1,482 Elo+

VS

Team Averages
Level 21
1,500 SR
1,406 Elo+
Mercury
Mercury
AnabtawiGaming
Mercury
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 65L
1,407 Elo+
Solo
Achilles
Achilles
Gladru
Achilles
Level 27
God Stats
0W - 2L
1,450 SR
Queue Stats
3W - 4L
1,462 Elo+
Solo
Cu Chulainn
Cu Chulainn
LewisAKM
Cu Chulainn
Level 21
God Stats
0W - 1L
1,548 SR
Queue Stats
13W - 13L
1,518 Elo+
Solo
Tiamat
Tiamat
Solomain98
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,175 Elo+
Solo
Hun Batz
Hun Batz
asGameA
Hun Batz
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
18 / 5 / 13
13,057
870
21,651
14,761
7,675
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Cargo_K
Danzaburou
20
8 / 4 / 12
12,595
840
12,134
12,574
6,503
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
5 / 4 / 22
11,381
759
16,984
15,017
6,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
ShadoniX
Cerberus
20
5 / 3 / 29
13,277
885
16,138
27,897
40,504
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
siemback2
Janus
17
4 / 7 / 19
11,192
746
14,849
10,796
4,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 8 / 6
11,248
750
10,990
14,645
5,474
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Gladru
Achilles
20
8 / 7 / 11
12,371
825
12,059
17,285
17,268
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cu Chulainn
LewisAKM
Cu Chulainn
17
3 / 8 / 10
10,035
669
12,407
21,844
19,858
Tiamat
Solomain98
Tiamat
17
4 / 7 / 10
10,581
705
20,010
20,324
13,712
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
asGameA
Hun Batz
15
1 / 10 / 7
9,614
641
6,964
15,726
5,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
67
40
Kills
23
23
Deaths
40
95
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
18
5
13
4.9
L
7
8
6
1.25
W
Danzaburou
Cargo_K
Danzaburou
8
4
12
3.5
W
5
4
22
4
L
Achilles
Gladru
Achilles
8
7
11
1.93
L
Cu Chulainn
LewisAKM
Cu Chulainn
3
8
10
1
W
Cerberus
ShadoniX
Cerberus
5
3
29
6.5
L
Tiamat
Solomain98
Tiamat
4
7
10
1.29
L
Hun Batz
asGameA
Hun Batz
1
10
7
0.45
W
Janus
siemback2
Janus
4
7
19
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,756
Damage
62,430
81,045
Taken
89,824
65,523
Mitigated
62,248
22,480
Healing
22,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
21,651
14,130
551
3,117
14,761
7,675
2,195
3,477
11,284
0
41,991
L
10,990
3,614
1,141
2,045
14,645
5,474
705
7,781
6,864
0
22,799
W
Danzaburou
Cargo_K
Danzaburou
12,134
5,547
174
1,712
12,574
6,503
1,140
3,800
8,774
0
30,597
W
16,984
2,958
1,228
2,667
15,017
6,471
2,796
5,318
9,699
35,409
0
L
Achilles
Gladru
Achilles
12,059
2,377
303
1,975
17,285
17,268
424
8,771
8,514
0
19,984
L
Cu Chulainn
LewisAKM
Cu Chulainn
12,407
760
2,185
4,290
21,844
19,858
234
10,618
11,226
10,611
19,808
W
Cerberus
ShadoniX
Cerberus
16,138
633
1,683
10,044
27,897
40,504
317
7,264
20,633
34,657
0
L
Tiamat
Solomain98
Tiamat
20,010
1,863
675
6,507
20,324
13,712
342
12,056
8,268
38,810
0
L
Hun Batz
asGameA
Hun Batz
6,964
939
1,159
2,295
15,726
5,936
0
8,745
6,981
0
20,786
W
Janus
siemback2
Janus
14,849
82
926
378
10,796
4,370
228
4,122
6,674
19,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,502
Gold Earned
53,849
193
Minions Killed
130
0
Camps Cleared
0
1,289,669
Distance Traveled
1,307,530
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,057
870
40
3
0
233,702
0
L
Mercury
11,248
750
18
1
0
268,011
1
W
Danzaburou
12,595
840
46
3
0
238,969
0
W
Nu Wa
11,381
759
39
3
0
271,990
0
L
Achilles
12,371
825
13
1
0
271,151
0
L
Cu Chulainn
10,035
669
27
2
0
250,053
0
W
Cerberus
13,277
885
50
3
0
282,415
2
L
Tiamat
10,581
705
33
2
0
250,114
0
L
Hun Batz
9,614
641
39
3
0
268,201
0
W
Janus
11,192
746
18
1
0
262,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role