Player Matchup

Kukulkan
Kukulkan
BomtchekelekeFR
Kukulkan
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 1L
1,094 Elo+
Solo
Medusa
Medusa
Bubblegum390
Medusa
Level 26
God Stats
14W - 14L
1,374 SR
Queue Stats
181W - 230L
1,333 Elo+
Solo
Bellona
Bellona
K S 968584
Bellona
Level 14
God Stats
5W - 3L
1,470 SR
Queue Stats
210W - 200L
1,300 Elo+
Party 2
Neith
Neith
Kandisshay15
Neith
Level 22
God Stats
25W - 39L
1,362 SR
Queue Stats
48W - 67L
1,278 Elo+
Solo
Ares
Ares
Milky Bar k1d x
Ares
Level 9
God Stats
10W - 5L
1,320 SR
Queue Stats
115W - 110L
1,258 Elo+
Party 2
Team Averages
Level 15
1,405 SR
1,253 Elo+

VS

Team Averages
Level 11
1,646 SR
1,276 Elo+
Anubis
Anubis
CheeseSndwch766
Anubis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,125 Elo+
Solo
Odin
Odin
Faze--jelle
Odin
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 69L
1,323 Elo+
Party 1
Artemis
Artemis
TD-Jeroen
Artemis
Level 7
God Stats
6W - 4L
1,786 SR
Queue Stats
44W - 62L
1,323 Elo+
Party 1
Jing Wei
Jing Wei
ThyllOw
Jing Wei
Level 25
God Stats
1W - 1L
1,954 SR
Queue Stats
22W - 19L
1,340 Elo+
Solo
Set
Set
icimam
Set
Level 16
God Stats
10W - 5L
1,489 SR
Queue Stats
14W - 13L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
7 / 0 / 0
6,160
770
4,701
3,626
1,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
7
0 / 0 / 6
4,394
549
1,422
4,996
1,073
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
K S 968584
Bellona
7
1 / 0 / 1
4,463
558
1,754
2,396
1,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
4 / 0 / 0
4,509
564
1,625
2,822
692
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 0 / 1
4,280
535
1,431
3,777
1,359
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 4 / 0
3,344
418
527
3,492
1,356
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 2 / 0
4,088
511
623
4,225
1,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
TD-Jeroen
Artemis
6
0 / 5 / 0
3,747
468
3,065
5,859
1,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jing Wei
ThyllOw
Jing Wei
2
0 / 1 / 0
3,186
398
425
718
92
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Set
icimam
Set
7
0 / 1 / 0
4,300
538
1,561
3,466
1,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
13
Kills
0
0
Deaths
13
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
7
0
0
7
W
Medusa
0
0
6
3
L
0
4
0
0
L
0
2
0
0
W
Bellona
K S 968584
Bellona
1
0
1
1.5
W
4
0
0
4
W
1
0
1
1.5
L
Artemis
TD-Jeroen
Artemis
0
5
0
0
L
Jing Wei
ThyllOw
Jing Wei
0
1
0
0
L
Set
icimam
Set
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,933
Damage
6,201
17,617
Taken
17,760
5,839
Mitigated
5,550
6,565
Healing
1,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
4,701
783
0
1,311
3,626
1,607
168
126
3,500
38,144
0
W
Medusa
1,422
590
0
2,806
4,996
1,073
225
188
4,808
0
11,416
L
527
198
0
0
3,492
1,356
140
673
2,819
6,407
0
L
623
393
0
410
4,225
1,402
117
666
3,559
0
11,823
W
Bellona
K S 968584
Bellona
1,754
525
0
1,453
2,396
1,108
529
119
2,277
0
10,432
W
1,625
871
0
555
2,822
692
437
38
2,784
0
13,160
W
1,431
56
0
440
3,777
1,359
137
56
3,721
7,425
0
L
Artemis
TD-Jeroen
Artemis
3,065
1,261
0
735
5,859
1,685
288
3,114
2,745
0
14,723
L
Jing Wei
ThyllOw
Jing Wei
425
348
0
32
718
92
0
134
584
0
2,053
L
Set
icimam
Set
1,561
620
0
0
3,466
1,015
0
1,545
1,921
0
17,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,806
Gold Earned
18,665
172
Minions Killed
104
0
Camps Cleared
0
686,699
Distance Traveled
589,641
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,160
770
79
10
0
147,294
1
W
Medusa
4,394
549
23
3
0
136,364
1
L
Anubis
3,344
418
9
1
0
112,828
1
L
Odin
4,088
511
32
4
0
158,812
0
W
Bellona
4,463
558
23
3
0
133,877
0
W
Neith
4,509
564
33
4
0
139,597
1
W
Ares
4,280
535
14
2
0
129,567
1
L
Artemis
3,747
468
25
3
0
137,113
0
L
Jing Wei
3,186
398
4
1
0
41,282
1
L
Set
4,300
538
34
4
0
139,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role