Player Matchup

Sylvanus
Sylvanus
CriticalMarksman
Sylvanus
Level 28
God Stats
2W - 0L
1,778 SR
Queue Stats
51W - 51L
1,462 Elo+
Solo
Neith
Neith
Pepilloco
Neith
Level 23
God Stats
56W - 51L
1,565 SR
Queue Stats
222W - 220L
1,441 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheD3m0nK1n9
Morgan Le Fay
Level 26
God Stats
29W - 28L
1,482 SR
Queue Stats
94W - 104L
1,318 Elo+
Solo
Sun Wukong
Sun Wukong
finta11
Sun Wukong
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
gabrielgad
Nemesis
Level 25
God Stats
6W - 5L
1,524 SR
Queue Stats
87W - 80L
1,441 Elo+
Solo
Team Averages
Level 21
1,570 SR
1,432 Elo+

VS

Team Averages
Level 7
1,509 SR
1,450 Elo+
Baron Samedi
Baron Samedi
PietroFed1
Baron Samedi
Level 9
God Stats
4W - 6L
1,686 SR
Queue Stats
9W - 18L
1,632 Elo+
Party 1
Bellona
Bellona
RedmanReaper
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kali
Kali
RevikZael
Kali
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,357 Elo+
Solo
Bakasura
Bakasura
cladimirius
Bakasura
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 25L
1,500 Elo+
Party 1
Mulan
Mulan
白衣秀士
Mulan
Level 16
God Stats
5W - 9L
1,359 SR
Queue Stats
10W - 19L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 11
10,370
546
6,919
10,803
11,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Pepilloco
Neith
17
10 / 0 / 9
11,843
623
12,666
13,439
5,417
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
TheD3m0nK1n9
Morgan Le Fay
17
11 / 4 / 11
11,553
608
14,484
15,492
8,350
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
finta11
Sun Wukong
15
6 / 5 / 5
10,271
541
8,563
12,029
9,820
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
gabrielgad
Nemesis
17
11 / 1 / 5
11,645
613
9,119
11,028
4,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PietroFed1
Baron Samedi
12
2 / 9 / 0
7,967
419
4,072
11,393
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
RedmanReaper
Bellona
11
2 / 10 / 3
7,479
394
8,322
14,538
12,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
12
2 / 9 / 2
8,117
427
4,824
16,214
6,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
cladimirius
Bakasura
9
0 / 10 / 1
6,201
326
512
11,056
2,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
2 / 6 / 3
8,025
422
8,312
15,174
9,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
17
44
Kills
8
11
Deaths
44
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
1
11
11.5
W
Neith
Pepilloco
Neith
10
0
9
14.5
L
Baron Samedi
PietroFed1
Baron Samedi
2
9
0
0.22
L
Bellona
RedmanReaper
Bellona
2
10
3
0.35
L
Kali
2
9
2
0.33
W
Morgan Le Fay
TheD3m0nK1n9
Morgan Le Fay
11
4
11
4.13
L
Bakasura
cladimirius
Bakasura
0
10
1
0.05
W
Sun Wukong
finta11
Sun Wukong
6
5
5
1.7
W
Nemesis
gabrielgad
Nemesis
11
1
5
13.5
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,751
Damage
26,042
62,791
Taken
68,375
39,298
Mitigated
34,749
26,075
Healing
9,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,919
2,158
790
4,494
10,803
11,480
524
2,385
8,271
26,860
0
W
Neith
Pepilloco
Neith
12,666
5,447
0
7,110
13,439
5,417
5,623
2,298
11,095
0
97,077
L
Baron Samedi
PietroFed1
Baron Samedi
4,072
251
717
918
11,393
3,691
231
2,994
8,399
28,543
0
L
Bellona
RedmanReaper
Bellona
8,322
3,775
0
663
14,538
12,326
0
6,986
7,552
0
24,740
L
Kali
4,824
1,919
0
4,133
16,214
6,786
61
3,182
13,032
0
41,688
W
Morgan Le Fay
TheD3m0nK1n9
Morgan Le Fay
14,484
2,542
141
5,104
15,492
8,350
1,784
2,964
12,313
68,230
0
L
Bakasura
cladimirius
Bakasura
512
220
0
0
11,056
2,549
624
2,820
8,236
0
10,612
W
Sun Wukong
finta11
Sun Wukong
8,563
2,421
0
1,469
12,029
9,820
744
334
11,162
0
41,853
W
Nemesis
gabrielgad
Nemesis
9,119
5,353
0
6,967
11,028
4,231
274
1,132
9,896
0
80,254
L
8,312
1,263
0
3,536
15,174
9,397
0
5,421
9,753
0
37,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,682
Gold Earned
37,789
486
Minions Killed
245
0
Camps Cleared
0
1,657,834
Distance Traveled
1,274,307
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,370
546
31
2
0
310,707
1
W
Neith
11,843
623
155
8
0
308,358
6
L
Baron Samedi
7,967
419
37
2
0
230,185
1
L
Bellona
7,479
394
30
2
0
219,627
1
L
Kali
8,117
427
68
4
0
295,479
1
W
Morgan Le Fay
11,553
608
95
5
0
300,364
1
L
Bakasura
6,201
326
35
2
0
225,674
0
W
Sun Wukong
10,271
541
77
4
0
335,836
2
W
Nemesis
11,645
613
128
7
0
402,569
4
L
Mulan
8,025
422
75
4
0
303,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role