Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Bekkino7
Fafnir
Level 7
God Stats
22W - 16L
1,377 SR
Queue Stats
30W - 37L
1,333 Elo+
Solo
Kali
Kali
Ebacka
Kali
Level 29
God Stats
20W - 11L
1,691 SR
Queue Stats
53W - 65L
1,399 Elo+
Solo
Sol
Sol
Minex_senpi
Sol
Level 11
God Stats
1W - 0L
1,621 SR
Queue Stats
6W - 3L
1,371 Elo+
Solo
Izanami
Izanami
maslim12
Izanami
Level 28
God Stats
10W - 6L
1,638 SR
Queue Stats
102W - 82L
1,436 Elo+
Solo
Team Averages
Level 17
1,565 SR
1,408 Elo+

VS

Team Averages
Level 18
1,486 SR
1,298 Elo+
Camazotz
Camazotz
Snuhtred
Camazotz
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 96L
1,390 Elo+
Party 2
Hel
Hel
VAMPIRE51
Hel
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,095 Elo+
Party 1
Anubis
Anubis
cjuppi98
Anubis
Level 23
God Stats
23W - 27L
1,429 SR
Queue Stats
65W - 78L
1,409 Elo+
Party 2
Guan Yu
Guan Yu
mantasop
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
цыри
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,095 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
3 / 2 / 1
6,359
636
3,674
4,358
1,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
Bekkino7
Fafnir
10
3 / 1 / 12
6,785
679
5,215
7,341
6,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kali
Ebacka
Kali
10
4 / 0 / 4
6,167
617
2,864
6,553
2,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

13
6 / 0 / 2
6,921
692
5,782
4,801
1,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
maslim12
Izanami
10
9 / 2 / 6
6,784
678
9,369
8,132
2,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Snuhtred
Camazotz
8
2 / 6 / 1
5,469
547
4,264
8,478
3,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 5 / 1
4,530
453
2,897
7,989
2,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
cjuppi98
Anubis
9
1 / 5 / 0
5,162
516
3,274
6,954
3,067
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
mantasop
Guan Yu
9
1 / 2 / 0
5,125
513
1,495
4,828
2,559
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
цыри
Medusa
8
1 / 7 / 1
5,003
500
5,780
7,230
1,926
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
25
Kills
5
5
Deaths
25
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
2
1
1.75
W
Fafnir
Bekkino7
Fafnir
3
1
12
9
W
Kali
Ebacka
Kali
4
0
4
6
W
6
0
2
7
L
Camazotz
Snuhtred
Camazotz
2
6
1
0.42
L
0
5
1
0.1
L
Anubis
cjuppi98
Anubis
1
5
0
0.2
L
Guan Yu
mantasop
Guan Yu
1
2
0
0.5
W
Izanami
maslim12
Izanami
9
2
6
6
L
Medusa
цыри
Medusa
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,904
Damage
17,710
31,185
Taken
35,479
13,604
Mitigated
13,621
13,770
Healing
7,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
3,674
2,171
0
1,667
4,358
1,061
1,580
544
3,814
0
28,025
W
Fafnir
Bekkino7
Fafnir
5,215
1,870
0
2,522
7,341
6,976
191
1,159
6,182
13,052
0
W
Kali
Ebacka
Kali
2,864
1,691
0
1,570
6,553
2,030
0
1,121
5,432
0
28,465
W
5,782
1,983
0
3,282
4,801
1,149
227
1,435
3,366
46,065
0
L
Camazotz
Snuhtred
Camazotz
4,264
1,914
0
2,570
8,478
3,341
0
1,875
6,603
0
20,324
L
2,897
173
1,044
2,389
7,989
2,728
0
2,303
5,686
9,249
0
L
Anubis
cjuppi98
Anubis
3,274
238
0
704
6,954
3,067
176
4,396
2,558
23,475
0
L
Guan Yu
mantasop
Guan Yu
1,495
213
0
798
4,828
2,559
0
161
4,667
0
15,781
W
Izanami
maslim12
Izanami
9,369
7,226
0
4,729
8,132
2,388
772
1,912
6,220
0
40,578
L
Medusa
цыри
Medusa
5,780
3,297
0
0
7,230
1,926
0
2,262
4,968
0
22,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,016
Gold Earned
25,289
289
Minions Killed
183
0
Camps Cleared
0
883,524
Distance Traveled
898,266
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,359
636
58
6
0
143,177
0
W
Fafnir
6,785
679
18
2
0
170,971
5
W
Kali
6,167
617
56
6
0
193,322
1
W
Sol
6,921
692
89
9
0
201,874
0
L
Camazotz
5,469
547
39
4
0
175,327
1
L
Hel
4,530
453
18
2
0
183,203
0
L
Anubis
5,162
516
43
4
0
163,307
0
L
Guan Yu
5,125
513
51
5
0
199,837
2
W
Izanami
6,784
678
68
7
0
174,180
1
L
Medusa
5,003
500
32
3
0
176,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role