Player Matchup

Jormungandr
Jormungandr
Blackout4
Jormungandr
Level 113
God Stats
0W - 1L
1,247 SR
Queue Stats
4W - 5L
1,515 Elo+
Party 2
Nemesis
Nemesis
KecskeTeamTacsi
Nemesis
Level 38
God Stats
1W - 1L
1,797 SR
Queue Stats
9W - 6L
1,608 Elo+
Party 1
Apollo
Apollo
Perwert
Apollo
Level 7
God Stats
0W - 2L
1,297 SR
Queue Stats
2W - 4L
1,436 Elo+
Party 1
Serqet
Serqet
RiverWestside
Serqet
Level 5
God Stats
4W - 7L
1,718 SR
Queue Stats
21W - 27L
1,793 Elo+
Solo
Kukulkan
Kukulkan
TTVCharlie3FM
Kukulkan
Level 7
God Stats
1W - 2L
1,507 SR
Queue Stats
3W - 4L
1,516 Elo+
Party 2
Team Averages
Level 34
1,513 SR
1,573 Elo+

VS

Team Averages
Level 23
1,591 SR
1,548 Elo+
Neith
Neith
Adorjánvok
Neith
Level 7
God Stats
64W - 54L
1,532 SR
Queue Stats
118W - 117L
1,610 Elo+
Solo
Hel
Hel
Vyland
Hel
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,578 Elo+
Party 3
Baron Samedi
Baron Samedi
diegobrandosaur
Baron Samedi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
233W - 222L
1,439 Elo+
Solo
Sun Wukong
Sun Wukong
h4t3all4
Sun Wukong
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 57L
1,536 Elo+
Solo
Gilgamesh
Gilgamesh
jonyyyy
Gilgamesh
Level 29
God Stats
5W - 0L
1,921 SR
Queue Stats
11W - 5L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Blackout4
Jormungandr
20
5 / 5 / 17
15,518
1,035
29,297
31,331
36,736
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 7 / 8
16,514
1,101
25,527
29,933
18,916
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Perwert
Apollo
20
3 / 14 / 12
14,353
957
19,797
27,192
12,463
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 10 / 6
12,476
832
9,940
23,739
10,274
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
TTVCharlie3FM
Kukulkan
20
4 / 6 / 8
14,484
966
28,833
19,055
9,002
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

39

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 6 / 17
16,848
1,123
31,400
17,820
7,480
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hel
Vyland
Hel
20
3 / 7 / 25
14,522
968
12,890
22,966
14,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
diegobrandosaur
Baron Samedi
20
4 / 1 / 15
13,761
917
14,736
17,459
12,337
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
h4t3all4
Sun Wukong
20
12 / 3 / 18
16,587
1,106
31,554
28,827
33,841
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
jonyyyy
Gilgamesh
20
12 / 5 / 25
16,974
1,132
33,388
33,137
25,335
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
142
22
Kills
42
42
Deaths
22
51
Assists
100
Player
Kills
Deaths
Assists
KDA
W
11
6
17
3.25
L
Jormungandr
Blackout4
Jormungandr
5
5
17
2.7
L
9
7
8
1.86
L
Apollo
Perwert
Apollo
3
14
12
0.64
L
1
10
6
0.4
L
Kukulkan
TTVCharlie3FM
Kukulkan
4
6
8
1.33
W
Hel
Vyland
Hel
3
7
25
2.21
W
Baron Samedi
diegobrandosaur
Baron Samedi
4
1
15
11.5
W
Sun Wukong
h4t3all4
Sun Wukong
12
3
18
7
W
Gilgamesh
jonyyyy
Gilgamesh
12
5
25
4.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,394
Damage
123,968
131,250
Taken
120,209
87,391
Mitigated
93,375
7,564
Healing
30,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,400
9,315
0
1,911
17,820
7,480
0
7,993
9,827
0
75,409
L
Jormungandr
Blackout4
Jormungandr
29,297
4,720
0
250
31,331
36,736
0
6,395
24,936
52,793
0
L
25,527
13,986
0
4,297
29,933
18,916
0
6,392
23,541
0
63,570
L
Apollo
Perwert
Apollo
19,797
10,460
0
1,794
27,192
12,463
0
7,973
19,219
0
52,303
L
9,940
2,923
229
513
23,739
10,274
0
5,303
18,436
0
15,127
L
Kukulkan
TTVCharlie3FM
Kukulkan
28,833
2,760
0
481
19,055
9,002
0
1,688
17,367
75,812
0
W
Hel
Vyland
Hel
12,890
1,268
12,885
7,780
22,966
14,382
0
12,632
9,788
26,582
0
W
Baron Samedi
diegobrandosaur
Baron Samedi
14,736
1,498
2,361
2,390
17,459
12,337
0
7,993
8,978
26,820
0
W
Sun Wukong
h4t3all4
Sun Wukong
31,554
6,592
0
1,811
28,827
33,841
0
12,725
16,102
0
59,846
W
Gilgamesh
jonyyyy
Gilgamesh
33,388
10,405
0
1,083
33,137
25,335
0
16,787
16,220
125
55,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,345
Gold Earned
78,692
304
Minions Killed
290
7
Camps Cleared
12
1,490,395
Distance Traveled
1,495,496
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,848
1,123
116
8
7
271,158
2
L
Jormungandr
15,518
1,035
33
2
1
309,460
0
L
Nemesis
16,514
1,101
89
6
1
349,489
0
L
Apollo
14,353
957
63
4
3
280,943
2
L
Serqet
12,476
832
10
1
1
269,515
0
L
Kukulkan
14,484
966
109
7
1
280,988
0
W
Hel
14,522
968
31
2
1
282,996
0
W
Baron Samedi
13,761
917
29
2
1
258,146
0
W
Sun Wukong
16,587
1,106
69
5
2
360,782
3
W
Gilgamesh
16,974
1,132
45
3
1
322,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role