Player Matchup

Yemoja
Yemoja
BlackRoseGoddess
Yemoja
Level 4
God Stats
1W - 2L
1,718 SR
Queue Stats
3W - 4L
1,375 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DMFM2001
Morgan Le Fay
Level 9
God Stats
4W - 3L
1,514 SR
Queue Stats
14W - 17L
1,400 Elo+
Solo
Apollo
Apollo
Shadow__Bl1zzard
Apollo
Level 10
God Stats
1W - 3L
1,222 SR
Queue Stats
1W - 5L
1,270 Elo+
Party 2
Thor
Thor
SnowLuccs
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,375 Elo+
Party 2
King Arthur
King Arthur
sagayodalink12
King Arthur
Level 25
God Stats
21W - 20L
1,509 SR
Queue Stats
54W - 49L
1,454 Elo+
Solo
Team Averages
Level 10
1,493 SR
1,375 Elo+

VS

Team Averages
Level 18
1,568 SR
1,579 Elo+
Ymir
Ymir
BjornxFellhanded
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,566 Elo+
Solo
Achilles
Achilles
Hellraiserzzz
Achilles
Level 26
God Stats
9W - 5L
1,632 SR
Queue Stats
116W - 104L
1,611 Elo+
Solo
Eset
Eset
Iscaml
Eset
Level 28
God Stats
3W - 2L
1,706 SR
Queue Stats
54W - 53L
1,504 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jadedday
Ah Muzen Cab
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,698 Elo+
Party 1
Mercury
Mercury
RonDonJonald
Mercury
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 1
5,040
458
804
6,959
5,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
DMFM2001
Morgan Le Fay
8
2 / 0 / 3
5,088
463
2,125
3,203
856
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 7 / 1
4,656
423
884
5,729
1,475
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Thor
8
4 / 1 / 1
5,770
525
2,932
6,801
2,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

King Arthur
sagayodalink12
King Arthur
9
1 / 4 / 4
5,458
496
2,059
7,268
2,415
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 2
4,581
416
1,451
6,064
2,742
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
Hellraiserzzz
Achilles
12
11 / 2 / 0
7,547
686
8,997
6,568
2,738
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eset
Iscaml
Eset
10
3 / 1 / 2
6,052
550
5,516
3,370
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Muzen Cab
Jadedday
Ah Muzen Cab
9
1 / 2 / 0
5,586
508
2,772
3,817
1,006
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
RonDonJonald
Mercury
5
0 / 2 / 0
4,449
404
844
5,838
1,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
8
Kills
15
17
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
3
2
0.33
L
1
5
1
0.3
L
Morgan Le Fay
DMFM2001
Morgan Le Fay
2
0
3
3.5
W
Achilles
Hellraiserzzz
Achilles
11
2
0
5.5
W
Eset
Iscaml
Eset
3
1
2
4
W
Ah Muzen Cab
Jadedday
Ah Muzen Cab
1
2
0
0.5
W
Mercury
RonDonJonald
Mercury
0
2
0
0
L
0
7
1
0.07
L
Thor
4
1
1
4.5
L
King Arthur
sagayodalink12
King Arthur
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,804
Damage
19,580
29,960
Taken
25,657
11,831
Mitigated
9,084
4,402
Healing
5,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,451
528
0
1,450
6,064
2,742
757
1,506
4,558
4,430
0
L
804
270
273
100
6,959
5,081
299
1,477
5,273
6,413
0
L
Morgan Le Fay
DMFM2001
Morgan Le Fay
2,125
261
0
975
3,203
856
480
1,939
1,036
15,845
0
W
Achilles
Hellraiserzzz
Achilles
8,997
4,591
0
1,185
6,568
2,738
0
412
6,156
0
36,962
W
Eset
Iscaml
Eset
5,516
487
0
912
3,370
1,336
1,012
528
2,842
32,886
0
W
Ah Muzen Cab
Jadedday
Ah Muzen Cab
2,772
993
0
513
3,817
1,006
2,196
483
3,334
0
28,389
W
Mercury
RonDonJonald
Mercury
844
759
0
1,401
5,838
1,262
0
0
5,838
0
12,739
L
884
502
0
31
5,729
1,475
926
1,187
4,332
0
13,224
L
Thor
2,932
1,436
0
2,108
6,801
2,004
0
1,161
5,560
0
20,590
L
King Arthur
sagayodalink12
King Arthur
2,059
292
0
915
7,268
2,415
0
408
6,792
0
19,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,012
Gold Earned
28,215
156
Minions Killed
230
0
Camps Cleared
0
816,745
Distance Traveled
926,216
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,581
416
6
1
0
184,329
0
L
Yemoja
5,040
458
11
1
0
188,456
2
L
Morgan Le Fay
5,088
463
32
3
0
124,014
0
W
Achilles
7,547
686
70
6
0
220,911
7
W
Eset
6,052
550
71
6
0
184,667
3
W
Ah Muzen Cab
5,586
508
54
5
0
174,219
1
W
Mercury
4,449
404
29
3
0
162,090
0
L
Apollo
4,656
423
19
2
0
176,191
0
L
Thor
5,770
525
45
4
0
168,931
0
L
King Arthur
5,458
496
49
4
0
159,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role