Player Matchup

Artemis
Artemis
Bean30
Artemis
Level 6
God Stats
1W - 3L
1,373 SR
Queue Stats
4W - 13L
1,423 Elo+
Solo
Sun Wukong
Sun Wukong
MrRhys1164
Sun Wukong
Level 7
God Stats
0W - 1L
1,347 SR
Queue Stats
0W - 2L
1,256 Elo+
Solo
Chaac
Chaac
Nacho9739
Chaac
Level 29
God Stats
53W - 35L
1,642 SR
Queue Stats
130W - 101L
1,644 Elo+
Solo
Fenrir
Fenrir
Smash0nSight88
Fenrir
Level 24
God Stats
2W - 6L
1,229 SR
Queue Stats
53W - 73L
1,380 Elo+
Solo
Hachiman
Hachiman
cherryybtw
Hachiman
Level 13
God Stats
13W - 15L
1,448 SR
Queue Stats
38W - 46L
1,366 Elo+
Solo
Team Averages
Level 16
1,408 SR
1,414 Elo+

VS

Team Averages
Level 26
1,619 SR
1,496 Elo+
Sylvanus
Sylvanus
Lunerny
Sylvanus
Level 29
God Stats
2W - 0L
1,686 SR
Queue Stats
95W - 88L
1,569 Elo+
Solo
Olorun
Olorun
RomesGladiator00
Olorun
Level 19
God Stats
2W - 0L
1,418 SR
Queue Stats
23W - 18L
1,559 Elo+
Solo
Artemis
Artemis
TuNeSqUaD6256
Artemis
Level 29
God Stats
1W - 4L
1,293 SR
Queue Stats
199W - 226L
1,379 Elo+
Solo
Kuzenbo
Kuzenbo
XDchow666
Kuzenbo
Level 27
God Stats
12W - 17L
1,699 SR
Queue Stats
65W - 80L
1,354 Elo+
Solo
Thanatos
Thanatos
peakyjackson
Thanatos
Level 28
God Stats
6W - 0L
1,999 SR
Queue Stats
48W - 30L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bean30
Artemis
8
0 / 4 / 1
6,595
314
173
6,957
1,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
MrRhys1164
Sun Wukong
8
1 / 7 / 2
6,943
331
2,816
8,078
3,859
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
Nacho9739
Chaac
18
6 / 4 / 0
11,721
558
17,644
19,673
24,370
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
4 / 2 / 1
9,326
444
2,785
10,129
4,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
cherryybtw
Hachiman
18
5 / 5 / 3
10,935
521
10,894
17,069
5,512
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Lunerny
Sylvanus
18
3 / 5 / 6
11,432
544
8,383
11,076
10,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

19
9 / 1 / 5
12,782
609
13,066
12,110
6,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
16
2 / 6 / 7
10,772
513
8,411
12,061
4,737
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
XDchow666
Kuzenbo
16
3 / 2 / 10
10,739
511
5,141
20,641
30,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
peakyjackson
Thanatos
17
4 / 3 / 6
11,613
553
5,325
15,673
7,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
16
Kills
21
22
Deaths
17
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bean30
Artemis
0
4
1
0.13
W
Sylvanus
Lunerny
Sylvanus
3
5
6
1.2
L
Sun Wukong
MrRhys1164
Sun Wukong
1
7
2
0.29
L
Chaac
Nacho9739
Chaac
6
4
0
1.5
W
9
1
5
11.5
L
4
2
1
2.25
W
Artemis
2
6
7
0.92
W
Kuzenbo
XDchow666
Kuzenbo
3
2
10
4
L
Hachiman
cherryybtw
Hachiman
5
5
3
1.3
W
Thanatos
peakyjackson
Thanatos
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,312
Damage
40,326
61,906
Taken
71,561
40,109
Mitigated
59,837
21,233
Healing
28,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bean30
Artemis
173
173
0
503
6,957
1,624
0
4,013
2,944
0
6,887
W
Sylvanus
Lunerny
Sylvanus
8,383
3,893
222
1,910
11,076
10,378
692
0
10,535
45,635
10,534
L
Sun Wukong
MrRhys1164
Sun Wukong
2,816
542
0
384
8,078
3,859
0
2,296
5,782
0
15,461
L
Chaac
Nacho9739
Chaac
17,644
2,541
0
8,685
19,673
24,370
96
10,595
9,078
1,375
90,649
W
13,066
7,015
789
6,454
12,110
6,970
7,902
1,105
10,759
85,707
9,515
L
2,785
1,552
0
3,649
10,129
4,744
0
2,298
7,831
0
31,398
W
Artemis
8,411
4,281
720
2,654
12,061
4,737
4,640
100
11,961
0
70,646
W
Kuzenbo
XDchow666
Kuzenbo
5,141
2,187
0
3,393
20,641
30,444
891
32
20,431
30,671
0
L
Hachiman
cherryybtw
Hachiman
10,894
4,530
0
8,012
17,069
5,512
1,038
5,300
11,769
0
85,560
W
Thanatos
peakyjackson
Thanatos
5,325
1,444
0
12,548
15,673
7,308
2,405
96
15,318
0
72,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,520
Gold Earned
57,338
436
Minions Killed
547
0
Camps Cleared
0
1,621,861
Distance Traveled
1,811,299
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,595
314
22
1
0
331,452
0
W
Sylvanus
11,432
544
118
6
0
310,672
2
L
Sun Wukong
6,943
331
30
1
0
205,377
0
L
Chaac
11,721
558
179
9
0
398,044
3
W
Olorun
12,782
609
149
7
0
394,900
4
L
Fenrir
9,326
444
67
3
0
334,301
0
W
Artemis
10,772
513
117
6
0
300,317
1
W
Kuzenbo
10,739
511
38
2
0
417,334
4
L
Hachiman
10,935
521
138
7
0
352,687
0
W
Thanatos
11,613
553
125
6
0
388,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role