Player Matchup

Apollo
Apollo
Jamietim44
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,648 Elo+
Solo
Thanatos
Thanatos
KRAK3N105
Thanatos
Level 24
God Stats
17W - 21L
1,520 SR
Queue Stats
199W - 269L
1,340 Elo+
Party 2
Anhur
Anhur
Whisk3yThr0ttl3
Anhur
Level 8
God Stats
16W - 42L
1,500 SR
Queue Stats
104W - 162L
1,479 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
alex111122223333
Morgan Le Fay
Level 23
God Stats
7W - 21L
1,328 SR
Queue Stats
66W - 79L
1,406 Elo+
Solo
Sol
Sol
kingjrpoulet
Sol
Level 17
God Stats
1W - 2L
1,716 SR
Queue Stats
77W - 80L
1,408 Elo+
Solo
Team Averages
Level 15
1,513 SR
1,456 Elo+

VS

Team Averages
Level 25
1,461 SR
1,453 Elo+
Sylvanus
Sylvanus
HottestKrasava
Sylvanus
Level 26
God Stats
10W - 10L
1,552 SR
Queue Stats
82W - 98L
1,385 Elo+
Party 1
Cupid
Cupid
HottestTefal
Cupid
Level 25
God Stats
3W - 8L
1,556 SR
Queue Stats
82W - 96L
1,373 Elo+
Party 1
Kukulkan
Kukulkan
HottestTrapella
Kukulkan
Level 24
God Stats
3W - 4L
1,320 SR
Queue Stats
59W - 76L
1,376 Elo+
Party 1
Nemesis
Nemesis
Mr1haki
Nemesis
Level 24
God Stats
2W - 1L
1,558 SR
Queue Stats
55W - 43L
1,613 Elo+
Solo
Tyr
Tyr
RileyReidFan_
Tyr
Level 27
God Stats
10W - 6L
1,319 SR
Queue Stats
159W - 139L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Jamietim44
Apollo
8
0 / 12 / 1
6,116
382
2,849
16,535
10,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
KRAK3N105
Thanatos
9
0 / 9 / 1
6,352
397
4,357
10,941
3,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 11 / 1
6,232
390
4,252
10,833
2,989
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
alex111122223333
Morgan Le Fay
11
1 / 7 / 0
6,947
434
5,394
11,481
4,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 5 / 0
7,900
494
7,067
12,935
4,327
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
2 / 1 / 17
8,816
551
5,515
11,072
9,439
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
15 / 1 / 4
9,775
611
13,331
9,594
3,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
12
5 / 1 / 4
8,666
542
6,872
4,483
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Mr1haki
Nemesis
18
16 / 0 / 7
11,709
732
16,126
10,425
4,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
6 / 0 / 7
9,163
573
6,108
10,460
7,107
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
83
3
Kills
44
44
Deaths
3
3
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
2
1
17
10.5
W
15
1
4
17
W
Kukulkan
5
1
4
7
L
Apollo
Jamietim44
Apollo
0
12
1
0.04
L
Thanatos
KRAK3N105
Thanatos
0
9
1
0.06
W
Nemesis
Mr1haki
Nemesis
16
0
7
19.5
W
6
0
7
9.5
L
1
11
1
0.14
L
Morgan Le Fay
alex111122223333
Morgan Le Fay
1
7
0
0.14
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,919
Damage
47,952
62,725
Taken
46,034
26,018
Mitigated
26,409
9,807
Healing
13,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
5,515
1,669
1,744
2,813
11,072
9,439
885
3,389
7,683
25,365
0
W
13,331
9,043
406
1,699
9,594
3,556
1,689
2,952
6,642
0
51,533
W
Kukulkan
6,872
1,236
0
632
4,483
1,458
1,094
1,306
3,177
37,645
0
L
Apollo
Jamietim44
Apollo
2,849
1,887
0
0
16,535
10,765
0
4,802
11,733
0
11,278
L
Thanatos
KRAK3N105
Thanatos
4,357
1,057
0
3,875
10,941
3,901
0
1,008
9,933
0
29,844
W
Nemesis
Mr1haki
Nemesis
16,126
10,027
0
1,278
10,425
4,849
4,232
1,012
9,413
0
87,425
W
6,108
351
0
5,160
10,460
7,107
743
3,802
6,658
4,831
42,540
L
4,252
2,180
0
768
10,833
2,989
0
2,758
8,075
0
17,730
L
Morgan Le Fay
alex111122223333
Morgan Le Fay
5,394
477
0
1,001
11,481
4,036
854
2,512
8,969
33,724
0
L
7,067
2,752
213
3,950
12,935
4,327
972
1,722
11,213
51,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,547
Gold Earned
48,129
271
Minions Killed
411
0
Camps Cleared
0
1,245,529
Distance Traveled
1,589,861
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,816
551
41
3
0
260,981
0
W
Cupid
9,775
611
76
5
0
289,334
0
W
Kukulkan
8,666
542
71
4
0
318,139
1
L
Apollo
6,116
382
16
1
0
243,093
0
L
Thanatos
6,352
397
59
4
0
299,467
0
W
Nemesis
11,709
732
149
9
0
347,052
1
W
Tyr
9,163
573
74
5
0
374,355
1
L
Anhur
6,232
390
30
2
0
187,262
0
L
Morgan Le Fay
6,947
434
65
4
0
234,111
0
L
Sol
7,900
494
101
6
0
281,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role