Player Matchup

Merlin
Merlin
InfernuReaper
Merlin
Level 26
God Stats
2W - 2L
1,749 SR
Queue Stats
53W - 40L
1,471 Elo+
Party 1
Gilgamesh
Gilgamesh
Mass_Khaos420
Gilgamesh
Level 29
God Stats
3W - 3L
1,605 SR
Queue Stats
28W - 39L
1,504 Elo+
Solo
Poseidon
Poseidon
ShadowReaper1202
Poseidon
Level 68
God Stats
9W - 9L
1,467 SR
Queue Stats
307W - 328L
1,538 Elo+
Party 1
Team Averages
Level 41
1,607 SR
1,504 Elo+

VS

Team Averages
Level 35
1,575 SR
1,403 Elo+
Set
Set
Sgt-UltraInstinc
Set
Level 14
God Stats
1W - 2L
1,399 SR
Queue Stats
18W - 22L
1,369 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
StarLotus
Morgan Le Fay
Level 6
God Stats
0W - 1L
1,720 SR
Queue Stats
1W - 2L
1,469 Elo+
Solo
Chaac
Chaac
iWUB_The_Mojo
Chaac
Level 85
God Stats
3W - 1L
1,606 SR
Queue Stats
107W - 142L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 4
8,967
815
9,296
4,267
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Mass_Khaos420
Gilgamesh
11
1 / 0 / 11
7,801
709
5,438
6,304
6,859
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
5 / 0 / 8
8,958
814
9,989
7,100
3,281
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
7,548
686
2,601
7,889
2,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
StarLotus
Morgan Le Fay
9
0 / 6 / 0
6,496
591
3,381
10,064
3,255
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 2 / 0
6,404
582
3,824
13,633
10,700
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
1
13
Kills
1
1
Deaths
13
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
W
Gilgamesh
Mass_Khaos420
Gilgamesh
1
0
11
6.5
L
1
5
0
0.2
W
5
0
8
9
L
Morgan Le Fay
StarLotus
Morgan Le Fay
0
6
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,723
Damage
9,806
17,671
Taken
31,586
11,662
Mitigated
16,896
5,406
Healing
6,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,296
711
196
962
4,267
1,522
366
802
3,465
44,411
0
W
Gilgamesh
Mass_Khaos420
Gilgamesh
5,438
1,068
0
186
6,304
6,859
545
1,090
5,214
0
11,205
L
2,601
990
0
1,322
7,889
2,941
0
5,024
2,865
0
23,994
W
9,989
1,680
125
3,937
7,100
3,281
1,250
1,396
5,611
37,441
0
L
Morgan Le Fay
StarLotus
Morgan Le Fay
3,381
838
0
1,489
10,064
3,255
0
7,194
2,870
17,105
0
L
3,824
603
368
3,157
13,633
10,700
0
7,067
6,566
0
17,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,726
Gold Earned
20,448
145
Minions Killed
102
0
Camps Cleared
0
658,362
Distance Traveled
548,960
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,967
815
67
6
0
213,882
3
W
Gilgamesh
7,801
709
15
1
0
231,443
3
L
Set
7,548
686
47
4
0
152,362
2
W
Poseidon
8,958
814
63
6
0
213,037
1
L
Morgan Le Fay
6,496
591
29
3
0
177,566
1
L
Chaac
6,404
582
26
2
0
219,032
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role