Player Matchup

Anubis
Anubis
KillahEXOTIC
Anubis
Level 52
God Stats
5W - 4L
1,542 SR
Queue Stats
19W - 22L
1,368 Elo+
Solo
Pele
Pele
MarvelSky2020
Pele
Level 37
God Stats
29W - 25L
1,640 SR
Queue Stats
89W - 120L
1,307 Elo+
Solo
Gilgamesh
Gilgamesh
Spanglymage69
Gilgamesh
Level 110
God Stats
1W - 1L
1,467 SR
Queue Stats
10W - 15L
1,421 Elo+
Party 2
Guan Yu
Guan Yu
bug_ant
Guan Yu
Level 129
God Stats
10W - 5L
1,655 SR
Queue Stats
268W - 259L
1,444 Elo+
Party 2
Sol
Sol
sk4pres
Sol
Level 87
God Stats
6W - 7L
1,583 SR
Queue Stats
85W - 106L
1,333 Elo+
Solo
Team Averages
Level 83
1,577 SR
1,374 Elo+

VS

Team Averages
Level 67
1,500 SR
1,377 Elo+
Fenrir
Fenrir
CocolaWeed78
Fenrir
Level 67
God Stats
21W - 21L
1,528 SR
Queue Stats
385W - 355L
1,434 Elo+
Solo
Cu Chulainn
Cu Chulainn
DragonTyrus
Cu Chulainn
Level 97
God Stats
4W - 1L
1,652 SR
Queue Stats
244W - 287L
1,361 Elo+
Solo
Yemoja
Yemoja
EvanGR93
Yemoja
Level 26
God Stats
44W - 61L
1,458 SR
Queue Stats
70W - 87L
1,390 Elo+
Party 1
Neith
Neith
GrBrother
Neith
Level 64
God Stats
61W - 89L
1,476 SR
Queue Stats
72W - 111L
1,381 Elo+
Party 1
Anubis
Anubis
Meistermol1
Anubis
Level 80
God Stats
36W - 24L
1,385 SR
Queue Stats
103W - 108L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
0 / 8 / 0
5,623
433
3,387
9,319
2,943
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 3 / 2
5,443
419
2,819
8,424
2,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
Spanglymage69
Gilgamesh
9
0 / 6 / 0
5,788
445
1,941
8,287
2,807
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
bug_ant
Guan Yu
9
2 / 6 / 2
5,743
442
5,442
10,797
8,361
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
11
2 / 5 / 1
6,643
511
9,203
10,018
3,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
10 / 0 / 3
8,611
662
5,991
7,828
2,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
DragonTyrus
Cu Chulainn
13
4 / 1 / 3
7,781
599
6,333
6,525
5,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
EvanGR93
Yemoja
11
3 / 0 / 6
6,568
505
5,859
11,781
9,299
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
GrBrother
Neith
12
2 / 3 / 5
6,700
515
5,655
8,409
2,600
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
15
9 / 0 / 4
9,159
705
10,151
6,915
3,502
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
4
Kills
28
28
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
10
0
3
11.5
W
Cu Chulainn
DragonTyrus
Cu Chulainn
4
1
3
5.5
W
Yemoja
EvanGR93
Yemoja
3
0
6
6
W
Neith
GrBrother
Neith
2
3
5
1.5
L
Anubis
0
8
0
0
L
0
3
2
0.33
W
Anubis
9
0
4
11
L
Gilgamesh
Spanglymage69
Gilgamesh
0
6
0
0
L
Guan Yu
bug_ant
Guan Yu
2
6
2
0.5
L
Sol
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,792
Damage
33,989
46,845
Taken
41,458
19,691
Mitigated
23,402
8,213
Healing
18,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,991
1,134
365
4,006
7,828
2,807
180
1,529
6,299
0
53,273
W
Cu Chulainn
DragonTyrus
Cu Chulainn
6,333
854
0
1,325
6,525
5,194
384
1,104
5,421
8,515
32,511
W
Yemoja
EvanGR93
Yemoja
5,859
1,056
1,201
3,559
11,781
9,299
302
3,731
8,050
23,586
0
W
Neith
GrBrother
Neith
5,655
2,173
654
1,957
8,409
2,600
1,285
2,949
5,460
0
34,508
L
Anubis
3,387
117
0
1,490
9,319
2,943
0
5,406
3,913
23,799
0
L
2,819
635
0
916
8,424
2,199
156
2,679
5,745
0
24,134
W
Anubis
10,151
703
0
5,235
6,915
3,502
1,074
2,219
4,696
57,625
0
L
Gilgamesh
Spanglymage69
Gilgamesh
1,941
398
0
178
8,287
2,807
0
2,892
5,395
0
20,959
L
Guan Yu
bug_ant
Guan Yu
5,442
466
715
2,657
10,797
8,361
0
2,900
7,897
0
18,044
L
Sol
9,203
4,290
0
2,257
10,018
3,381
356
3,666
6,352
33,855
4,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,240
Gold Earned
38,819
215
Minions Killed
387
0
Camps Cleared
0
1,218,062
Distance Traveled
1,271,503
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,611
662
91
7
0
286,558
1
W
Cu Chulainn
7,781
599
74
6
0
263,207
1
W
Yemoja
6,568
505
42
3
0
253,553
1
W
Neith
6,700
515
65
5
0
227,041
0
L
Anubis
5,623
433
48
4
0
213,710
1
L
Pele
5,443
419
49
4
0
268,543
1
W
Anubis
9,159
705
115
9
0
241,144
3
L
Gilgamesh
5,788
445
35
3
0
249,918
0
L
Guan Yu
5,743
442
25
2
0
246,021
12
L
Sol
6,643
511
58
4
0
239,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role