Player Matchup

Medusa
Medusa
Aetherwick
Medusa
Level 96
God Stats
6W - 4L
1,620 SR
Queue Stats
131W - 138L
1,436 Elo+
Party 3
Anubis
Anubis
AlextheCatPotato
Anubis
Level 97
God Stats
35W - 24L
1,589 SR
Queue Stats
143W - 123L
1,548 Elo+
Party 3
Hercules
Hercules
BIG Meaty75
Hercules
Level 36
God Stats
1W - 0L
1,314 SR
Queue Stats
4W - 4L
1,257 Elo+
Solo
Arachne
Arachne
kitakitaoyj
Arachne
Level 56
God Stats
10W - 5L
1,861 SR
Queue Stats
193W - 196L
1,468 Elo+
Party 1
Sylvanus
Sylvanus
kumarimo
Sylvanus
Level 49
God Stats
5W - 6L
1,500 SR
Queue Stats
151W - 157L
1,418 Elo+
Party 1
Team Averages
Level 67
1,577 SR
1,425 Elo+

VS

Team Averages
Level 56
1,441 SR
1,461 Elo+
Bakasura
Bakasura
ChildishAvocado
Bakasura
Level 46
God Stats
4W - 5L
1,500 SR
Queue Stats
153W - 170L
1,546 Elo+
Solo
Hades
Hades
DTA_Daddy
Hades
Level 26
God Stats
7W - 12L
1,307 SR
Queue Stats
124W - 127L
1,445 Elo+
Party 2
Fenrir
Fenrir
Dynagro
Fenrir
Level 16
God Stats
3W - 10L
1,336 SR
Queue Stats
24W - 24L
1,456 Elo+
Party 4
Ganesha
Ganesha
Kikiep
Ganesha
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 28L
1,493 Elo+
Party 4
Bellona
Bellona
Regulator_DTA
Bellona
Level 105
God Stats
279W - 210L
1,564 SR
Queue Stats
642W - 640L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aetherwick
Medusa
11
3 / 0 / 4
6,759
614
2,758
3,047
1,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
10 / 2 / 3
8,178
743
10,995
9,519
4,543
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
BIG Meaty75
Hercules
10
0 / 2 / 2
5,572
507
3,374
8,484
9,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
kitakitaoyj
Arachne
11
5 / 1 / 7
7,294
663
8,216
7,186
3,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
kumarimo
Sylvanus
9
0 / 2 / 6
5,579
507
4,137
9,029
6,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
2 / 6 / 2
6,239
567
6,839
10,419
3,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
DTA_Daddy
Hades
9
2 / 6 / 1
5,526
502
4,347
9,026
3,665
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Dynagro
Fenrir
6
0 / 2 / 0
4,662
424
1,608
4,767
1,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
Kikiep
Ganesha
8
0 / 2 / 0
5,290
481
2,430
8,553
4,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
13
3 / 2 / 1
7,210
655
8,044
7,586
5,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
18
Kills
7
7
Deaths
18
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
Aetherwick
Medusa
3
0
4
5
W
10
2
3
5.75
W
Hercules
BIG Meaty75
Hercules
0
2
2
0.5
L
Bakasura
2
6
2
0.5
L
Hades
DTA_Daddy
Hades
2
6
1
0.42
L
Fenrir
Dynagro
Fenrir
0
2
0
0
L
Ganesha
Kikiep
Ganesha
0
2
0
0
L
Bellona
3
2
1
1.75
W
Arachne
kitakitaoyj
Arachne
5
1
7
8.5
W
Sylvanus
kumarimo
Sylvanus
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,480
Damage
23,268
37,265
Taken
40,351
23,967
Mitigated
18,631
16,366
Healing
8,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Aetherwick
Medusa
2,758
1,198
0
1,272
3,047
1,011
3,773
490
2,557
0
28,494
W
10,995
684
0
7,032
9,519
4,543
554
3,372
5,386
52,549
0
W
Hercules
BIG Meaty75
Hercules
3,374
1,012
0
2,307
8,484
9,029
0
0
8,434
0
22,964
L
Bakasura
6,839
4,558
0
1,710
10,419
3,114
0
3,572
6,847
0
35,293
L
Hades
DTA_Daddy
Hades
4,347
183
104
1,976
9,026
3,665
0
6,423
2,603
20,645
0
L
Fenrir
Dynagro
Fenrir
1,608
505
0
471
4,767
1,354
0
1,237
3,530
0
9,115
L
Ganesha
Kikiep
Ganesha
2,430
532
0
1,383
8,553
4,822
0
2,062
6,491
19,066
0
L
Bellona
8,044
4,748
0
3,124
7,586
5,676
0
1,079
6,023
0
47,162
W
Arachne
kitakitaoyj
Arachne
8,216
4,679
0
3,983
7,186
3,033
450
1,492
5,504
0
35,844
W
Sylvanus
kumarimo
Sylvanus
4,137
2,008
144
1,628
9,029
6,351
377
1,423
7,545
20,917
6,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,382
Gold Earned
28,927
301
Minions Killed
293
0
Camps Cleared
0
1,114,524
Distance Traveled
1,032,457
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,759
614
61
6
0
217,320
2
W
Anubis
8,178
743
100
9
0
209,677
4
W
Hercules
5,572
507
36
3
0
221,690
0
L
Bakasura
6,239
567
84
8
0
222,987
0
L
Hades
5,526
502
46
4
0
178,642
0
L
Fenrir
4,662
424
34
3
0
193,919
0
L
Ganesha
5,290
481
10
1
0
205,209
4
L
Bellona
7,210
655
119
11
0
231,700
1
W
Arachne
7,294
663
55
5
0
268,442
1
W
Sylvanus
5,579
507
49
4
0
197,395
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role