Player Matchup

Athena
Athena
 
Athena
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Karands
Nemesis
Level 13
God Stats
1W - 1L
1,349 SR
Queue Stats
5W - 8L
1,196 Elo+
Solo
Ra
Ra
Laneth69
Ra
Level 29
God Stats
2W - 2L
1,799 SR
Queue Stats
55W - 69L
1,297 Elo+
Solo
Sun Wukong
Sun Wukong
Rommikallo
Sun Wukong
Level 11
God Stats
10W - 6L
1,570 SR
Queue Stats
74W - 71L
1,338 Elo+
Solo
Team Averages
Level 22
1,544 SR
1,366 Elo+

VS

Team Averages
Level 21
1,412 SR
1,270 Elo+
Hachiman
Hachiman
BiinZzo
Hachiman
Level 13
God Stats
1W - 2L
1,141 SR
Queue Stats
10W - 15L
1,224 Elo+
Party 2
Bacchus
Bacchus
Thomc68
Bacchus
Level 29
God Stats
2W - 5L
1,478 SR
Queue Stats
175W - 240L
1,301 Elo+
Party 3
Ra
Ra
escobar140283
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,177 Elo+
Party 2
King Arthur
King Arthur
klare9
King Arthur
Level 26
God Stats
2W - 2L
1,443 SR
Queue Stats
68W - 75L
1,410 Elo+
Party 3
Fenrir
Fenrir
osmikoz
Fenrir
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 21L
1,237 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
4 / 1 / 6
8,975
528
8,397
13,904
15,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
 
Anhur
13
3 / 1 / 7
8,130
478
8,614
7,472
2,460
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
Karands
Nemesis
16
7 / 3 / 8
9,962
586
7,478
11,937
4,295
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
12 / 2 / 3
11,059
651
16,251
6,128
2,409
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
Rommikallo
Sun Wukong
18
11 / 0 / 2
11,404
671
12,738
12,128
7,389
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BiinZzo
Hachiman
12
2 / 8 / 1
7,681
452
11,908
12,826
5,809
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
Thomc68
Bacchus
10
1 / 7 / 2
7,315
430
5,104
19,121
11,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 11 / 1
6,516
383
1,701
13,338
5,766
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

King Arthur
klare9
King Arthur
12
0 / 7 / 1
7,260
427
4,999
16,493
6,163
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fenrir
osmikoz
Fenrir
12
2 / 4 / 1
7,765
457
3,593
11,044
3,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
12
37
Kills
6
7
Deaths
37
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
1
6
7
W
Anhur
 
Anhur
3
1
7
6.5
L
Hachiman
BiinZzo
Hachiman
2
8
1
0.31
W
Nemesis
Karands
Nemesis
7
3
8
3.67
W
12
2
3
6.75
W
Sun Wukong
Rommikallo
Sun Wukong
11
0
2
12
L
Bacchus
Thomc68
Bacchus
1
7
2
0.29
L
1
11
1
0.14
L
King Arthur
klare9
King Arthur
0
7
1
0.07
L
Fenrir
osmikoz
Fenrir
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,478
Damage
27,305
51,569
Taken
72,822
31,611
Mitigated
33,192
14,056
Healing
14,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
8,397
2,350
719
2,558
13,904
15,058
620
2,832
11,072
23,284
0
W
Anhur
 
Anhur
8,614
4,745
0
0
7,472
2,460
2,463
1,506
5,966
0
35,311
L
Hachiman
BiinZzo
Hachiman
11,908
5,509
0
2,265
12,826
5,809
0
5,109
7,717
0
40,310
W
Nemesis
Karands
Nemesis
7,478
3,267
0
3,784
11,937
4,295
11
1,010
10,927
0
49,426
W
16,251
2,932
119
312
6,128
2,409
4,598
1,086
5,042
69,339
0
W
Sun Wukong
Rommikallo
Sun Wukong
12,738
1,589
0
6,564
12,128
7,389
960
371
11,757
0
71,501
L
Bacchus
Thomc68
Bacchus
5,104
938
330
4,318
19,121
11,687
0
5,670
13,451
25,865
0
L
1,701
840
0
211
13,338
5,766
0
10,064
3,274
25,503
0
L
King Arthur
klare9
King Arthur
4,999
508
0
4,622
16,493
6,163
129
1,016
15,477
0
38,618
L
Fenrir
osmikoz
Fenrir
3,593
1,009
0
2,598
11,044
3,767
0
2,789
8,255
0
26,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,530
Gold Earned
36,537
396
Minions Killed
268
0
Camps Cleared
0
1,618,988
Distance Traveled
1,376,760
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,975
528
21
1
0
325,204
3
W
Anhur
8,130
478
60
4
0
320,657
2
L
Hachiman
7,681
452
56
3
0
261,758
0
W
Nemesis
9,962
586
85
5
0
351,188
4
W
Ra
11,059
651
109
6
0
268,233
3
W
Sun Wukong
11,404
671
121
7
0
353,706
0
L
Bacchus
7,315
430
43
3
0
291,530
0
L
Ra
6,516
383
40
2
0
211,987
0
L
King Arthur
7,260
427
77
5
0
323,699
0
L
Fenrir
7,765
457
52
3
0
287,786
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role