Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
InfamousCmoney
Vulcan
Level 18
God Stats
11W - 7L
1,627 SR
Queue Stats
96W - 86L
1,463 Elo+
Solo
Nu Wa
Nu Wa
Star-Struck03112
Nu Wa
Level 28
God Stats
48W - 65L
1,401 SR
Queue Stats
200W - 273L
1,372 Elo+
Solo
Hachiman
Hachiman
elbufalo
Hachiman
Level 28
God Stats
4W - 3L
1,257 SR
Queue Stats
200W - 220L
1,403 Elo+
Solo
Amaterasu
Amaterasu
seg45
Amaterasu
Level 28
God Stats
40W - 27L
1,561 SR
Queue Stats
185W - 157L
1,447 Elo+
Solo
Team Averages
Level 26
1,469 SR
1,437 Elo+

VS

Team Averages
Level 31
1,381 SR
1,449 Elo+
Medusa
Medusa
MatrimCauthon-_-
Medusa
Level 16
God Stats
0W - 1L
1,283 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
grafyety
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
xANKLESOCKS420x
Cthulhu
Level 7
God Stats
1W - 1L
1,260 SR
Queue Stats
5W - 9L
1,247 Elo+
Solo
Geb
Geb
叛逆丶爱
Geb
Level 120
God Stats
5W - 11L
1,305 SR
Queue Stats
189W - 156L
1,508 Elo+
Party 1
Danzaburou
Danzaburou
梦见机械羊
Danzaburou
Level 7
God Stats
16W - 17L
1,555 SR
Queue Stats
20W - 20L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
18
5 / 1 / 22
11,163
1,116
16,429
12,517
20,032
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
17 / 1 / 13
12,908
1,291
28,637
7,856
3,832
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
6 / 0 / 26
11,103
1,110
18,343
5,497
2,287
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
elbufalo
Hachiman
18
10 / 3 / 14
12,051
1,205
14,101
10,099
4,281
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
seg45
Amaterasu
18
4 / 0 / 23
10,794
1,079
8,641
14,688
10,692
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

314

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 1
9,200
920
10,137
13,735
4,484
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
15
0 / 11 / 2
8,674
867
2,105
20,256
7,420
15
0 / 9 / 3
9,015
902
1,928
13,811
6,219
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
2 / 8 / 2
10,100
1,010
17,924
27,090
9,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
梦见机械羊
Danzaburou
15
2 / 8 / 1
10,384
1,038
13,973
19,193
6,109
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
14
42
Kills
5
5
Deaths
42
98
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
5
1
22
16
W
17
1
13
23.5
L
1
6
1
0.25
W
6
0
26
19
W
Hachiman
elbufalo
Hachiman
10
3
14
5.67
L
Ares
0
11
2
0.09
W
Amaterasu
seg45
Amaterasu
4
0
23
15.5
L
0
9
3
0.17
L
2
8
2
0.38
L
Danzaburou
梦见机械羊
Danzaburou
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,151
Damage
46,067
50,657
Taken
94,085
41,124
Mitigated
33,727
9,605
Healing
4,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
16,429
5,201
0
750
12,517
20,032
0
4,273
8,244
26,905
0
W
28,637
15,874
0
1,724
7,856
3,832
0
2,837
5,019
56,360
0
L
10,137
3,976
0
1,236
13,735
4,484
0
11,420
2,315
0
29,103
W
18,343
5,591
1,012
1,430
5,497
2,287
0
2,725
2,772
27,898
0
W
Hachiman
elbufalo
Hachiman
14,101
9,785
0
1,459
10,099
4,281
0
6,048
4,051
0
32,434
L
Ares
2,105
317
0
0
20,256
7,420
0
13,672
6,584
9,165
0
W
Amaterasu
seg45
Amaterasu
8,641
4,476
0
3,230
14,688
10,692
0
6,074
8,614
0
14,288
L
1,928
420
414
0
13,811
6,219
0
8,434
5,377
13,503
0
L
17,924
2,263
57
1,165
27,090
9,495
0
15,865
11,225
31,326
0
L
Danzaburou
梦见机械羊
Danzaburou
13,973
3,694
0
2,080
19,193
6,109
0
14,018
5,175
0
52,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,019
Gold Earned
47,373
180
Minions Killed
173
2
Camps Cleared
1
1,070,731
Distance Traveled
867,846
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,163
1,116
20
2
1
206,694
0
W
Vulcan
12,908
1,291
81
8
0
220,475
0
L
Medusa
9,200
920
37
4
0
177,371
0
W
Nu Wa
11,103
1,110
18
2
0
197,817
0
W
Hachiman
12,051
1,205
46
5
1
200,903
3
L
Ares
8,674
867
6
1
0
176,921
0
W
Amaterasu
10,794
1,079
15
2
0
244,842
0
L
Cthulhu
9,015
902
29
3
1
98,991
0
L
Geb
10,100
1,010
27
3
0
228,469
0
L
Danzaburou
10,384
1,038
74
7
0
186,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role